Yummyinmytummy
Member
Hello, I thought I should share this build with everyone to give back to the community.
The purpose of this build is to Solo/short-man R5+ Reaper contents, which means I cannot be a pure tank or a glass cannon.
I have to find the balance between DPS and survivability. You can see this from the choices I've made in this build.
Here are a few things to keep in mind:
You can solo R5 with this build but need to bring a rez hireling for the uh-oh moments. R4 will be fast and easy.
This build doesn't use raid gears.
I have +8 tome
65 ED points
65 reaper points (Grim Barricade focused)
3x Ancient Tactic from past life for +6 Tactical DC
Human x3 (wis), Dwarf x3 (con), Half-Orc x2 (str)
This build is not fully optimized because I am still fine-tuning it.
Alignment: Chaotic Neutral
Stats:
Max out Constitution and Strength
Put every levelling ability score into Strength
Skills:
Balance - 7 (for Greater Single Weapon Fighting)
Intimidate - 23
Racial 8 - 3 Human, 3 Dwarf, 2 Half-Orc. For 1 Wis and 1 Con, and 2 Racial Enhancement Points.
Epic 7 - 3 Ancient Tactic, 3 Skill Mastery, 1 Double Strike. These 7 epic past lives give about 35 additional AC in the end game.
Iconic 3 - Tiefling Scoundrel for 30% run speed
I have 65 ED points now:
13 points from epic trees
48 from 10 epic levels and 2 legendary levels.
1 from Tome of Fate x3
3 from Tome of Destiny x3
- - Thraxata's Instinct
2- Cleave
3- Single Weapon Fighting
4- Great Cleave
5-
6- Proficiency: Dwarven Waraxe
- - Improved Single Weapon Fighting
7-
8- Velah's Fury
9- Offhand Versatility
10- Tactical Combatant
11-
12- Tactical Master
- - Greater Single Weapon Fighting
13-
14- Tactical Training
15- Improved Critical: Slashing Weapon
16- The Truthful One's Might
17-
18- Improved Sunder
- - Tactical Supreemacy
19-
20- Dodge
21- Overwhelming Critical
22- Perfect Single Weapon Fighting
23-
24- Toughness
25- Crush Weakness
26-
27- Epic Damage Reduction
28- Harbinger of Chaos
29-
30- Scion of the Astral Plane
----Toughness
31- Two Handed Specialty
32-
Eminence of Winter x4
Legendary Devil's Infernal Dance x3
Equipment:
Helm - Legendary University Champion's Helm
- - - - Sapphire of Armored Agility +2
- - - - Diamond of Dexterity +12
Neck - Legendary Pendant of the Sky
- - - - Draconic Soul Gem
- - - - Diamond of Insightful Wisdom +5
Trinket - Legendary Red Raptor Feather
- - - - IoD Fang Slot: Empty
- - - - Green Augment Slot: Empty
- - - - The Master's Gift
Cloak - Legendary University Duelist's Cloak
- - - - Green Augment Slot: Empty
- - - - Colorless Augment Slot: Empty
Belt - Legendary Direbear Belt
- - - - Green Augment Slot: Empty
Ring1 - Legendary Nocturne Ring
- - - - Green Augmeent Slot: Empty
Ring2 - Dinosaur Bone Ring
- - - - Scale: Strength +15
- - - - Fang: Healing Amp +56
- - - - Claw: Physical Resistance Rating +35
- - - - Horn: Relentless Fury
- - - - Sapphire of Vertigo +16
- - - - Sapphire of Stunning +14
- - - - Topaz of Swiftness 15%
Gloves - Legendary Birchlore Gauntlets
- - - - Legendary Undying Sapphire
- - - - Diamond of Insight Dexterity +5
Boots - Legendary Deepsnow Boots
- - - - Diamond of Constitution +12
Wrists - Legendary Kopru Bracers
- - - - Scale: False Life +53
- - - - Legendary Brightbane Emerald
- - - - Diamond of Insightful Charisma
Armor - Legendary University Spellshield's Coat
- - - - Legendary Demonheart Emerald
- - - - Diamond of Charisma +12
Eyes - Legendary Eternal Flameguard's Lenses
- - - - Topaz of Melee Power +10
Weapon - Dinosaur Bone Dwarven Waraxe
- - - - Meltfang
- - - - Meltscale
- - - - Flameclaw
- - - - Brighthorn
- - - - Ruby eye of Glacier
- - - - Ruby of Adamantine Arms
Orb - The Heart of the Prince
- - - - Purple Augment Slot: Empty
Shattered Device x5
Powess x2
- - - - - - - - - - - - - - - -
Dragon Lord - Points spent: 41
Core1 Draconic Soul: Soul of the Green Dragon
Tier1 Dragon's Protection I
Tier1 Battlefield Tactician I
Tier1 Martial Superiority: Dragon Lord: Martial Superiority: Strike Twice (3/3)
Core2 Draconic Arms
Tier2 Dragon's Protection II
Tier2 Battlefield Tactician II
Tier2 Draconic Resilience (1/3)
Tier2 Action Boost: Action Boost: Haste (3/3)
Tier2 Dragonslayer
Core3 Reckless Devotion
Tier3 Dragon's Protection III
Tier3 Battlefield Tactician III
Tier3 Dragon's Roar
Tier3 Might or Outburst: Might in Order (3/3)
Tier3 Ability Score I: +1 Strength
Core4 Conqueror's Command
Tier4 Dragon's Protection IV
Tier4 Battlefield Tactician IV
Tier4 Untouched Soul
Tier4 Ability Score II: +1 Strength
Core5 Dragon's Defense
Tier5 Soul Scales
Tier5 Tactical Commander
Tier5 Improved Dragon's Roar
Tier5 Flight of Kings
Tier5 Conqueror (2/2)
Core6 Sunder Soul
- - - - - - - - - - - - - - - -
Ravager (Ftr) - Points spent: 23
Core1 Furious Rage
Tier1 Ritual Scarring (3/3)
Tier1 Do You Like Pain? (3/3)
Tier1 Draconic Power Attack (3/3)
Tier1 Hardy Rage (3/3)
Core2 Pain Touch
Tier2 I Like Pain (3/3)
Core3 Demoralizing Success
Tier3 Ability I: +1 Strength
Core4 Pain Touch
Tier4 Ability II: +1 Strength
- - - - - - - - - - - - - - - -
Stalwart Defender (Ftr) - Points spent: 8
Core1 Toughness
Tier1 Durable Defense (3/3)
Tier1 Stalwart Defensive Mastery (3/3)
Core2 Stalwart Defense
- - - - - - - - - - - - - - - -
Half-Orc - Points spent: 12
Core1 Orcish Fury
Tier1 Orcish Weapon Training
Core2 Orcish Strength
Tier2 Orcish Weapon Training
Core3 Orcish Fury
Tier3 Orcish Weapon Training
Core4 Orcish Strength
- - - - - - - - - - - - - - - -
Harper Agent - Point spent: 1
Core1 Agent of Good I
- - - - - - - - - - - - - - - -
Inquisitive - Point spent: 1
Core1 Inquisitive
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
Legendary Dreadnought - Points spent: 34
Core1 Fearless
Tier1 Push Through the Line (3/3)
Tier1 Epic Tactics (3/3)
Tier1 Dire Charge
Tier1 Dread Mantle
Core2 Weaponmaster
Tier2 Esoteric Touch
Tier2 Combat Brute
Core3 Thick Skinned
Tier3 Momentum Swing
Tier3 Epic Power & Precision (3/3)
Tier3 Armor of Dusk (3/3)
Core4 Unparalleled Accuracy
Tier4 Strike with Fear
Tier4 Lay Waste
Tier4 Kick While They're Down (3/3)
Tier5 Lacerator
Tier5 Legendary Rally
Tier5 Dusk Surge
Tier5 Action Hero
- - - - - - - - - - - - - - - -
Fury of the Wild - Points spent 24
Core1 Die Hard
Tier1 Acute Senses (3/3)
Tier1 Quick Cutter (3/3)
Tier1 Savage Take Down (3/3)
Tier1 Enduring (3/3)
Core2 Die Harder
Tier2 Primal Scream
Core3 Die Harderest
Tier3 Embrace the Pain (3/3)
Core4 Be the Whirlwind
Tier4 Unquenchable Rage (3/3)
- - - - - - - - - - - - - - - -
Unyielding Sentinel - Points spent 7
Core1 Unyielding
Tier1 Guard Up
Tier1 Brace for Impact (3/3)
Tier2 Renewal
- - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - -
Grim Barricade - Points spent 42
Core1 Reaper's Defense I
Tier1 Reaper's Bulwark (3/3)
Tier1 Reaper's Will (3/3)
Tier1 Reaper's Constitution I
Tier1 Reaper's Evasion (3/3)
Core2 Reaper's Defense II
Tier2 Reaper's Bulwark (3/3)
Tier2 Reaper's Will (3/3)
Tier2 Reaper's Constitution II
Tier2 Reaper's Evasion (3/3)
Core3 Reaper's Defense III
Tier3 Reaper's Bulwark (3/3)
Tier3 Reaper's Will (3/3)
Tier3 Reaper's Constitution III
Tier3 Reaper's Evasion (2/3)
Core4 Reaper's Defense IV
Tier4 Reaper's Bulwark (3/3)
Core5 Reaper's Defense V
Tier5 Reaper's Bulwark (2/3)
Tier5 Reaper's Reflex (2/3)
Tier5 Reaper's Constitution IV
Core6 Reaper's Defense VI
- - - - - - - - - - - - - - - -
Dread Adversary - Points spent 23
Core1 Reaper's Offense I
Tier1 Reaper's Blade (3/3)
Tier1 Reaper's Tactics
Tier1 Memeto: Reaper's Strike (3/3)
Tier1 Reaper's Strength I
Core2 Reaper's Offense II
Tier2 Reaper's Blade (3/3)
Tier2 Reaper's Tactics
Tier2 Reaper's Strength II
Core3 Reaper's Offense III
Tier3 Reaper's Blade (3/3)
Tier3 Reaper's Tactics
Tier3 Reaper's Strength III
Core4 Reaper's Offense IV
Tier4 Reaper's Blade (1/3)
- - - - - - - - - - - - - - - -
This is the first time I have shared my build, and this is a work in progress. I hope this helps someone.
If you have any questions, please don't hesitate to ask. I'll do my best to answer.
If you have any insight on how I can improve my character, please feel free to let me know. Thanks!
The purpose of this build is to Solo/short-man R5+ Reaper contents, which means I cannot be a pure tank or a glass cannon.
I have to find the balance between DPS and survivability. You can see this from the choices I've made in this build.
Here are a few things to keep in mind:
You can solo R5 with this build but need to bring a rez hireling for the uh-oh moments. R4 will be fast and easy.
This build doesn't use raid gears.
I have +8 tome
65 ED points
65 reaper points (Grim Barricade focused)
3x Ancient Tactic from past life for +6 Tactical DC
Human x3 (wis), Dwarf x3 (con), Half-Orc x2 (str)
This build is not fully optimized because I am still fine-tuning it.
Class: 20 Fighter - Dragon Lord
Race: Half-OrcAlignment: Chaotic Neutral
Stats:
Max out Constitution and Strength
Put every levelling ability score into Strength
Skills:
Balance - 7 (for Greater Single Weapon Fighting)
Intimidate - 23
Past Lives:
Heroic 5 - 1 FVS, 2 Bard, 2 Sorcerer. Got these before I decided to go for a melee character. Don't provide much boost for this build.Racial 8 - 3 Human, 3 Dwarf, 2 Half-Orc. For 1 Wis and 1 Con, and 2 Racial Enhancement Points.
Epic 7 - 3 Ancient Tactic, 3 Skill Mastery, 1 Double Strike. These 7 epic past lives give about 35 additional AC in the end game.
Iconic 3 - Tiefling Scoundrel for 30% run speed
I have 65 ED points now:
13 points from epic trees
48 from 10 epic levels and 2 legendary levels.
1 from Tome of Fate x3
3 from Tome of Destiny x3
Feats:
1- Power Attack- - Thraxata's Instinct
2- Cleave
3- Single Weapon Fighting
4- Great Cleave
5-
6- Proficiency: Dwarven Waraxe
- - Improved Single Weapon Fighting
7-
8- Velah's Fury
9- Offhand Versatility
10- Tactical Combatant
11-
12- Tactical Master
- - Greater Single Weapon Fighting
13-
14- Tactical Training
15- Improved Critical: Slashing Weapon
16- The Truthful One's Might
17-
18- Improved Sunder
- - Tactical Supreemacy
19-
20- Dodge
21- Overwhelming Critical
22- Perfect Single Weapon Fighting
23-
24- Toughness
25- Crush Weakness
26-
27- Epic Damage Reduction
28- Harbinger of Chaos
29-
30- Scion of the Astral Plane
----Toughness
31- Two Handed Specialty
32-
Equipment Set Bonus:
The Legendary Dread Isle's Curse x5Eminence of Winter x4
Legendary Devil's Infernal Dance x3
Equipment:
Helm - Legendary University Champion's Helm
- - - - Sapphire of Armored Agility +2
- - - - Diamond of Dexterity +12
Neck - Legendary Pendant of the Sky
- - - - Draconic Soul Gem
- - - - Diamond of Insightful Wisdom +5
Trinket - Legendary Red Raptor Feather
- - - - IoD Fang Slot: Empty
- - - - Green Augment Slot: Empty
- - - - The Master's Gift
Cloak - Legendary University Duelist's Cloak
- - - - Green Augment Slot: Empty
- - - - Colorless Augment Slot: Empty
Belt - Legendary Direbear Belt
- - - - Green Augment Slot: Empty
Ring1 - Legendary Nocturne Ring
- - - - Green Augmeent Slot: Empty
Ring2 - Dinosaur Bone Ring
- - - - Scale: Strength +15
- - - - Fang: Healing Amp +56
- - - - Claw: Physical Resistance Rating +35
- - - - Horn: Relentless Fury
- - - - Sapphire of Vertigo +16
- - - - Sapphire of Stunning +14
- - - - Topaz of Swiftness 15%
Gloves - Legendary Birchlore Gauntlets
- - - - Legendary Undying Sapphire
- - - - Diamond of Insight Dexterity +5
Boots - Legendary Deepsnow Boots
- - - - Diamond of Constitution +12
Wrists - Legendary Kopru Bracers
- - - - Scale: False Life +53
- - - - Legendary Brightbane Emerald
- - - - Diamond of Insightful Charisma
Armor - Legendary University Spellshield's Coat
- - - - Legendary Demonheart Emerald
- - - - Diamond of Charisma +12
Eyes - Legendary Eternal Flameguard's Lenses
- - - - Topaz of Melee Power +10
Weapon - Dinosaur Bone Dwarven Waraxe
- - - - Meltfang
- - - - Meltscale
- - - - Flameclaw
- - - - Brighthorn
- - - - Ruby eye of Glacier
- - - - Ruby of Adamantine Arms
Orb - The Heart of the Prince
- - - - Purple Augment Slot: Empty
Filigree:
Next Fall x4Shattered Device x5
Powess x2
Enhancements 86:
(41 Dragonlord / 23 Ravager / 8 Stalwart Defender / 12 Half-Orc / 1 Harper / 1 Inquisitive)- - - - - - - - - - - - - - - -
Dragon Lord - Points spent: 41
Core1 Draconic Soul: Soul of the Green Dragon
Tier1 Dragon's Protection I
Tier1 Battlefield Tactician I
Tier1 Martial Superiority: Dragon Lord: Martial Superiority: Strike Twice (3/3)
Core2 Draconic Arms
Tier2 Dragon's Protection II
Tier2 Battlefield Tactician II
Tier2 Draconic Resilience (1/3)
Tier2 Action Boost: Action Boost: Haste (3/3)
Tier2 Dragonslayer
Core3 Reckless Devotion
Tier3 Dragon's Protection III
Tier3 Battlefield Tactician III
Tier3 Dragon's Roar
Tier3 Might or Outburst: Might in Order (3/3)
Tier3 Ability Score I: +1 Strength
Core4 Conqueror's Command
Tier4 Dragon's Protection IV
Tier4 Battlefield Tactician IV
Tier4 Untouched Soul
Tier4 Ability Score II: +1 Strength
Core5 Dragon's Defense
Tier5 Soul Scales
Tier5 Tactical Commander
Tier5 Improved Dragon's Roar
Tier5 Flight of Kings
Tier5 Conqueror (2/2)
Core6 Sunder Soul
- - - - - - - - - - - - - - - -
Ravager (Ftr) - Points spent: 23
Core1 Furious Rage
Tier1 Ritual Scarring (3/3)
Tier1 Do You Like Pain? (3/3)
Tier1 Draconic Power Attack (3/3)
Tier1 Hardy Rage (3/3)
Core2 Pain Touch
Tier2 I Like Pain (3/3)
Core3 Demoralizing Success
Tier3 Ability I: +1 Strength
Core4 Pain Touch
Tier4 Ability II: +1 Strength
- - - - - - - - - - - - - - - -
Stalwart Defender (Ftr) - Points spent: 8
Core1 Toughness
Tier1 Durable Defense (3/3)
Tier1 Stalwart Defensive Mastery (3/3)
Core2 Stalwart Defense
- - - - - - - - - - - - - - - -
Half-Orc - Points spent: 12
Core1 Orcish Fury
Tier1 Orcish Weapon Training
Core2 Orcish Strength
Tier2 Orcish Weapon Training
Core3 Orcish Fury
Tier3 Orcish Weapon Training
Core4 Orcish Strength
- - - - - - - - - - - - - - - -
Harper Agent - Point spent: 1
Core1 Agent of Good I
- - - - - - - - - - - - - - - -
Inquisitive - Point spent: 1
Core1 Inquisitive
- - - - - - - - - - - - - - - -
Epic Destiny 65:
(34 Legendary Dreadnought / 24 Fury of the Wild / 7 Unyielding Sentinel)- - - - - - - - - - - - - - - -
Legendary Dreadnought - Points spent: 34
Core1 Fearless
Tier1 Push Through the Line (3/3)
Tier1 Epic Tactics (3/3)
Tier1 Dire Charge
Tier1 Dread Mantle
Core2 Weaponmaster
Tier2 Esoteric Touch
Tier2 Combat Brute
Core3 Thick Skinned
Tier3 Momentum Swing
Tier3 Epic Power & Precision (3/3)
Tier3 Armor of Dusk (3/3)
Core4 Unparalleled Accuracy
Tier4 Strike with Fear
Tier4 Lay Waste
Tier4 Kick While They're Down (3/3)
Tier5 Lacerator
Tier5 Legendary Rally
Tier5 Dusk Surge
Tier5 Action Hero
- - - - - - - - - - - - - - - -
Fury of the Wild - Points spent 24
Core1 Die Hard
Tier1 Acute Senses (3/3)
Tier1 Quick Cutter (3/3)
Tier1 Savage Take Down (3/3)
Tier1 Enduring (3/3)
Core2 Die Harder
Tier2 Primal Scream
Core3 Die Harderest
Tier3 Embrace the Pain (3/3)
Core4 Be the Whirlwind
Tier4 Unquenchable Rage (3/3)
- - - - - - - - - - - - - - - -
Unyielding Sentinel - Points spent 7
Core1 Unyielding
Tier1 Guard Up
Tier1 Brace for Impact (3/3)
Tier2 Renewal
- - - - - - - - - - - - - - - -
Reaper Enhancement 65
(42 Grim Barricade / 23 Dread Adversary)- - - - - - - - - - - - - - - -
Grim Barricade - Points spent 42
Core1 Reaper's Defense I
Tier1 Reaper's Bulwark (3/3)
Tier1 Reaper's Will (3/3)
Tier1 Reaper's Constitution I
Tier1 Reaper's Evasion (3/3)
Core2 Reaper's Defense II
Tier2 Reaper's Bulwark (3/3)
Tier2 Reaper's Will (3/3)
Tier2 Reaper's Constitution II
Tier2 Reaper's Evasion (3/3)
Core3 Reaper's Defense III
Tier3 Reaper's Bulwark (3/3)
Tier3 Reaper's Will (3/3)
Tier3 Reaper's Constitution III
Tier3 Reaper's Evasion (2/3)
Core4 Reaper's Defense IV
Tier4 Reaper's Bulwark (3/3)
Core5 Reaper's Defense V
Tier5 Reaper's Bulwark (2/3)
Tier5 Reaper's Reflex (2/3)
Tier5 Reaper's Constitution IV
Core6 Reaper's Defense VI
- - - - - - - - - - - - - - - -
Dread Adversary - Points spent 23
Core1 Reaper's Offense I
Tier1 Reaper's Blade (3/3)
Tier1 Reaper's Tactics
Tier1 Memeto: Reaper's Strike (3/3)
Tier1 Reaper's Strength I
Core2 Reaper's Offense II
Tier2 Reaper's Blade (3/3)
Tier2 Reaper's Tactics
Tier2 Reaper's Strength II
Core3 Reaper's Offense III
Tier3 Reaper's Blade (3/3)
Tier3 Reaper's Tactics
Tier3 Reaper's Strength III
Core4 Reaper's Offense IV
Tier4 Reaper's Blade (1/3)
- - - - - - - - - - - - - - - -
Build Rationale:
The original intent was to create the ultimate CC machine with a lot of helpless damage for R7-8 end-game content to duo with my friend. Soon after I reached lv32, I realized that I could not handle any of the bosses even if I could CC R10 mobs and chop them down very quickly. I gave up some of my tactical DC and DPS to get defence and self-healing (we do not have a healer). The DC is not as high as before, but I can still CC quite reliably in R10 if I pop Might in Order battle trance.- The damage comes mostly from Action Boost: Haste, Single Weapon Fighting line, Quick Cutter, Great Cleave, and Helpless damage.
- LD (Legendary Dreadnought) tree T4 Strike with Fear and Improved Sunder for debuffing the boss. If you have enough ED points, go for T5 Sundering Swing for -75% fortification Improved Sunder.
- My main sources of healing are Second Wind (Fighter), Guard Up (US), Primal Scream (Fury), and Renewal (US). Ranked from highest to lowest during combat.
- Legendary Affirmation (IoD weapon) is a very important buffer at the start of a fight.
- There are 3 CC - Dragon's Roar, Dire Charge (lay waste), and Trip. Time them right and you can keep mobs stun-locked.
- On Reaper Enhancements, I did not pick the Dodge cap on T4 and T5. That is because my max dodge is capping my dodge cap.
- Also, I've decided to focus on the persistent defence bonuses first rather than reaper charges. I only use the Memento on Doom Reapers.
- I chose Dwarven Waraxe for its hand and half property. Getting attack speed from Single Weapon Fighting line, and 120% Strikethrough with Two Handed specialty feat.
If you have any questions, please don't hesitate to ask. I'll do my best to answer.
If you have any insight on how I can improve my character, please feel free to let me know. Thanks!
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