Some Dex Tempest questions

I decided to make a new thread on my build to be more specific for future people looking for answers to these same questions. I’ve been combing through everything I can find here and on the old forums looking for some guidance on rebuilding my Wood Elf Tempest. Allowing for the fact that some of the build ideas and opinions are out of date (I’ve recently returned after quite a few years), it seems to me that there are 2 routes to go with a Dex build.

I have come to the conclusion that I can either go for raw damage and survivability via Dreadnaught and Fury of the Wild or go the sneaky rogue-like route of investing heavily in stealth and sneak attack via the Shadowdancer tree.

Going Dreadnaught/Fury appears more straight forward to me as it would allow me to invest more heavily in the Tempest and Welf trees and not having to go so much into Deepwood Sniper for all the SA damage bonuses …. Or am I wrong about this? Do I still pass up some very attractive stuff to chase a deep DWS dip? Would it dictate whether to take Arborea vs Ethereal plane?

I have a rogue already so don’t really want to play the sneaky route with my Ranger, but if it’s the higher DPS route, I’ll go with it. I know there isn’t really a “best” way to do a lot of builds anymore but I don’t want to sacrifice DPS just “because”….

I’m seeking some clarity on how people are making their decisions about enhancement trees. I have seen “41 AP in Tempest” and between “20 and 31” in DWS. Why not all the good stuff in Welf like the Dexterity and Weapon Training bumps. Also the tier 4 Doublestrike skill and 5% offhand bonus? I’m accustomed to chasing any main stat bump that can be found- is it superfluous now? What level of Dex should I be shooting for? Also, It doesn’t seem like the special attack clickies from Tempest or the Imbue dice stance is heavily favoured, but again, I cannot find an actual up to date Welf Dex Tempest build- everything seems to be Dark Hunter now. The clickies and stance look so good to me- am I reading more into them than they deserve?

Epic Destinies seem pretty straight forward once you decide Sneak Attack or no Sneak Attack. There’s no way to get all the good stuff out of Dreadnaught, Fury and Shadowdancer, so it seems you have to go one way or the other and pick 2 of them. Is this an accurate assessment? If going the Shadowdancer route, which do you pair it with- Dreadnaught or Fury?

Another thing I wonder about is the elf Dragonmark and the Displacement clicky. It seems like a lot of investment for something that could be cast via scrolls (albeit only 30 sec worth). How long does it last and how long is the cooldown? I’ve seen some people love it and others not even mention it.

Again, thanks for reading and any advice/input is appreciated.
 

Dalvias Stonecrusher

Well-known member
I would recommend AP in Horizon Walker for the dex trance. 41 tempest is for capstone. I went sneak attack and dodge bonus with remainder AP. I used divine crusader, shadow dancer and dreadnaught. Load up on Sneak Attack and max double strike. Consecration was my CC. I used a Dino scimitar and Flow rapier. This requires imp crit slashing and imp crit piercing. IMO it’s worth the extra feat for Flow to have the guardbreaking ability. Playstyle is activate haste boost and jump into the mob and hit consecrate. Then use your thousand cuts and start shredding the stunned enemies. You need DEX mid 90s for high skulls for reliable stuns. It’s a strong build with some good temporary tank ability with parry, hood of unrest and SD meld to boost your dodge to max for bosses and Dooms.
 
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Isilion

Member
I'll caveat the following with the fact that I'm not a great builder and it's my personal experience. So YMMV

I've recently knocked out 3x Aasimar Scourge + Ranger to get the past lives and like yourself I didn't stumble across anything 'new' per se on the forums or reddit. After doing the first life as:
Dex 20 ranger using scimitars.​
41+ Tempest T5 + Core 6​
21+ DWS to get the crit range from Core 4​
13 HW for dex trance. I have a universal AP.​
As you can see AP's are tight! The other option I saw was 41 in VKF, 33+ in Tempest using daggers or kukris.

I had no problem killing stuff but then I have approximately 50 past lives, 96 reaper points, +8 supreme tome and all the gear you could reasonably want. Not uber but way past the point where levelling becomes trivial on anything

My assessment and this is purely personal, so YMMV was that I discovered two things about ranger I inherently disliked:
1. Rangers are slow! No inherent movement speed for the class (ala Barb, Monk etc) and no %age increase boosts in the enhancements trees (ala Rogue, Bard etc). This is based on being a melee. Everything is dead from casters and ranged (I know that's generally the case anyway!) but at least the speedy melees stand a chance. Yes you can get speed boost from somewhere but AP's are tight and you're not giving up haste boost in Tempest. Spring attack can help a tiny bit but it's a 20 sec cd​
2. They have a lot of very short buffs / attacks to maintain e.g. Dance of Death and I don't like that. Again, that's personal.​
After that I went 9 Ranger / 5 Rogue / 6 Monk THF. Elemental Bloom then Sireth. Love those 2 weapons. Then 9 Ranger / 8 Rogue / 3 Barb. Those were so much faster and more fun. Took nothing from ranger trees. Great suggestions from guildies

Oh, ED's I went GMoF mantle for the speed and +1W and other bits then 14 in SD and to the top in FoTW. Tried LD for mantle and +1W with more action boosts too and also Primal Avatar. All worked ok so it's good to have choices

I'm sure there are quite a few other options out there for STR builds and where to get your trance etc .... or chains build ... not sure if you're set on wood elf and levelling from 1? Couldn't stand the idea myself
 
Thanks ? I’m leveling as a pure Tempest and will see how it feels. I appreciate the input- it may determine the next life lol
 
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