Speculation on upcoming Balance Pass

Lagin

Well-known member
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woq

Well-known member
Hopes:

Meaningful changes among playstyles will be fairly tame.
- Considerable adjustment upward for single target spell damage high level spells/dots, not AoE or trickster damage.
- Small nerfs to outlier performing things - I have many ideas but I'd get crucified if I proposed them probably. But I'm sure nobody will bat an eye when I say that inexorable advance, hunts end and expanded clip, dragon's roar and guardbreaking with +threat AoE actives are a bit too good.

On reaper:
- High reaper will see monsters more durable especially vs helpless damage. CC should be to make things not kill you, not to kill things instantly - what's the point of IK if helpless into a crit is an instakill? All sources of damage have same penalty to damage as Casters have on R8+.
- Maybe we see a new mechanic / reaper / champ or two but no substantial shift. I'd love to see new reapers that are dangerous and sneaky like invisible stalkers (not like ogre magi or blue abishai).
- I'd love to see more new mechanics akin to Illithid Chain, but I doubt it - it would be a significant shift and potentially break things.

I hope we'd see a colossal shift toward the nightmarish on the high end or even a completely new difficulty where we'd be chasing for the hardest quest completions for a decent time to come, but that's probably much and not worth the fracturing in grouping community, even if I'd personally be keen for that.

Expectation:
Gap between top characters and the rest is too large, so they'll do something and it'll please someone and have a minor effect on the playing field in one way or another but nothing too major will happen and high reaper will still be steamrolled by good groups. I'd be surprised if it'll be hard for high end groups less than 3 to clear most at-level quests on max difficulty without focusing and planning for it.
 

Lagin

Well-known member
Here are my predictions for the balance pass:
  1. Some people will complain that it's not enough.🙏
  2. Some people will complain that it's too much.🤲
  3. Someone will call for a nerf to casters.🧽
  4. Someone will call for a nerf to inquisitive.❌🏹💣
  5. SSG will find some way to monetize the transition.🤑
:cool:
 

Justfungus

Well-known member
truthfully?
ok, my guess.
Anything good from 'The Chill' will be immediately nerfed and anything bad will be expanded.
That is because it is now 'old'.
Anything good from the current expansion will not be touched until the next expansion when it will
then be declared 'old' and properly nerfed. Also, as per company protocol, anything that annoys the players will be expanded.
................
See a pattern ?
Do they ever 'balance' the game ? Be honest.
...............
SSG Balance = Expansion Nerf cycle.
 

Bjond

Well-known member
Potential surprise: heroic dps is cut 25~50% across the board to give folk a reason to farm new more powerful gear.

They could shift to adding expansions to the near-empty epic levels, but heroic has been jammed up for 5y? more? and they're still adding expansions to heroic.
 

Justfungus

Well-known member
It is easier to make stuff for Heroic.
Trying to guess what 10th lvl players will do is easier
than guessing what 23rd level players with 8 past lives will do.
 

Vua

Well-known member
It is easier to make stuff for Heroic.
Trying to guess what 10th lvl players will do is easier
than guessing what 23rd level players with 8 past lives will do.
It's to get those people that mostly stay in heroic. They'd collectively give birth if there was an expansion with no new heroic content.
 

Contessor

Well-known member
I hope reaper trees are part of the balance.

I would love to see reaper tree benefits change to negatives you must select. And as you gain points, you must spend them, to continue to earn rXP.

This would also make rXP leaderboards in HC, actually more meanigful.

Add a vendor to be able to trade for stuff, including exclusive cosmetics, raid runes, DDO points, rare loot and augments, etc. You can then spend your rXP away, but if you want the best options, you will zero out your current rXP, which also removes the penalties associated with earning rXP.
 
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The Outfit

Well-known member
SSG should just introduce squad automatic weapons but as a bulky belt fed crossbow. Like steampunk a 1919a2. It also requires squires to use. Paid in shards only. would be a real pay to win money maker.
 
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