In my opinion, accusing someone of using AI is just another attempt to discredit someone's opinion when you don't have any arguments.And really people, the accusations of using AI are kind of ridiculous.
In my opinion, accusing someone of using AI is just another attempt to discredit someone's opinion when you don't have any arguments.And really people, the accusations of using AI are kind of ridiculous.
liosliante, I really don't understand what you're saying. You talk to me like I'm a dev lol. I don't have any control over the game, and if I did there would be many things that wouldn't be in the state they are in.
If I had control over the game, the equipment would not be a nightmare, the casters would not be roleless, the raids would have a different design, the crafting bank would have filters and a more rational stacking limit, and so many things that I have advocated for throughout the years.
Fight with you? So that? Do you have any control of the game? No, so there's no point. What I would very much like is for devs to read these topics. That would give some opportunity for change.
And really people, the accusations of using AI are kind of ridiculous.
In my opinion, accusing someone of using AI is just another attempt to discredit someone's opinion when you don't have any arguments.
Yeah, see the line about being a DC caster in my previous post. But it's still reasonable to get over 100 illusion dcs without much investment into specifically dcs. I don't buy the forum rhetoric that anything under 130dcs is useless, because first hand experience is more valuable to me.Well, actually arcane tricksters don't have good illusion DCs without taking a major hit to their dps. In terms of CC/IKs, they totally depend on stolen spells and SLAs whose DC is skill based.
When you want to add spell DC, you have to make significant sacrifices that lower your dps significantly. The spell DC requires so much investment that you have to significantly cut everything related to damage, especially in equipment and feats.
And if you notice, those videos only show the use of stolen spells for everything that is not dps.
Arcane trickster is poorly designed, but it is largely because the devs were looking for a damage caster, and nowadays the DC requires too many resources to also maintain good dps. AT shouldn't have a useless spellbook, just like it shouldn't have skill-based dcs for stolen spells, but it does because the spell DC is currently in the state it is. It is not a question of lack of numbers, it is a question of accessibility to those numbers, and the main culprit for that is the equipment.
Personally I'm totally fine with Skill-Based casting and think it should be extended to all casting classes. Which is why I've been pushing for the highest of Concentration or Spell Craft, so long as its implemented consistently across those classes.Arcane trickster is poorly designed, but it is largely because the devs were looking for a damage caster, and nowadays the DC requires too many resources to also maintain good dps. AT shouldn't have a useless spellbook, just like it shouldn't have skill-based dcs for stolen spells, but it does because the spell DC is currently in the state it is. It is not a question of lack of numbers, it is a question of accessibility to those numbers, and the main culprit for that is the equipment.
I've seen his AT in action. It's very strong. AT has amazing single-target DPS, a smattering of good cc, good defenses and fun powerful mage hand abilities. If it had good aoe on top of this it would be so brokenly OP it's not even funny. The complaints it's 'dead on arrival' are just incorrect.Personally I'm totally fine with Skill-Based casting and think it should be extended to all casting classes. Which is why I've been pushing for the highest of Concentration or Spell Craft, so long as its implemented consistently across those classes.
Just, think about it for a moment... Even if the Reaper penalties are not rolled back (which SSG wont) and all the other issues remain (which they likely will), skill-based DC casting would be so good that no one would care. Mob stat-bloat wouldn't even be a concern anymore, and DC casting would have a secure place in groups / raids again, as the DnD-God's intended.
About AT... IMHO it should of NEVER been released with such a reduced spell-book and force spells with such blatantly gimped AoE. Never mind the fact that it has ZERO synergy with the other Rogue enh-trees or any other class / tree for that matter. Making it DoA from the moment it was released, just like all the other caster archetypes. (I'm thinking that this is not a coincidence either.) But Sure everyone will play it, but only to grind out the past-lives then move on to more important things that actually have a meaningful role within DDO.
SSG should be ashamed for releasing the AT in this state and tarnishing what was one a favored Archetype for many PnP players.
This was precisely my point. AT does not play by the same rules as the other casters, and cannot be used as an example. It's not its spells (which it shares with Wiz/Sorc) that are good, it's the added damage they've given to it. It doesn't have good DC because the DC system works, but because they have given to it another DC system.Yeah, see the line about being a DC caster in my previous post. But it's still reasonable to get over 100 illusion dcs without much investment into specifically dcs. I don't buy the forum rhetoric that anything under 130dcs is useless, because first hand experience is more valuable to me.
The reason you see a rotation of mm, sla mm, fm, sla fm, instead of using other spells isn't because of a DC disparity, it's because that's what optimizes multiple hits for magical ambush. Trickster is well designed, but forum arguments want to compare it to other casters, which it is not.
Personally, I play it at cap, with 1300 spell powers with metas, over 100 in illusion (which isn't even necessary), over 4k hp, and have no issues. If the entire argument is "they're a bad caster because they don't match what I define as a caster", then maybe a broader view should be considered.
yep so then imbalances in dps are more of a concern between classes and become the argument and even worse, there's no legit way to measure so every thing is anecdotal.Of course, Fizz, that's the problem. There is no other role than dps, and only dps is useful for everything. Bosses are immune to everything that is not damage, so those that do not have dps will be useless or much less useful.
Dps is king is the result of a wrong design, but it comes from very very ago. Although it is especially bad now, the problem goes back a long way.
And I'm going home. Have a good day, people!
you must be playing alongside some really terrible casters.You are both entirely right and completely wrong.
Yes, because caster gear is crazy hard to fit together requiring way too much effort. And without strong gear you a *****.
No, because even a caster with *completely optimal gear* is still not competitive in almost all R10 groups (you only really kill the unimportant stuff and your cc is rarely really needed) and in many raids. Even a no-fail caster is still not really competitive.
Just goes to show that the problem is more complex.
Right. The problem with DC casters is really 2 separate problems that require different solutions.Skill based DCs are not going to give casters a role. I have a wizard with very good DCs and that does not make her desirable in raids (where the only thing that matters is dps), nor does it make her especially desirable for quests. Not because my wizard is not good at quests, which she is, but because nowadays martials do not need casters, nor their CC, nor their IKs. If I participate I collaborate, but I am not necessary, and the wizard's place could perfectly be occupied by another dps. Skill based DCs are not going to change that. I already have good DCs. It is not a DC problem. It's a problem that the martial dps is so good, and their defenses are so high, that they don't need the CC of the casters. And if by chance they need CC, many martials have magnificent CC.
Skill based DCs only create more problems, they don't solve anything.
So brokenly op its not even funny welcome to roarrs and repeaters online get er doneI've seen his AT in action. It's very strong. AT has amazing single-target DPS, a smattering of good cc, good defenses and fun powerful mage hand abilities. If it had good aoe on top of this it would be so brokenly OP it's not even funny. The complaints it's 'dead on arrival' are just incorrect.