Winterburn
It's the nature of man to ask questions.-Belgarath
Hi all.
I was playing my alchemist and he has a spell that is called melt lock (it's basically like knock but with a slightly different animation).
What if there were one that melts the trap boxes (or kind of the mechanics in them) and as for bear traps and preassure plates would also have their mechanics melted so they wouldn't work anymore.
This could open up for some nice building options and most impotrantly not having you to multiclass on a caster just to be able to do traps for those that solo.
For alchemists it would be like the melt lock spell (could even use the same animation) but for other caster it could be a bit different (or simply use the knock animation and be more of a magical approach rather then throwing a "acid" vail at the trap/box).
Alternatively give this spell to alchemists and instead of sorcerers and wizards getting it give it to clerics/Fvs's instead since they get the spell find traps.
Just a thought to approach traps in the game for soloers (and yes I know we have the gold hirelings but it would make it easier to not having to use them if you don't have to, plus they are bad at the preassure plates and boobytraps since you ahve to position yourself very specifically to not set them off).
Let me know what you guys think.
I was playing my alchemist and he has a spell that is called melt lock (it's basically like knock but with a slightly different animation).
What if there were one that melts the trap boxes (or kind of the mechanics in them) and as for bear traps and preassure plates would also have their mechanics melted so they wouldn't work anymore.
This could open up for some nice building options and most impotrantly not having you to multiclass on a caster just to be able to do traps for those that solo.
For alchemists it would be like the melt lock spell (could even use the same animation) but for other caster it could be a bit different (or simply use the knock animation and be more of a magical approach rather then throwing a "acid" vail at the trap/box).
Alternatively give this spell to alchemists and instead of sorcerers and wizards getting it give it to clerics/Fvs's instead since they get the spell find traps.
Just a thought to approach traps in the game for soloers (and yes I know we have the gold hirelings but it would make it easier to not having to use them if you don't have to, plus they are bad at the preassure plates and boobytraps since you ahve to position yourself very specifically to not set them off).
Let me know what you guys think.
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