SSG Why did Thursday's Update Abscond with 5 Mil of my Guild Renown?

The Outfit

Well-known member
When the guild transferred over we had max renown. 3 toons have the renown cap covered.
Other than one player leaving my guild a week or 2 before transferring so he could pack up his solo guild. We had regained lost renown for that before transfer.

So why after yesterdays update did we lose 5 million in renown?
 

Anuulified

Well-known member
I've been complaining about renown bugs for years. Good luck and my best wishes. Wait til you get a bug that removes upto 1 million renown +++ everytime the servers are restarted, plus normal decay. They won't help you.
 

The Outfit

Well-known member
I've been complaining about renown bugs for years. Good luck and my best wishes. Wait til you get a bug that removes upto 1 million renown +++ everytime the servers are restarted, plus normal decay. They won't help you.
I figured they wouldn't help. So I didn't even write a ticket. However though my budget is getting tighter since I bought my Fender American Pro II bass. The old Ampeg B115 Rocket is seeming to be inadequate for such a fine piece. 3-4 grand on bass head and cab or DDO....... lol easy
 

Geezer

Well-known member
Our guild lost a couple mil renown but I figured it was because some guildies were from the EU and transferred to Moonsea instead of Thrane with the rest of us. But with this game, who knows exactly what happened.
 

Syrrah

Well-known member
Well after yesterday's maintenance restart my guild lost yet ANOTHER 2 million guild renown, dropping it from level 194 to 193. That's after losing nearly 4 million in the past weeks. For a solo guild this is really painfull.

Sniff ...

I was so close to 195 before moving to Moonsea, I could smell the victory ...
 

daft

Professionally Unprofessional IT Person
In case none of you saw, one of the fixes in today's update is supposed to resolve the issues with the random renown loss.
 

Sarlona Raiding

Well-known member
This used to happen every downtime and stopped about a decade ago when Decay was turned off for good, but SSG seems unaware about decay being turned off based on this post:

  • A note about Renown Decay: We will be temporarily pausing Guild Renown Decay on our 64-bit worlds through August 31st, 2025. These changes will take effect on July 15th in a game update. Long-gone guild members who are not able to return will not be on your roster in your new world, but their historic contribution to your guild renown total is not lost upon transfer through August 31st, 2025. Eventually we will re-enable daily renown decay, which applies to guilds once they reach level 151. When individual guild members unpack, their associated guild renown contribution is added to the guild’s historical data. The guild level and renown total of your guild when the guild leader Packs is preserved on your destination world after your guild leader Unpacks.

Either someone left under the radar or somehow this old bug came back with their prep work, but my guild isn't getting decay. We were not hit with this on Shadowdale yet.

Is it possible a person left but it doesn't show as a departure because they still have characters in the guild?

I am not entirely how it works when someone partially leaves a guild.
 

Sarlona Raiding

Well-known member
In case none of you saw, one of the fixes in today's update is supposed to resolve the issues with the random renown loss.

Nice - it's great they figured it out and a 1st world problem for most guilds as you don't lose anything above 150 (140 for most guilds).
 
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