ssg will nerf Legen Strength of Arms in 3 month right when most players start to enjoy it and ppl will be mad

Concavenator

Well-known member
The only thing that's been debunked is your false premise that these feats make melee immortal below r10.
is the one saying "these feats make melee immortal below r10" in the room with us right now?

sadly we must add visual/auditory hallucinations to the list. its not looking good but medical science is always advancing never give up hope!
 

rabidfox

The People's Champion
throwing this out there. For anybody with very little reaper points and survivabily, this feat will help them catch up...i mean, people have been saying or years that we need a catch up mechanic. This could theoretically be that. example, "Joe the new guy can solo R2...now he can solo R4 at same speed. Joe gets 2x RXP. Joe is happy cause he is "catching up faster"".
If that's the goal for these feats then I'd love to have them on my warlock, ranged, and casters too. It'd be awesome to be able to solo a couple notches higher on various alts. And while sometimes I can safespot mobs, most of the time I'm face tanking stuff when solo so I'm knee deep in melee range. To be fair, affirmation is generally enough to make me happy, but I wouldn't say no to temp HP every 6 seconds.
 

f1b041b3

Exhausted by Idiots
is the one saying "these feats make melee immortal below r10" in the room with us right now?

sadly we must add visual/auditory hallucinations to the list. its not looking good but medical science is always advancing never give up hope!
You say I lack reading comprehension? It's literally quoted in the post you're responding to.
So Emergencies Only, one of the DDO players reputed to be one of the better players and top tanks on a barbarian with a blood feast and affirmation swap and even blood tribute playing very outdated quests on R10 is proof that Legendary Strength of Arms is overpowered and makes every other manner of defense irrelevant?
Remember how ranged players claimed that the 80 ranged power from Legendary Trick Shot was no biggie because they can't be bothered to tumble? Well, now we're supposed to believe that LSoA is the bee's knees because a top 1% player can leverage it to its full potential by juggling a number of other temp hp procs, and even then it didn't add much.
 

Concavenator

Well-known member
If that's the goal for these feats then I'd love to have them on my warlock, ranged, and casters too. It'd be awesome to be able to solo a couple notches higher on various alts. And while sometimes I can safespot mobs, most of the time I'm face tanking stuff when solo so I'm knee deep in melee range. To be fair, affirmation is generally enough to make me happy, but I wouldn't say no to temp HP every 6 seconds.
i can see some of the wl enlighten spirit attack getting it but it be crazy on range or casters
 

Concavenator

Well-known member
I'll end with a question: how many players that spec ranged because it's the meta are now going to reincarnate into a melee because of these feats? Is anyone in your guild chat saying that they're going to respec because these feats are just that incredible? No? That's what I thought. (Here's the part where you say, "Nuh uh, everybody I know is tr'ing into a "Legendary Strength of Arms"-zilla build.")
me: a nerf might be coming

U: go make r10 solo video with these feats for me!

me: here is a video

U: NONONO that player is too good, quest too easy! now go collecting ur guild data for me! i wouldt believe them but collect it for me anyway!
 
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rabidfox

The People's Champion
i can see some of the wl enlighten spirit attack getting it but it be crazy on range or casters
Well, yeah, it would need to have a version of it scaling off RP/SP for that to be worth taking on ranged/caster. It was more just me pointing out that if the feats were meant to raise people's soloability a couple skulls, then it should be something everyone should have; who doesn't want to be a couple skulls stronger when soloing by taking 2 feats? But I also don't actually think that's the intent of the strength of arms.
 

Concavenator

Well-known member
Guys, please agree to disagree and take a break from posting.
Sometimes we get caught up in the moment - I certainly do sometimes - and just keep posting long after we should have stopped.
Remember - there is no winning an argument on the internet :)
its too late for me just save urself
 

f1b041b3

Exhausted by Idiots
me: a nerf might be coming

U: go make r10 solo video with these feats for me!

me: here is a video

U: NONONO that player is too good, quest too easy! now go collecting ur guild data for me! i wouldt believe them but collect it for me anyway!
Come on, just stop. You're not simply warning us naive saps that the golden goose might be nerfed. No, you make a case for why you think it should be nerfed, calling LSoA "THE most poorly balanced feat in ddo history" and its inclusion "irresponsible." Also, you're right - I wouldn't believe you, primarily because I believe this thread to be a passive aggressive attempt to kill a feat you don't like.
 

Frostwulf

Member
me "a nerf might be coming"

you "PROOF IT TO ME!!!! RECODDE YOSELF R10 R4@2 RAID69! U MOST DO OR I WOULDT BELEVEI!!!!!"

sadly we must add inflated self importance to the list. please talk to ur health care provider

u can watch this while u on the phone tho
Your lack of capitalization, punctuation, bad grammar, and use of text talk while I assume you're using a keyboard has made me discard any and all arguments you have made... Before you get all high and mighty and say "plis tak ur hethcare pr0vidr" I will just say "LEARN. *******. ENGLISH."
 

Shear-buckler

Master of reactions
The only thing that's been debunked is your false premise that these feats make melee immortal below r10.
We both know I never made that claim.

The idea that somehing has to be overpowered in the highest difficulty setting to be considered overpowered has already been debunked. Your logic concludes that a feat with "You are immortal and deal infinite damage on R9 and below" is perfectly fine and cannot be imbalanced.
 

Shear-buckler

Master of reactions
throwing this out there. For anybody with very little reaper points and survivabily, this feat will help them catch up...i mean, people have been saying or years that we need a catch up mechanic. This could theoretically be that. example, "Joe the new guy can solo R2...now he can solo R4 at same speed. Joe gets 2x RXP. Joe is happy cause he is "catching up faster"".
The problem with that is that while the new guy went from R2 to R4, the veteran went from R4 to R7. That leaves the new guy even further behind.
The feat is completely backwards as a catch up mechanic, it grants far more power to already strong characters. It is the part where you can refresh all three stacks every 6 seconds that is busted.

Simply removing the self healing penalty would have an effect that is much closer to what you want.
 

Concavenator

Well-known member
Your lack of capitalization, punctuation, bad grammar, and use of text talk while I assume you're using a keyboard has made me discard any and all arguments you have made... Before you get all high and mighty and say "plis tak ur hethcare pr0vidr" I will just say "LEARN. *******. ENGLISH."
oh no not some internet rando discarding my arguments because english is my 3rd language! never that!
 

Shear-buckler

Master of reactions
It would be OP if everyone started soloing r10s, not just a guy who was already doing it before.
The idea that somehing has to be overpowered in the highest difficulty setting to be considered overpowered has already been debunked. Your logic concludes that a feat with "You are immortal and deal infinite damage on R9 and below" is perfectly fine and cannot be imbalanced.
 

Darksteel

Well-known member
The jealousy of some people who are doing R6 and now watching R1 players doing R4 because of these feats is hilarious to watch. Sums up the current state of the world in a nutshell.
 

Bjond

Well-known member
E.SOA is rather "meh". My melee is in epics atm and E.SOA does pretty much of nothing. I could blitz through R4 Epics or work R6s with a bit more care without E.SOA and it's the same with it.

Stuff dies too fast to stack it up and then it vanishes before reaching the next pack -- and this is on a monk with Run+70. I doubt this will change much when questing at cap, but the char still needs 34->36. So, I'll find out when I get there.

Where I'm expecting and hoping it pays off is during raid DPS phases when melee'ing for a LONG time (compared to quests).
 

Concavenator

Well-known member
The jealousy of some people who are doing R6 and now watching R1 players doing R4 because of these feats is hilarious to watch. Sums up the current state of the world in a nutshell.
the inability of some people who cant understand this feat literally mathematically benefit the top players way more than the average player is sad to watch. Sums up the current state of the world in a nutshell.
 
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Gruben

Darkest Apostate
me: a nerf might be coming

U: go make r10 solo video with these feats for me!

me: here is a video

U: NONONO that player is too good, quest too easy! now go collecting ur guild data for me! i wouldt believe them but collect it for me anyway!
going from r10 solo build to r10 solo build literally proves nothing but thanks for the input.

if you have an issue with it get good i'd say? i personally dont care; i hope all melees are healthy and unkillable it makes my vanity cleric symbol feel better
 
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Darksteel

Well-known member
the inability of some people who cant understand this feat literally mathematically benefit the top players way more than the average player is sad to watch. Sums up the current state of the world in a nutshell.
I am a top player soloing R10s and speaking for top players, we dont need these two feats to help me complete the quests or even raids. You need to get good and stop sprouting nonsense in forums if you dont understand how things work. Get good.
 
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