SteelStar Asks: What do you want to see in Myth Drannor Raid Loot?

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Sylvanush

Well-known member
1. Mythantar Legacy - (Quiver) Range Alacrity 20% ,Profane Double shot 3%, Stealth Strike 15%, Deflection Bypass 5%
2. Cormanthor Eye- (Necklace) quality Sheltering 9, Legendary AC 15%, Insight Con 7, Die Hard.
3. Dawnstone -(Trinket Artifact) resembled an unmarred spherical jewel of rosy hues, eternally glowing from within. However, it was a magical construct - spell absorb 50/day recharge, 10/day, Good luck +5, Quality Cons +3, insightful sheltering 19.
4.Golden Age Gird- (Belt) +3 profane in all stats, Cannith Combat Infusion, quality double strike +3 , quality str 3.
5. Gauntlet of Valor- (Gauntlet) Freedom of movement, immunity to Mind-Altering Enchantments as if you were under the effects of the Protection from Evil spell, Quality seeker +3, insightful deception +5.
6. Archmage Vessel- (Bracers) Arcane augmentation X, Temperance of knowledge (+1 universal spellpower per each Arcane lore feat), quality spell penetration, quality spell Focus Mastery.
7. Gift of Hope- (Boots) Quality Devotion , Divine Augmentation X, quality wizardry , DR 30/-
 
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ChickenMobile

Well-known member
I would love a goggles or a belt artifact that doesn't give a neg level for paladins. :) One with a juicy Sun or Moon slot, ideally for tanky tonks.

Some cool stats like:
- +2 Exceptional Con
- Quality Sheltering
- Reduced damage taken while Helpless
- Force Absorption
- Healer's Bounty (or similar)
- Named with a pun

Edit:
I would like to see an item with Melody: Imperial Resonance again
Fully support! Elyd Charm never comes off my bard.
 
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Cashery

Well-known member
Lurelake’s Bracers:
+3 Quality Con
Lifesealed
10% missile deflection
Greater Parrying +8?
Green slot
Yellow slot
Moon slot

Maybe make some +2 Exceptional stat augments for the raid.

Augment of the the Paladin: makes your weapon metaline/holy. Red or Orange. Paladin lvl 20
 
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moffus

Member
An upgrade system for the current MD loot would be great I think! Either adding minor (stacking) bonuses (Like for instance a list of different stats (choosable) added like the mystical stats from slavers chain work), upgrading the base item itself, or specific stats on the base item that could go up (where you can pick which stat to upgrade). Or something similar. Ideally done by materials that you'd get a little at a time, sort of like the rune system, or just one item that'd be required, but one you could trade runes for.
 

Lotoc

Well-known member
I think having at least one of the raid drops exchangeable for a 3 piece augment set for a legendary greensteel proc like Dust, Ash etc. would do quite a bit for making weapons besides Attuned Bone viable in future (the lgs effects are kind of too good to pass up)
It'd also increase the value of items without set bonuses and Sun/Moon slots due to how the 3 piece augment sets disable set bonuses and make the set augment system future proofed as some of the set augments are actually behind Sun/Moon augments in stat value now.
 

GFauxPas

Member
Items that add debuffs as riders to spells would be nice, like Bottled Rainstorm does with Quench, and like Warp Souls from Vecna would do if it worked on spells. Especially if they reduce saves or MRR.
 

Abramax

Emerald Archer
First of all I would like to see more effect/bonuses for imbue builds.

Then I would like to see a New Quiver having a set bonus with the new longbow.

After that, I would like to see more items with special effects like :
- the crown of snow / The Bitter Blade with the freeze proc
- Pendant of Bottled Moonlight with Overwhelming Despair
- Titania's Glory with Crown of Summer
....etc

We need more items with NEW special effects/procs, the main idea here is to have extra damage (AOE/DOT/single burst) / CC / debuff / buff so :

- We could have new and fun special effects :
- An effect that doubles the range of your melee weapons to hit mobs (maybe with a bufff on vorpal ? maybe something permanent with a % damage reduction ?)
- An effect which bounces your ranged attacks on 2 more targets (maybe with a bufff on vorpal ? maybe something permanent with a % damage reduction ?)

- we could have more viable items with petrification, earthgrab, confusion, curse, paralyzing... new ideas here are welcome.

- Can we imagine a low % chance to cast a spell on hit/spell, something like chain lightning/acid well... CL of the item ?

- Instead of the classical flat % chance proc on hit/spell, can we imagine something like every hit you gain a charge, when you have X charges you have the proc ? Or every hit you have 100% chance to have the proc but it starts slowly and weak and the more you hit the target, the more the effect is strong ? Like 1hit = level 1 of the effect, after 5 hits= level 2 of the effect, after 15 hits = level 3 of the effect ....

I guess it would be funnier and a better choice to choose your gear for a unique special effect on an item rather than just trying to max all the same stats forever
 

PainStealer

Well-known member
Heavy Shield

Aegis of the Warrior Maiden

15 Primal Natural Armor - Like the other shields have. ( No idea why only the heavy shield in MD does not have this.)
Legendary Demonic Shield
Legendary Conditioning 15%
Parrying 8
Force Absorbtion
Elemental Absorbtion

Green Slot
Blue Slot
Yellow Slot
 
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Griglok (Karatemack)

Leader- The Casual Obsession (Khyber)
Hey, all! Thank you for the great feedback so far. If people still have appetite for discussion, we could definitely use more feedback on what you'd like to see on accessories in the Raid - Belts, boots, bracers, artifacts, etc.
Boots- would be nice to have a boot item that combined WIS + Quality WIS.
Bracers- updated hallowed/sacred bonus with eternal faith/silver flame.
Artifact- would be neat to see a new bonus to skills based on lore feats. Here are a few quick examples:
  • Faithful Devotee- when this item is equipped you gain +1 sacred bonus for every religious lore feat you possess to each of the following skills: Heal, Spot, Swim.
  • Practiced Hunter- when this item is equipped you gain +1 wilderness bonus for every wildneress lore feat you posses to each of the following skills: Hide, Listen, Tumble
  • Lore Hunter- when this item is equipped you gain +1 arcane bonus for every arcane lore feat you possess to each of the following skills: Repair, Spellcraft, UMD
 

frieendly

Member
Really hoping for the raid weapons to combine +1 crit multi on a 18-20 ie blunt trauma and lgs debuffs i think these would be very strong but would be hype as **** also other raid weapons have set bonuses so i think they should atleast have moon augments
 

Kitty2Meow

Well-known member
Hey, all! Thank you for the great feedback so far. If people still have appetite for discussion, we could definitely use more feedback on what you'd like to see on accessories in the Raid - Belts, boots, bracers, artifacts, etc.
Would like to see Quality Stat for the Artifacts, and Insightful Stat for the Belts, Boots, and Bracers.

And Raid Augments for the effects that are missing from the other Myth Drannor gears. But, really hope to see Augments for True Seeing, Freedom of Movement, Overbalance, Guardbreaking, ...
 

Rosze

Well-known member
For Accessories I was looking at the wiki at items I noticed that we have quite limited options for quality spell power. Pulling from the wild magic zones I could see a fun item with all elemental quality spell power (fire, electric, acid, cold). Tag along elemental spiral effect and maybe give it you are always affected by wild magic surge when wearing the item. If there is an update systems you could allow the chaos to only be neutral to good.

I think having a similar item for other spell types like negative/poison, light, force, sonic would be nice a nice pairing. One captured the magic from the wild magic zone other from the death magic zones.

Item slot wise maybe bracers as the options there from myth are quite meh for casters.

Bracers of harnessed Wild magic
Quality Fire spell power
Quality Electric Spell power
Quality Acid Spell power
Quality Cold spell power
Elemental spiral
Wild magic feat

and then same this but with the other spell powers and alternative version of elemental spiral.
 

Lencrennis

Active member
I would like to see a shuriken whose random trigger abilities, if damaging, benefit from doubleshot. There is no raid shuriken that fits this criteria save for craftables.
 
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