Sun/Moon Exchange & expanded Loot Table

Tumideon

Founder
Since I've come back into the game last month or so, I run through all of the Sun/Moon Aug dropping content per life: Night Brigade/Tavern Tales (I forget if it's the same thing), Chill of Ravenloft, Myth Drannor, and now Demogorgon. Makes for some quick leveling to get close to 17 so I can Sharn + Cogs and TR after Sagas.

The coolest thing to me, is they're ML1 and should stay that way. However, the fact they only drop in those 4 chains and compete with other named items, weapons, and the "rare" loot tables don't make it easy to farm out a set of Heroic augs. So if you wanted to build sets at 4, 8, 11, and 13 - that's A LOT of farming ahead of you just for the Augs let alone gear from each chain and ML. Not that I think a lot of people do that, but, it's an option.

So my primary suggestion is simple. MD and ToDG have the ability to swap named weapons 2:1 - we should be able to do the same with augments. Ideally, we could have an exchange advantage swapping Epic and Legendary versions for heroic, or even 4-6:1 for swapping heroics up to Epic or Legendary.

For the second part of my suggestion on expanding the loot table: to test I ran a Discovery pot I had gotten from...somewhere? +10% Named Loot drop chance running all chains to their conclusion on Elite and I got 7 Augs across the 30+ quests (the pot ran out midway during MD, only so much zerging I can stomach for 6 hours). Not the worst drop rate I suppose with all the other loot I pulled, but it seems that they don't always drop on Optional chests depending on the content? Now, not all of them were useful. DShot/DStrike are nice, the +% to AC, PRR, but also some "Skills" augs which I would probably never slot unless it was DD/OL/S/S for a Rogue/Arti splash.

For sure all of the content that drops them should also have a chance in Optional chests. To me, these augs are like any other augs that have a fair chance to spawn in nearly any chest in the game. I don't get the point of putting optionals in quests and only certain of them have certain loot, or certain mats.

Likewise, it would be great to see some of the older expansion content and quest chains like Planar Eyes, Codex Wars, and even chains like Sorrowdusk, TR, STK and WW that have named loot that hasn't been updated in years have the chance to drop these. I'm not saying add Sun/Moon on the Malleable Scepters or Flesh Render Guard's Visor, but have have a 1d3 in those end-of-chain loot tables to have Sun/Moon show up.

Not to mention RL loot and Sharn loot that don't belong to any set, if they're not going to be "flex" pieces they should also get Sun/Moon as well.

If the gearing meta is going to shift away from Set bonuses, towards this, I see no reason to NOT afford players the ability to get more of the Augs and exchange them.

If you'd suffer a 3rd sub-suggestion, why not let us purchase them for plat? Plat is nigh on useless except for random stuff that inconceivably shows up on the standard AH or for deconstruction post U81, I wouldn't mind paying 250 or even 500K plat to get the heroic version I want or even to buy "exchange tokens" that I can swap a garbage Aug + Token for closer to a 1:1 Heroic swap.

Thank You For Your Attention To This Matter (lol)
 
Upvote 2

The Blonde

Catalogues Bugs
I'm hijacking this post.

This post is now about the ridiculous fact that Solar/Moon augments share the same slot in the loot tables with named items, i.e. they compete/are mutually exclusive.

Your points are fine, but the above is the real culprit.

THANK YOU FOR YOUR ATTENTION TO THIS MATTER
 

mikarddo

Well-known member
I would suggest not bothering too much with heroic gear. Farm for a great gear set at cap - but use what you have and get for heroics. Farming out 4 heroic sets seems excessive.
 

l_remmie

Well-known member
I would love to see an overhaul of old loot. Even if it's slow and not backwards compatable.
With new sun and moon slot and new scaling numbers like deception37 etc. There is still plenty of stuff with old holy instead of +2d6 good etc.

Setting up some massive exchange system doesn't seem to me like it's within the realm of possibility though.

How would they monetize it and wouldn't more access to items mean less rerolls...
 

Tumideon

Founder
I would suggest not bothering too much with heroic gear. Farm for a great gear set at cap - but use what you have and get for heroics. Farming out 4 heroic sets seems excessive.
To be clear - I was not suggesting someone should do that - but it's a PvE MMO and if someone wants to go through the trouble of setting up min/maxed sets across Night Brigade, Lamordia, Demogorgon, and Myth Drannor items, it shouldn't be something that would take you years to finish up.

Even if you DONT do that, and opt for one or 2 items like I do, if you do it at Heroics, Epics, and Legendary that is still 3 sets of augs + level appropriate loot. The suggestion is centered around making the Aug grind less of a hassle.
Setting up some massive exchange system doesn't seem to me like it's within the realm of possibility though.

How would they monetize it and wouldn't more access to items mean less rerolls...
Good point, though, they could add the augs to the DDO Store like they did for Green Steel or include them as a chance to drop on 97+ rolls on Daily Dice if the Board still wants people spending $$$.
 
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