The dpwnside of Alt addiction since beta, 7386 of 160

Tyrande

Well-known member
Go to the crafting stations in House Cannith or House Kundarak and start melting those non-named items with your crafter.

For named items, consider feeding no-needed items to the sentient gem.
 

Primus

Well-known member
As Tyrande suggested, feed named to a sentient.
Start a fresh gem, and see how big it gets with this mess.
Keep us posted as to which gem you choose.
No pressure, but Kobold and Hopeful are the best choices.
Good luck
 

Phaedra

Well-known member
I have characters I haven't unpacked because it'll instantly overload my shared bank, but how did you even get 7000 items in there? That's more than 20 servers worth, and we didn't have 300 shared bank slots when we had 20 servers.
 

Dielzen

Well-known member
In the beginning we were told we couldn't have TR caches for transfers.

So if he cleared 200 items on each character from TR to shared then transferred, boom....you could reload your shared after each transfer.
 

01000010

New member
Yeah, keen leather armor very rare and very pointless, lol. Doesnt work at all. I have a few things similar to that. Collectables bank is even worse, I always saved all gems hoping maybe they'd be used in crafting someday and rarer arrow/bolts.
 

Blaster

Well-known member
What helped me get my inventory under control was a few things.

The first was not keeping any non-named items other than crafted blueshine/everbright, or in special cases light blue-bordered items (mainly weapons, but even then I don't keep very many of those). If it doesn't meet this criteria, it's getting broken down or junked.

The next was only keeping useful mythic and/or reaper boosted named items. If it's standard it's getting fed/junked; the only exceptions being raid items, rare/chase items, and/or artifacts I know are actually useful. When it comes to reaper items, unless I'm really sure I'm going to use it, it'll get fragmented for boosting other useful items (again, unless it's a rare/chase).

Thirdly was that cosmetics are generally tossed if I know I can get a fresh set later. Having a cosmetic mule is never a bad thing if you have the character slots. (It would be nice if SSG to go back and retroactively add a Feywild vendor like they did with Sharn, just because I'm lazy and don't want to make a toon only to destroy it just to pull cosmetics off it, but that's just me.)

Everyone has different organizational methods, but I tend to keep non-BTC pack items on specific mules if I can. One mule has IoD, one has Myth, one has Lamordia and so on. I generally put armors and/or cosmetics from that pack on that mule for quicker identification (though I generally know the names of which toon has what by now.). Since I only keep specific types of gear, this helps keep my mules' inventories relatively clear.

When it comes to crafting storage for filigrees and ingredients, I keep only useful ingredients and rare filigrees, the rest get junked. (Some people keep BTA bags with stuff like this in them instead of/in addition to their crafting storage, and that's another solution.)

All this has made it so my player toons have very small amounts of inventory taken, and I have pages of empty inventory while I'm playing (my individual and shared bank have a lot of open space as well). It makes TR-ing a much faster process when you maybe have to move less than 100 items rather than a couple hundred.
 
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