I rarely run Saltmarsh and I have a bunch of sets.
It used to be months of play to get to 20, now power creep lets people do it in a day and your character is expected to do it dozens of times for past lives.
The fact that you aren't getting everything you want the first run through isn't a problem, it's just whining.
118 consecutive pulls with no items, assuming a 33% chance is a probability of 1 in 333 quintillion.
I thought my experience was bad, that's phenomenal. I guarantee there haven't been quintillions of chest pulls in DDO for this to make any kind of sense as a string of "bad luck". The drop rate would have to be well under 1% for this to be a reasonably expected outcome. I'd say it's conclusive proof of some kind of RNG error
Unfortunately i have the worst luck. When running with new players. I tell them how unlucky i am. But i dont think they quite believe it until they see it with their own eyes and than their amazed.
Thats why i much preferred the old system were end rewards gave named items or you can farm ingrediants in the wilderness zones to get named items.
I actually felt sorry for the other 3 people i was running with, as im used to nothing dropping for me, i think my luck that run rubbed off on the other 3 players :(
I tend to end up running with random loot (or running named items well below my level, sometimes im stilling using korthos gear at lvl 7) most of the time, which i know is sub optimal but it's the way i have adapted to the new loot system. (I never TR so farming these quests on multiple past lives is not something i can do).
It's a shame they have altered course with the way named loot drops now. As you can clearly see they put alot of time and effort into these items, but if the average / casual person can't get the items. It seems like a waste of time on the developers side. It's a bit like the explorer areas, they have stopped using teleports to quests, so people can experience the wilderness areas.
But i think the final straw in this game for me is going to be the lag. I can adapt to most things, but tonight the game is unplayable (been on multiple servers, and their all lagging really badly).