the issue is, people dont wait for the group to fill before starting the quest

Longsword

Well-known member
This also contributes to that late penalty which is such an out dated mechanic. Back in the day level cap was 10 and there were too few quests, level penalty was there. Now a days not many will join a group if they see 5-10 minutes into the quest on the LFM. :(
That's up to each player to decide, and the man with the star. I do not see an issue.
 

Longsword

Well-known member
Same. I've finished multiple quests before while watching a LFM like this, and that's just not worth it to me.

The closest I get to "fill before starting" is for raids, and even there I'm pretty fine with shortmanning once the necessary roles are filled.
No arguement, but if you run quests like that when you have the star, tell people in lfm, not waiting on stragglers or some such thing. Zerging is fine and not helping slow players is a choice, but you can warn people with a short lfm comment.
 

Lyrin

Eberron Scholar
I find if I post more than a couple minutes before I'm ready to start, people drop before I get into the quest. This assumes I'm running something typical, not an oddball raid, challenge, or other bit of tomfoolery I'm known for.

If someone needs help I'll absolutely help them. If I'm inside the quest and they don't know the way, I'll try to describe how to get to it. If they make it in, I will run back for people who need the help, unless the quest is almost finished.
 

Anurakh

Little Nixie
Helping party members is different from waiting to fill, which is the topic. That said, it is zero fun for weaker players who get left for dead or cannot keep up. When you have the star, you must consider everyone in the party, unless you put zerg on your lfm. Warn players of your intent. That comment is not for you personally, but meant for everyone.
I always help party members. In my groups, no one is left behind. But no, I don't wait until the group is full to start the quest. Waiting is boring, and I don't see the point. People join when they want and leave the group when they want.

And if anyone doesn't know how to get to the quest, I hope they tell me, because I'm not a diviner.
 

FaceDancer

Olde Wurm
I'm still finding my footing with LFM's. Primarily a solo player but starting to expand out. Feeling like a noob all over again! o_O

My $.02 is you don't have to wait, but be patient with those trying to find you.

Shout-out to Yoshiyahu from Homeboys of Stormreach on Thrane!
 

SunTzu

Well-known member
This is the evidence which "Role Playing" is broken for RPG game.
Melee class can have tanking, AOE instakill, DPS, CC, selfhealing having all roles.
Even for other ranged class have insane DPS, so, they even don't need other roles.

RPG means "Runner Playing Game" now.
 
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NomadDog

DDO Hawaiian Style!
Yesterday, I joined a group that said R1 BL zerg. I went in knowing that we were going to go through that quickly, about 15 minutes to finish the whole chain. If I'm joining an LFM, I never expect to wait unless they specifically address it in the LFM. Like doing an Orchard slayer run and putting in "Starting at 4".
 

Anuulified

Well-known member
Many people won't join til you start. It goes both ways. An easy way to get grouos, advertise what can solo R6, R8, etc... and keep it moving.
 

Buddha5440

"There are some who call me...Tim"
Yep. But now I can just run solo on any class because they all get healing. And some races get healing too so you can double dip with no problems.
Plenty of people complain about balance but then want every class to be able to do everything. D&D was always great because of the lack of balance. DDO used to be that way...now, with a dip of one level into rogue/arti/dark hunter..............

I'll wait until the couple/few 'usuals' call me a contrarian/White Knight/Paladin/etc.
 

1Th13rteen3

I'm on meds.. Leaf me alone!
Impatience or the rest of the party not waiting for pikers/slackers...

Filling the party is a courtesy to pugs for a lot of groups....

Usually LFM's will say something like waiting to fill before start, no zergers... or some other such indicators that group is dungeon crawling...
Everybody is impatient and wants to zerg.
Proof: I put up LFMs stating "no zerg sperging"(lol?) and no one joins. I put up an LFM on a different day and don't put anything, and people join.

Call it selection bias or whatever but this happens consistently. So what I do now is, if i wanna be carried as a weak as wet toilet paper first lifer (which I hate btw, but im sure the reaper 5000 crew hate it more when I ride the soulstone express) I join r1's. If I wanna take my time I either dont put up LFM's or put up the no zerging thing or put up something BELOW r1 (hard/elite).

Hard take: everyone zergs/impatient and only wanna run r1.
I rarely see new people or people that are first lifers or learning the game like me doing LFMs and they rarely if never join mine (even when I don't put other info in the LFM).

Probably unpopular af opinion but I wish a NEW server opened, so everyone can start off fresh. I dont think this is feasible because so many people have items and reaper points/PLs they dont want to lose, so it will end up just being new people (first lifers) joining the new server any way.

So make it a (first lifer only) server. Probably never gonna happen, and I get it. It's basically leagues at that point, and being completely honest when I, at 220hp at level 14ish join with other 14s with 1400 hp - in an R1 do definitely feel very out of my league. The current meta is not new user friendly at all, more like oppressive than anything.

I kinda feel like the game got too easy for people with lots of PLs and tomes/reaper points what-have-you and the head scratcher is it feels like current non-reaper content got tuned to be more difficult for reaper/PL people, but where does this leave newcomers like myself or people learning the game?

What I do is try to run hard or reaper ELITE ONE LEVEL above mine or AT LEVEL and some quests feel extremely hard in that endeavor and if anything, all quests BELOW reaper should be cut in half in difficulty. Leave the XP as it is, but tone the diff way down. Reason being, no one runs hard/elite like hardly ever. It wouldnt impact PL/reaper runners at all as far as I can see, and if anything it would help newcomers. Worried about people farming favor? Then lower the favor rewards by half. But only do it for norm/hard/elite quests. Or let people run dungeons without a quest (walkup/red door) with lowered ZERO favor, but half the diff just so they can level and progress.

Could just be a bad build im running or I could just be bad at the game, and both might be right - but in order to get good and learn the game you have to progress, but to be honest lag in fights/boss fights doesnt help. Not saying lag is 100% the problem but it does contribute to the frustration sometimes. Especially when you are already having a hard time with a quest, trying to go slow, kill every mob, get every single trap, and then when you get to the end and you've invested over an hour into the quest and die any way???????? (IM LOOKIN AT YOU BLACK AND BLUE!!!)

Like I said its oppressive and not very new player friendly.
 

SunTzu

Well-known member
Over-buffed offense & defense should be adjusted.

Even on R10 difficulty, when your character can withstand multiple hits while simultaneously dealing with multiple mobs at once, this definitely shows a balance issue.

That's why ppl zerg on the highest difficulty.
  • Over-buffed offense
    • Quick Cutter,
    • visage of terror,
    • Dragon's Roar,
    • SDK chain,
    • 100%+ doubleshot (proc 3x strike unlike doublestrike),
    • multishot proc AOE abilities (Shoot Later, Shoot First, Shatter Defenses (Crossbow) and Thunder-Shock Crossbow),
    • crit multiplier
    • 600+ melee / ranged power
    • Shuriken and xbows
  • Over-buffed defense
    • 50%+ dodge,
    • prr/mrr,
    • % based hp,
    • barbarian damage reduction,
    • reaper hp,
    • heal on rage,
    • second wind
 
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svenofnein

Well-known member
When I am the last person to join a quest that shows it is 10 minutes active, I expect those people to be ready to finish and get me easy XP, not waiting at the entrance for me to start. (/s (kinda))
 

Oliphant

Well-known member
I will say, a lot of these ideas, to mutilate our toons so they have to group with you, will end up fixing lag indirectly.
 
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