Everybody is impatient and wants to zerg.
Proof: I put up LFMs stating "no zerg sperging"(lol?) and no one joins. I put up an LFM on a different day and don't put anything, and people join.
Call it selection bias or whatever but this happens consistently. So what I do now is, if i wanna be carried as a weak as wet toilet paper first lifer (which I hate btw, but im sure the reaper 5000 crew hate it more when I ride the soulstone express) I join r1's. If I wanna take my time I either dont put up LFM's or put up the no zerging thing or put up something BELOW r1 (hard/elite).
Hard take: everyone zergs/impatient and only wanna run r1.
I rarely see new people or people that are first lifers or learning the game like me doing LFMs and they rarely if never join mine (even when I don't put other info in the LFM).
Probably unpopular af opinion but I wish a NEW server opened, so everyone can start off fresh. I dont think this is feasible because so many people have items and reaper points/PLs they dont want to lose, so it will end up just being new people (first lifers) joining the new server any way.
So make it a (first lifer only) server. Probably never gonna happen, and I get it. It's basically leagues at that point, and being completely honest when I, at 220hp at level 14ish join with other 14s with 1400 hp - in an R1 do definitely feel very out of my league. The current meta is not new user friendly at all, more like oppressive than anything.
I kinda feel like the game got too easy for people with lots of PLs and tomes/reaper points what-have-you and the head scratcher is it feels like current non-reaper content got tuned to be more difficult for reaper/PL people, but where does this leave newcomers like myself or people learning the game?
What I do is try to run hard or reaper ELITE ONE LEVEL above mine or AT LEVEL and some quests feel extremely hard in that endeavor and if anything, all quests BELOW reaper should be cut in half in difficulty. Leave the XP as it is, but tone the diff way down. Reason being, no one runs hard/elite like hardly ever. It wouldnt impact PL/reaper runners at all as far as I can see, and if anything it would help newcomers. Worried about people farming favor? Then lower the favor rewards by half. But only do it for norm/hard/elite quests. Or let people run dungeons without a quest (walkup/red door) with lowered ZERO favor, but half the diff just so they can level and progress.
Could just be a bad build im running or I could just be bad at the game, and both might be right - but in order to get good and learn the game you have to progress, but to be honest lag in fights/boss fights doesnt help. Not saying lag is 100% the problem but it does contribute to the frustration sometimes. Especially when you are already having a hard time with a quest, trying to go slow, kill every mob, get every single trap, and then when you get to the end and you've invested over an hour into the quest and die any way???????? (IM LOOKIN AT YOU BLACK AND BLUE!!!)
Like I said its oppressive and not very new player friendly.