well night revels is all instanced. so it shouldnt really cause any probs.with Mabar going on too
So are guild airships, but they were some of the worst hit areas during the height of the lag.well night revels is all instanced. so it should really cause any probs.
THISLet's just hope that SSG doesn't take all the threads like this where we say everything is " getting better" and translate that to "lag is fixed/gone" and stop working on further improvements.
And I still had quite a bit of lag and rubberbanding on the airship last night on Thrane when the concurrent player count hit 950+.So are guild airships, but they were some of the worst hit areas during the height of the lag.