The latest on game performance

oTarUX

Well-known member
I have to agree with Ying on this, in 3 months we got more lag, dissapearing rocks, transfer failures, communication failure from SSG. Not knocking i=on you Cordo, you do the best ya can on relaying what you can, but the heads above you should at least be open and communicate better. As I stated in another post, if this game was any otherm and not have the loyalty of the players it still has, this game would have closed shop a while ago. In todays standards almost every company I know of would be on the forums at minimal to basically apologize and prioritize fixing at minimum the lag issues and playabilty. Hell After you all gave me the code for Chill, I actually spent the money I was going to use to buy it on 3 month sub, and a lot of DP. I spent the same value as what it would have cost me. I had already had a sub running, but added that as a thank you.
Out of last 3 months though since all of the mergers and Chill launch, it has progressively gotten worse and worse, and Cordo you have basically been the person saying anything. We had 1 maybe 2 little tiny sentences from an actual DEV in 3 months. Now why wouldn't the player base start making up their own thoughts and hypothesize about whats going on there? If the company I work for pulled any shenanigans like that, our games would be DOA. We keep a constant feedback and are always tweaking things, but we actually listen and communicate with our players, hell we even play with them sometimes.
Just please stop everything else you are all doing, all other content etc can wait, if you wanna keep your players from leaving just focus on the effectiveness of your server issues. If you are running both DDO and LoTR on same severs, or even the store platform, I would seperate them and isolate. It may cost a bit to begin, but it will make it back in the long run.
I'll even offer to start up a fund for you all to get DDO at least on a better server setup. Ill pay for all fees, all equipment etc. I am sure most of the community that can splurge a bit would add just to have a game we love actually work. Here is the catch to said deal, Listen to your community, fix servers first and then stuff that is broken, before moving to new projects. I understand you need to produce and show off for the higher ups, but seems to me they just want their money. If you keep at the way things are, people will get fed up and leave for good.
The 2 companies I am contracted with now are huge in the game world, they could just throw money at these issues, you all can't. I was kinda sad when I watched that episode of the Tavern Tales with the game designer for Chill, when he said he wanted to make things different but you all didn't have the money to do it. IF your Devs would communicate better and actually do as I suggested, fixing the main issue first and foremost, I do think you all could get a chance to win the player base back. Which in turn would helpout with finances. I'm serious though, all resources you have on new creation or content should be shoved to back burner to fix the massive issue now.
They had a great chance to fix more than they break when they planned to force transfers on us, just imagine if they would have actually fixed some issues on the new 64 bit servers prior to the transfers. But no, they launched a buggy expansion, ignored all transfer issues to this day and still adding new stuff to the game (fey event and new pack coming). They just don't give a fudge about the playerbase.
 

Willow

Well-known member
This is going to make the hirelings almost worthless, there's lots of times you got to leave them someplace and then when they go poof you got to go all the way back to the entrance to resummon them? The lag is aggravating enough now your just adding to it. That's also going to make the bigby's useless, the whole idea with them is to guild people who are behind or lost. Now after 2 minutes poof? Really?
 

Stellsbelles

Well-known member
Here is another example of how bad the performance is. I just logged into one of my other non VIP accounts, tried creating a toon, spent 25 minutes getting my iconic ready with Elminster, kept gettin the program not responding. I finally get out of tavern and frozen on transition page. I check my network in background and no response from server. I boot another toon in on a different pc and get same thing. this was logging on Thrane BTW, which was supposed to get the increase in Server support. Its Tuesday evening, come on SSG its not even a full load and still cant play? PLEASE fix this and forget everything else.
 

Rain Nero

Internally screaming
This is going to make the hirelings almost worthless, there's lots of times you got to leave them someplace and then when they go poof you got to go all the way back to the entrance to resummon them? The lag is aggravating enough now your just adding to it. That's also going to make the bigby's useless, the whole idea with them is to guild people who are behind or lost. Now after 2 minutes poof? Really?
I'm *hoping* based on the wording that this is only for wilderness zones. If it isn't it's potentially going to neuter solo play for a lot of builds considering how fragile hirelings are even on only r1.
 

FaceDancer

Olde Wurm
I suspect all zones are essentially the same, so wilderness and quests will both be affected.
A dev could always chime in if this not the case! 🧐
 

seph1roth5

Well-known member
I'm *hoping* based on the wording that this is only for wilderness zones. If it isn't it's potentially going to neuter solo play for a lot of builds considering how fragile hirelings are even on only r1.
It's oddly vague.
"objects created and left unattended fully out of sight in some landscape regions now expire after approximately 2 minutes"
Does that mean the problem is in some wildernesses, but the changes are for all of them? Or that it's going to apply in some wildernesses? Do they SPECIFICALLY mean this'll only have 2 min timers in said wildernesses, or is landscape some other LOTRO term and they mean basically any map?

If the 2-min timer thing is unrelated to lag, why is it being implemented? I mean, why nerf bigbys first of all. Are you going to refund people who bought them?

As far a DD, that only mattered to human dragonmark people. And for hirelings, it's a huge nerf. Why couldn't you just force the hireling to teleport rather than kick them out of the party?
 

magaiti

Well-known member
Can't make omelette without breaking eggs, I suppose.
The problem is, eggs should be fixed back before putting omelette into production.
And here we players are left with broken eggs for who knows how long, worst case it's the new WAI.
 

dejvid

Well-known member
will this change to the hirelings now despawning after 2 min make more quests unsoloable?
if so, shame for implementing something like this.

way to make those hirelings i paid 130 moneys for even more useless....
 

Clumsyoof

Well-known member
The fewer lines of code...... the better the program runs.
Get rid of pets completely, no one asked for them, no ones gaming experience is enhanced by having a flying monkey follow them around doing nothing. The game is not improved because you continually pay yourselves to make stupid animals to follow us around.

I have never in my life seen the users of a product so patient with a businesses lack of concern to fix their product. We have been so cool and so understanding for so many years..... that they don't even feel a sense of urgency to make things right.
Yea yea we know theres lag..... but check out this new pet we spent a bunch of time and money creating
Yea yea we know theres broken doors, ladder and tons of stuck spots.... but check out these footprints we spent a bunch of time creating

And instead of doing an all out war, all hands on deck....a Manhatton Project...... they do more of the same.
Think about it, we went from flying around with propellor driven airplanes to landing on the moon in 10 years.... yet in almost 20 years DDO cant get their game to run properly.
(end rant)..... nows when all the fanbois tell me how superior they are, defending the honor of My lady DDO, the fairest of the fair.
 

Lacci

Well-known member
I have never in my life seen the users of a product so patient with a businesses lack of concern to fix their product. We have been so cool and so understanding for so many years..... that they don't even feel a sense of urgency to make things right.

In my opinion, this game could have at least ten times the amount of players (and paying customers) if it was properly maintained and updated.
That´s the only thing that really upsets me. All that wasted potential...
 

Aristis

Active member
In my opinion, this game could have at least ten times the amount of players (and paying customers) if it was properly maintained and updated.
That´s the only thing that really upsets me. All that wasted potential...
I’ve tried getting a bunch of friends into DDO over the last 10 years, but they all quit after, like, a month because of performance issues. One of them even asked if we should play again with his friends, and I was like, "Just wait for the 64-bit EU server…"
 

Mornyngstar

Well-known member
In my opinion, this game could have at least ten times the amount of players (and paying customers) if it was properly maintained and updated.
That´s the only thing that really upsets me. All that wasted potential...
Question: Out of everything that can/could be worked on towards the goal of more people playing the game, what one specific thing is first to be fixed?
 
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Phoenicis

Savage's Husband
The fewer lines of code...... the better the program runs.
Get rid of pets completely, no one asked for them, no ones gaming experience is enhanced by having a flying monkey follow them around doing nothing. The game is not improved because you continually pay yourselves to make stupid animals to follow us around.

I have never in my life seen the users of a product so patient with a businesses lack of concern to fix their product. We have been so cool and so understanding for so many years..... that they don't even feel a sense of urgency to make things right.
Yea yea we know theres lag..... but check out this new pet we spent a bunch of time and money creating
Yea yea we know theres broken doors, ladder and tons of stuck spots.... but check out these footprints we spent a bunch of time creating

And instead of doing an all out war, all hands on deck....a Manhatton Project...... they do more of the same.
Think about it, we went from flying around with propellor driven airplanes to landing on the moon in 10 years.... yet in almost 20 years DDO cant get their game to run properly.
(end rant)..... nows when all the fanbois tell me how superior they are, defending the honor of My lady DDO, the fairest of the fair.
No, not defending SSG, they have over the years thoroughly lost my respect.

I AM gonna call you out for your blatant misunderstanding of companions. They are client side only, and contribute to nothing except a possible slight framerate drop.

Would it benefit players if a toggle for 'do not display companions' was added? Yup, I think it would. If only to reinforce to some people that companions add nothing to server lag. Do I have faith that SSG can add that toggle without blowing something up seemingly unrelated? Nope, not for a second.
 

Arch-Necromancer

Well-known member
Why not just make hirelings teleport to your location instead of removing them from party? This is a horrible change which will annoy great many people.
 

Clumsyoof

Well-known member
If the people "working on it" and expecting some kind of praise for repeatedly failing bought a car that intermittently stopped working everywhere they went................ they would be down at the dealership throwing a fit and rightfully so.
There would be no understanding, there would be no acceptance of being told about the complexities of building a car.

And if they were told their car was going to be fixed on Wednesday and as they were driving home it did the same exact thing, they would be right back at the dealership demanding satisfaction...... and the more excuses they were given, the angrier they would get.
So how many trips to the dealership has DDO taken and still runs intermediately?
How many times does it take before being skeptical about it is justified?
A product, is a product, is a product....... I am not required to make exceptions to a faulty product because who made it.
And I dont need approval from any fanboi before I voice my frustrations about a faulty products.
All products have fanbois, say something bad about a Ford and the Ford Fanbois come out swinging
Critisize a Pepsi and the Pepsi Fanbois come out raging about how nasty CocaCola is.
....... and say something about DDO and the DDO fanbois come to do the exact same thing
 
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