It’s not even just broken… it’s so broken that I feel like I’m playing a first person shooter.. . . you need to nerf the beejesus out of Crossbows.
In typical SSG cadence we're going on 6+ months with something brokenly over-performing. Time to do it, nerf them from orbit.
See... this is why we can't have nice things.. . . you need to nerf the beejesus out of Crossbows.
In typical SSG cadence we're going on 6+ months with something brokenly over-performing. Time to do it, nerf them from orbit.
So whats the idea exactly? Overtune all player damage just so bad builds dont feel bad, add reaper 11-20 because the overtuning of damage made the game too easy for real builds, overtune all damage again because bad builds feel bad in the new setting, and repeat?And all the non-meta xbow builds will suffer from bad damage along with the less fun play of the slower reloads/longer pauses between attacks; because that's how the fallout rolls...
<sigh> Not all builds are bad just because they're not the meta. There's lots of builds that have been quite good that have been turned in junk over the years because of blanket nerfs to take out the extreme top end. There's nothing more fun <sarsasm> than a build that was doing just about right (or barely holding on) getting caught up because there were some setups that were over peforming. The most recent would be all the non-cold casters (and cold warlock cause warlock) that got caught up in caster nerfs.So whats the idea exactly? Overtune all player damage just so bad builds dont feel bad, add reaper 11-20 because the overtuning of damage made the game too easy for real builds, overtune all damage again because bad builds feel bad in the new setting, and repeat?
The point remains exactly the same. Obviously they should target the nerfs as precisely as possible but there will always be "fallout" in the way you described.<sigh> Not all builds are bad just because they're not the meta. There's lots of builds that have been quite good that have been turned in junk over the years because of blanket nerfs to take out the extreme top end. There's nothing more fun <sarsasm> than a build that was doing just about right (or barely holding on) getting caught up because there were some setups that were over peforming. The most recent would be all the non-cold casters (and cold warlock cause warlock) that got caught up in caster nerfs.
Inquisitive was once nerfed, then it was brought back due to the crossbow/artificer changes. It's more absurd than it was before. I can clear R10 sagas solo because the firepower is incredible.They did nerf INQ, I miss the old way I'd just 1 shot everything. Just spam tag target and things died, including bosses. Don't get me wrong, they are still good, just not what they once were. I miss my uber dps pew pew with my twin shooters.
Naw. People keep saying stuff like "nerf xbow". They should be posting specific builds and the aspects of them that are overpeforming; because we all know that SSG loves the nuke over the scalpel. It's no different than "nerf caster" or "nerf melee" threads. Details and specifics matter.The point remains exactly the same. Obviously they should target the nerfs as precisely as possible but there will always be "fallout" in the way you described.
Ehhh, no. No more nerfs into the game.. . . you need to nerf the beejesus out of Crossbows.
In typical SSG cadence we're going on 6+ months with something brokenly over-performing. Time to do it, nerf them from orbit.
I think I've posted over a dozen separate ideas to nerf/buff casters long before they went ahead with r7+ and destiny changes. All of which were carefully thought out to avoid the fallout on lesser performing casters. It mostly just gets ignored. The dev's hyperbolic time chamber style development philosophy is to do all the work in secret then release it on lammania so the playerbase can do their QA while calling it "listening to feedback". Unless they change this philosophy, all we can do is hope their next dice roll is favourable.Naw. People keep saying stuff like "nerf xbow". They should be posting specific builds and the aspects of them that are overpeforming; because we all know that SSG loves the nuke over the scalpel. It's no different than "nerf caster" or "nerf melee" threads. Details and specifics matter.
I fully expect builds to get caught in the crossfire whenever work gets done; I also hate generalized "nerf X" threads.I think I've posted over a dozen separate ideas to nerf/buff casters long before they went ahead with r7+ and destiny changes. All of which were carefully thought out to avoid the fallout on lesser performing casters. It mostly just gets ignored. The dev's hyperbolic time chamber style development philosophy is to do all the work in secret then release it on lammania so the playerbase can do their QA while calling it "listening to feedback". Unless they change this philosophy, all we can do is hope their next dice roll favourable.