The Search for Golden Motes - Symphony of the Fey Event [Found]

PersonMan

Well-known member
Two questions - sorry if already asked and answered...

(1) Are there particularly tough red named or such to fight with these golden motes i.e. be prepared...?

(2) Should I ensure I have the corresponding lute when I go find its golden mote? For example, I'm level 5 working on a winter flight lute - should I grab a novice lute and equip that instead before heading to Hijacked Haul? Is the lute durability bonus the same regardless but maybe I miss out on the (BtC) reward if I have a different lute equipped?

Note you can't bank the winter lute so it is "at risk" regardless
Yes, be prepared, particularly for Sky as that Iceberg feels quite cold. You do require the specific lute to active the specific golden mote, but it is not required to enter the area. On heroic you just need to be within 4 levels of base quest for Novice, Horn, Sky, or Flight and max level 20 for Knight (3 levels). You also need to be on Reaper to enter Sky.
 

Dayvyd

Active member
Do we have pictures yet of the Summer vs Winter versions? Specifically to my interest, the unicorns and wings

Also, had a blue mote pop up after defeating the chief in Watch Your Step that would not activate. Tried the winter flight lute three (3) times. In case it is relevant, level 3 warforged artificer with pet, plus Elieri and Frogo hires on heroic elite.

Edit to add that it happened again on elite Misery's Peak, again with a blue mote. I did have a blue mote work in another quest, and all of the greens I have seen have worked fine.
 
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Konsumer

Well-known member
So far no additional dialogue from the mote encounters appears to be hiding clues.. however, I'd like to take a note of what monsters people do encounter. Those may be the clue?

Noted encounters


Red Named
Bugbear and hound.

Orange:
Displacer Beast

Yellow Named:
Redcaps, Harpies, Goblins, Rats, Displacer Beasts and Bugbears.

EDIT: Seems Purple Serpent is ahead of me on this one. https://ddowiki.com/page/Category:Monsters_in_Symphony_of_the_Fey
Black unicorn also. Fought it in zoocreeper.
 

osamaclees

Well-known member
damn, myth drannor, isle of dread, saltmarsh

thats 3 modules i dont have for the golden motes. anyway around this for solo? probs have to give up (especially the flight one as thats the biggest grind) on event without that chunk '
will still go for knight one and get a horsey as that one i can do
the yesterhill one i can do too for the sheet music, not interested in the cloak though

also for your encounters

very first mote i got (TTT epic r1) was a red named dryad as last fight, she took no damage from my most of my attacks.

epic strike (quick cutter) did full damage (orange damage numbers)
light damage from imbue (paladin) did full damage (orange damage numbers)
force damage from weapon did double damage (purple numbers)
any normal attack, whirlwind etc etc did 0 damage (yellow 0s crits or not)
boulders might did a small amount of damage (around 150-200 in yellow) only if i hit crit otherwise 0 damage too (yellow 0s)

seemed to have DR/epic strikes ??
 

PersonMan

Well-known member
damn, myth drannor, isle of dread, saltmarsh

thats 3 modules i dont have for the golden motes. anyway around this for solo? probs have to give up (especially the flight one as thats the biggest grind) on event without that chunk '
will still go for knight one and get a horsey as that one i can do
the yesterhill one i can do too for the sheet music, not interested in the cloak though

also for your encounters

very first mote i got (TTT epic r1) was a red named dryad as last fight, she took no damage from my most of my attacks.

epic strike (quick cutter) did full damage (orange damage numbers)
light damage from imbue (paladin) did full damage (orange damage numbers)
force damage from weapon did double damage (purple numbers)
any normal attack, whirlwind etc etc did 0 damage (yellow 0s crits or not)
boulders might did a small amount of damage (around 150-200 in yellow) only if i hit crit otherwise 0 damage too (yellow 0s)

seemed to have DR/epic strikes ??
hopefully we get some good XPack discounts for Black Friday / Cyber Monday
 

h46av8r

Well-known member
So I checked if golden mote durability reward is only for the matching lute or if it is only the music reward that is specific to the matching lute. That is, could you re-run it with a different lute, not getting the music reward, but still get the (sizeable) durability buff on another lute. So I first ran hijacked haul with the novice lute and got the music and durability. Ran it again with the flight lute. Nope - did not work - got no durability (or music) the second time.
 

Archangeluriel

Well-known member
**I will be frequently updating this post as new information arises. All locations and details have been more or less figured out. Thanks SSG for a fun hunt!**

Well met adventurers!

In the newest event, Symphony of the Fey. Which has us searching quests and adventure areas for Musical Motes to charge up our lutes for rewards. What piqued my interest was... "There are also rumors of a special fourth Mote that offers a special reward, but their locations are currently unknown..."

In game, Hawthorn mentions Golden Motes
image.png


So I'm here to see if I can help share information and see if we as a community can come together and find these mysterious golden motes.

If you spot any or discover any clues, let us know here or you can follow the discussion on the Arcanaverse discord.

How do I find a Golden Mote?

Scattered throughout DDO, there are 5 quests that have something new in them. Either a new object or new section of the quest. They're fairly noticeable if you're at all familiar and look visually grabbing. In case the lead isn't super visible, there is also an audio cue that will be different from the normal quest music.

These will lead you to a new area of the quest you're in and opens a new Golden Mote optional.

You don't need to have the correct lute equipped. In fact you don't need a Lute equipped at all to find these, but you will need on to claim it and it does not need to have any advancement.

Mote Locations Found - 5/5


What reward(s) do I get for completing Golden Mote?
Each Lute has its own specific golden mote. Completing the very cool little side quest optional, the mote will able to be absorbed, granting up to 360 durability (my number was from reaper (skull level made no impact), with +50% xp pot, VIP, 5% Guild bonus, 5% Master's gift. un sure if all of that applies. but, it was consistent)

Additionally, you also get a Sheet of Music of the Fey. A non-equipable item that can be activated from your hotbar on a 90s shared cool down that will play a unique song from the event for awhile or until you enter combat.

Sheets of music are bound to character and exclusive. Once a Lute is used to collect a mote, it'll gain an effect noting such and will be not able to absorb additional golden motes. So you only get that burst of Lute durability once per Lute.

Lute of the Summer/Winter Novice
Acquires the song, Lets Drink to It. - Lets Drink to It Soundtrack

image.png


Lute of the Summer/Winter Horn
Acquires the song, The Ring of Fire. - Ring of Fire Soundtrack

image.png


Lute of the Summer/Winter Sky
Acquires the song, Grave Digger's Fiddle - Grave Digger's Fiddle Soundtrack

image.png


Lute of the Summer/Winter Knight
Acquires the song, A Formal Affair = A Formal Affair Soundtrack

image.png


Lute of the Summer/Winter Flight
Acquire the song, Peace in the Glade - Peace In the Glade Soundtrack
image.png

Congrats to the DDO community for another job well done!

----------------------------------------------------------

What do I do if I find a Golden Mote or Clues?
Screen shots are preferred. Please list the quest, difficulty, and which Lute you had equipped. Can post here or in the Discord. And if you're willing, mark yes in the quest tracker.

Only while equipped, the Lute of Summer Sky gains an additional information in its description. Noting that it can only advance or find it's golden mote on reaper difficulty.

Which suggests a few things.
- Each Lute is tied to a specific Golden mote.
- With exception to the Sky Lute, other lutes may not be reaper specific.
- The Sky Lute's Golden Mote is most likely to be found in a Legendary quest.
- There are 5. One for each Lute.

image.png


No raids
image.png


Quest Tracker
In case we need to brute for this. Please feel free to update the sheet only if you have fully explored a quest while equipped with a lute (going to pray certain lutes aren't required). Also, if you'd like to commit any updates to the Quest Tracker...
https://docs.google.com/spreadsheets/d/1E7icXaMAyr2meP9_MMAE9IwtzEmHQrV80OhCuxg9qH0/edit?usp=sharing

*note. Just because a quest can be marked as "No" doesn't mean its not possible to still find something. Human error, quests with variations, RNG optionals, etc.. could play a factor. So keep your eyes peeled.


Some ideas for places to check.
- Quests with Formians or Shadowfell themed.
- Very quiet places
- very loud and/or music focused quests.
- Places tied to the feywild.



Clues

Potential Clue: Sheet Music Items from Lamania
(thanks PurpleSerpent)
Existence of the Sheet Music items, which were previewed on Lamannia but don't have an obvious drop location. Based on Eoin-1's information, this indicate which lute is equipped for each

The names of those items are:
  • A Formal Affair
    • Requires: Lute of the Knight Equipped
  • Grave Digger's Fiddle
    • Requires: Lute of the Sky Equipped
  • Lets Drink to It
    • Requires: Lute of the Novice Equipped
  • Peace in the Glade
    • Requires: Lute of the Flight Equipped
  • The Ring of Fire
    • Requires: Lute of the Horn Equipped
Additional information (may of been datamined?) on those items per Eoin-1
https://forums.ddo.com/index.php?th...s-symphony-of-the-fey-event.24170/post-337561
mvp for this
 

Arcanaverse

Solver of Secrets
why is it some of the links in the forums the image doesn't show and links don't seem to work.? Perhaps a security setting?
That's a great question... all the pictures are from the same discord all taken by me... why would some work and some not now?

They were fine yesterday~ ... Will attempt to fix tomorrow. Very strange.
 

rabidfox

The People's Champion
That's a great question... all the pictures are from the same discord all taken by me... why would some work and some not now?

They were fine yesterday~ ... Will attempt to fix tomorrow. Very strange.
It's because you're hosting the images on discord. Discord changed their policies on external posting of image links about year or so ago; after 12hr (24?) they can't be viewed outside discord correctly (discord didn't want to used as an image hosting site). So you'll need to put them on imgur or some other image hosting site.
 

Neain

Well-known member
Just wanted to follow up on this one if you were able to confirm. I assume what your guildy saw was a Blue, Green or Purple mote and not a Golden one that had its own side quest?

That is my best guess as well. I went and looked and found nothing special in belly in any of the acid sections myself.
 

Arcanaverse

Solver of Secrets
It's because you're hosting the images on discord. Discord changed their policies on external posting of image links about year or so ago; after 12hr (24?) they can't be viewed outside discord correctly (discord didn't want to used as an image hosting site). So you'll need to put them on imgur or some other image hosting site.
Well... that's annoying. I was curious as to why some still seemed to work for me.. but appears that was just google chrome caching.

I know imgur is blocked in certain parts of the world.... so trying.. imgbox... free, indefinite hosting that according to my quick search should work everywhere. So hopefully all the images are fixed now and will stay that way.

Let me know if you continue to see any issues.
 

Mnemor

Contract devil
What are the level caps for each lute? I'm trying to decide if it's better to get the golden one in heroic or leg dungeons.

Thanks for your work!
 

Arcanaverse

Solver of Secrets
What are the level caps for each lute? I'm trying to decide if it's better to get the golden one in heroic or leg dungeons.

Thanks for your work!

Base quest level +3 is required for advancement for winter lutes at least (not sure if there is a restriction for summer honestly). Don't think it matters between heroic or legendary in terms of advancement amount or reward.
 

PersonMan

Well-known member
Base quest level +3 is required for advancement for winter lutes at least (not sure if there is a restriction for summer honestly). Don't think it matters between heroic or legendary in terms of advancement amount or reward.
I have not tested Winter Lutes, but Golden Motes do not use the same exact rules. You are barred from even entering the area for heroic Novice, Horn, and Flight if you are more than base +4, you can get the durability at base +4. Sky you have to be on reaper mode which is also base +4 and the mote can be claimed on base +4. Knight restricts to max level 20 (base +3) so is back to being like a regular mote for that range but it is abnormal from regular motes because you cannot get durability from a regular mote during a heroic quest on a level 20+ character.

I think Mnemor meant the level gating that lutes get as they gain durability.

- I will add to remark that hopefully they do not change any of the rules during the event this year. It was an absolute nightmare having to retest everything over and over again last year because a few times they added new rules — so we had to keep reverifying stuff every week and get the word out about changes.
 
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Mnemor

Contract devil
When I did the lanterns in Cormyr, they had maximum XP thresholds based on your level, so you needed to level up by 10, 15, 20, or 25 (for example) to progress further. If the XP thresholds for the lutes are very low, then it's not worth getting the golden motes on Heroics.
 
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