AbyssalMage
Well-known member
I wonder if they shut down the new Mabar challenge if that would clear up the crippling lag/server performance? I don’t remember the last two runs of Mabar being this horrendous.
Sorry Scrag, someone already let your dogs out.Yesterday, none of Scrag's dogs spawned. I had to recall and reset. The game is getting kind of broken...
I am starting to see weird stuff beyond being locked in place for two minutes at a time. I did the fourth waterworks quest tonight -where you have to find Venn's corpse. The room with the circular blade trap has a valve that opens the next room. The valve was not there. Just a blank spot on the wall. I had to hope that Venn was somewhere else (fortunately he was). Yesterday, none of Scrag's dogs spawned. I had to recall and reset. The game is getting kind of broken...
This was my theory too because I also do it XD. Don't remember it being this bad last year though.My theory is that people are zerging past mobs in the Mabar challenges to efficiently farm ingredients, thereby agroing everything and causing the server to path dozens of monsters at once. Multiply that by lots of people doing it and it seems like a great recipe for lag!
That's a lot of words to say "We truly have no freaking clue."According to Cordovan per the official DIscord, SSG does not believe Night Revels is the cause of the issue:
"Too soon to know, we have several possibilities we are tracking down. So far it does not appear to be related to Night Revels, though we understand why some people are pointing to it since it's been a culprit in the past, but we'll see... The issue today appears to have been a cause outside of our control, possible some of the weekend issue was also leaning that way, but we'll see."
I've noticed that too recently.Mobs are also going active, but not attacking until you get real close. Sure makes them easy to deal with when you can pick them off one at a time.
But we will still get answer that it's all bc Twf is breaking game or Thf is breaking game or it's all bc caster crit or something else we all got that only to get nerf and not solve lag problem...Imo the biggest impact on lag had aggro system change , in old days mobs in quest reseted after few meters and we didn't aggro hole room when you entered , NOW mobs never resets ( or rather only at wilderness) and now when 1 mob see you they all see you + when you got reaper in room effect is increased. So imo change to aggro system when they wanted to nerf ivisibiliy ( added high listen?) + adding shared aggro system + reaper got at least high impact
According to Cordovan per the official DIscord, SSG does not believe Night Revels is the cause of the issue:
"Too soon to know, we have several possibilities we are tracking down. So far it does not appear to be related to Night Revels, though we understand why some people are pointing to it since it's been a culprit in the past, but we'll see... The issue today appears to have been a cause outside of our control, possible some of the weekend issue was also leaning that way, but we'll see."
According to Cordovan, this is not the reason.I wonder if they shut down the new Mabar challenge if that would clear up the crippling lag/server performance? I don’t remember the last two runs of Mabar being this horrendous.