Three hours...completing Crucible

Xgya

Well-known member
One of my worst runs of the quest I was with my other beginning player partner at the time.
We wiped at the underwater part.
Twice.
Still ran back all the way from The Twelve before the quest reset.
Took a few hours total for sure.
 

Praun

Well-known member
as7byVw.gif
Love this
 

norriskwondo

Well-known member
I solo all my quests. I only did crucible once, took about an hour with a couple hirelings, with a ranger. The only real thing I hated was those blasted casters on top of the maze continually hitting me and my two hirelings with that god awful sleet storm. Good job, that quest is a pain in the ars.
 

Praun

Well-known member
I solo all my quests. I only did crucible once, took about an hour with a couple hirelings, with a ranger. The only real thing I hated was those blasted casters on top of the maze continually hitting me and my two hirelings with that god awful sleet storm. Good job, that quest is a pain in the ars.
When you first get into the maze, don't kill the monsters above you.

They just flick arrows at you.

If you kill them, casters will spawn in their place, and they are FAR more irritating than rangers.
 

vik

Well-known member
I solo all my quests. I only did crucible once, took about an hour with a couple hirelings, with a ranger. The only real thing I hated was those blasted casters on top of the maze continually hitting me and my two hirelings with that god awful sleet storm. Good job, that quest is a pain in the ars.
That sleet storm by the casters up there, making you fall back into the maze, is pure evil. I never forgot it after that.
 

Mornyngstar

Well-known member
I solo all my quests. I only did crucible once, took about an hour with a couple hirelings, with a ranger. The only real thing I hated was those blasted casters on top of the maze continually hitting me and my two hirelings with that god awful sleet storm. Good job, that quest is a pain in the ars.
The run I had when Reaper was brand new and someone had 67 stacks from the fear reaper sitting on top of the walls in the maze.
Thank you for bringing up memories I thought were gone.
 

Jhml

Well-known member
Sooo....why did you solo it? Did you bother to put up a looking-for-more group posting? Historically DDO is based on D&D which is a game based on the principle that the group is greater than the sum of the parts. Are you anti-social? Are you unable to work with other human beings? Why in a Mass-Mutli-Online-Game are you "soloing" one of the most difficult-at-level-quests?
Almost everything apart from most raids is perfectly playable in single player mode in DDO, and I would say it is one of the games strengths. Partying up in an online game is no gauge for anti-social behavior. Your post is proof of that.
 

RangerOne

Well-known member
My problem with the maze is the hirelings. I can't find the levers with Backspace so I have to keep it in the orb while being jumped by gnolls. The first two crests are easy and you can shove one through the wall if you find the right spot.
 

Praun

Well-known member
My problem with the maze is the hirelings. I can't find the levers with Backspace so I have to keep it in the orb while being jumped by gnolls. The first two crests are easy and you can shove one through the wall if you find the right spot.
You don't have to have the lever targeted for the hiring to use it. Keep the hire parked and click the gear icon on his hotbar, and he should attempt to use the lever in front of him.
 

Solarpower

Well-known member
Keep the hire parked
Next thing you'll know, monsters from above attack you hireling and the hireling would run away from the spot despite being "parked"... 😣 Yeah, hirelings' AI can't manage even the simplest "stand still" command.
And if you'll kill the archers from above so they won't bother your hireling, caster would spawn some time later. 😔
 

DDO Gaming

Well-known member
You don't have to have the lever targeted for the hiring to use it. Keep the hire parked and click the gear icon on his hotbar, and he should attempt to use the lever in front of him.
that working is pretty random and heavily dependent on whether mars, mercury and jupiter are in synchronized orbit :)(y)

I wonder if the offer of digital snacks...or dubai girls will elicit a more consistently positive response from the hirelings :unsure:
 

Neo

The One
Armed with ddowiki I finally stokedup the courage to solo Gianthold's Crucible@Normal (I had NO idea what I was doing) with a hireling.

The maze wasn't so bad, taking maybe 20 minutes to finally obtain the horn of cunning. Then came the Test of Agility and everything started falling apart.

I finally realized toggling out of palemaster and simply running [with haste] was the only way to complete this test.

Next...the Test of Instinct. lol hahahah yeah. I got this wrong so many times I decided to to the opposite of the hints...and that also went badly. Eventually I returned to following the hints and got the 50/50 right.

The puzzle wheels were fun and once again I had to toggleoff the palemaster and simply run.

And then finally there was the underwater blah blah. Yeah. When I played this on Reaper in a group the system claimed I had 50 swim. Soloing I discovered actually...I only had 8.5 :ROFLMAO::ROFLMAO::ROFLMAO: You need about 30 to get past this and obtain the gold key.

With practise and a better swimming stat I think I should be able to solo this within 30 minutes however for now I will wallow in selfglory that I actually soloed one of the toughest quests in DDO :)(y)
3 hours * 60 minutes = 180 minutes
180 - 30 = 150 minutes
(150/180) x 100 = 83.33%
little bit over 80% reduction in time with a 500% increase in questing efficiency. These are quite lofty goals, Goodluck.
 

Praun

Well-known member
Next thing you'll know, monsters from above attack you hireling and the hireling would run away from the spot despite being "parked"... 😣 Yeah, hirelings' AI can't manage even the simplest "stand still" command.
And if you'll kill the archers from above so they won't bother your hireling, caster would spawn some time later. 😔
As stated already, the quest is soloable.

Park the hire, put him in Buddha mode, and he will ... eventually ... pull the lever in front of him.

I've done this in many, MANY quests, so they do work, they are just really dumb and have to be coaxed into working.
 

The Narc2

Well-known member
As stated already, the quest is soloable.

Park the hire, put him in Buddha mode, and he will ... eventually ... pull the lever in front of him.

I've done this in many, MANY quests, so they do work, they are just really dumb and have to be coaxed into working.
Yep, the quest is soloable with hires or a commandable pet. We have done this quest solo in EXTREME MV Permadeath on heroic elite at level 16, without ship buffs and first life with no twinked gear. Once you understand the mechanics in this quest it is a fairly quick quest and an appropriate at level challenge to complete flawlessly.

As a side note epic elite solo would likely be even easier at an appropriate level but we always seem to be running this one in a group on epics.

To the OP, for your next solo challenges at quest level, try these ones to test yourself out in Heroics;
In the Flesh
Monastery of the Scorpion
Terminal Delirium
In the Demons Den

I personally dont touch In the Flesh in Permadeath and I absolutely dont run Terminal Delirium in Permadeath or Hardcore even with groups. I consider Terminal Delirium to be the absolute worst quest in the game, lol but I am self bias on that.
 

vryxnr

Well-known member
3 hours * 60 minutes = 180 minutes
180 - 30 = 150 minutes
(150/180) x 100 = 83.33%
little bit over 80% reduction in time with a 500% increase in questing efficiency. These are quite lofty goals, Goodluck.
My fastest solo crucible was 15 minutes (but this was with a character that was way over leveled). Doing it at level I'm usually closer to 40, but I rarely focus on speed when doing it at level, so under 30 I believe is possible. I actually prefer running crucible over madstone crater (solo), because at least in crucible you're constantly doing something. In madstone you spend half the time just waiting for things to spawn at the seer-crystal-dance-party (my average solo madstone is 25 minutes no cheese, so crucible can potentially be done faster than it).

Next thing you'll know, monsters from above attack you hireling and the hireling would run away from the spot despite being "parked"... 😣 Yeah, hirelings' AI can't manage even the simplest "stand still" command.
And if you'll kill the archers from above so they won't bother your hireling, caster would spawn some time later. 😔
Yeah, hirelings running away even when commanded to not move (regardless of being in offensive / defensive / passive modes) is annoying as heck.

...as for the enemies above, In my experience, the casters spawn by a proximity trigger, not a timer. This would need testing to confirm, but the only time I got casters spawning when I was still working the maze section below, was when I was in the northern part and jumped. I've had runs where I took my sweet time after killing the archers (without jumping) and not had casters spawn above until later when I revisit the maze on the upper level. Until further testing is done, I'm currently convinced that the caster spawn trigger is a proximity based one that will always trigger when approaching the maze from the north/upper level, but it's area extends a bit farther than it should so it's possible to activate it my jumping into it from below.
 

drjoans

kinda-known member
Yep, the quest is soloable with hires or a commandable pet. We have done this quest solo in EXTREME MV Permadeath on heroic elite at level 16, without ship buffs and first life with no twinked gear. Once you understand the mechanics in this quest it is a fairly quick quest and an appropriate at level challenge to complete flawlessly.

As a side note epic elite solo would likely be even easier at an appropriate level but we always seem to be running this one in a group on epics.

To the OP, for your next solo challenges at quest level, try these ones to test yourself out in Heroics;
In the Flesh
Monastery of the Scorpion
Terminal Delirium
In the Demons Den

I personally dont touch In the Flesh in Permadeath and I absolutely dont run Terminal Delirium in Permadeath or Hardcore even with groups. I consider Terminal Delirium to be the absolute worst quest in the game, lol but I am self bias on that.
Telling them to try soloing in the flesh and demons den is diabolical. Doable but I remember spending hours on demons den.
 
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