TRIPLE Everything... now what?

Bangpow

Member
Greeting fellow adventurers!
I am on my last TR today. Triple racial, Triple Iconic, Triple, Epic, Triple Heroic.

Now is time to RAID (R1-4) in my Final form. looking for Suggestions ideas, hints.
What i want out of final form. I am willing to sacrifice max/min for jack of all trades, being useful, but able to solo if needed
1) DPS this is all important of coarse.
2) Traps able to get 95% of traps on R4 Raids
3) spot heal/heal after fights.
4) Utility. UMD use scrolls, able to leap, etc.
5) NOT DIE.. hehe tank... 4000-5000HP
my favorite class is Warlock, but it cannot do all things. not too happy being a upfront MELEE, not my sytle.


i was thinking ARTI. can do many things, ranged crossbow DPS, Traps, has Dog, Can heal, and able to solo R1.. is this the most all round useful build for RAIDING R1-4 ?

18Wizard/2rogue?
 

erethizon1

Well-known member
How can you get to triple everything and not know ?

Also … wiz rogue ?

You should be telling us what we should build.
Getting past lives isn't about being highly functional in harder content. In fact, many people do their best to avoid hard content while getting past lives (usually running R1 on everything and skipping most of the quests in the game each life).
 

Kimbere

Well-known member
How can you get to triple everything and not know ?

Also … wiz rogue ?

You should be telling us what we should build.
Haha, this was exactly what I was thinking when I read the OP.

It's like, if you've run through 140+ TRs and don't know what you want to play, you've really screwed up.

Getting past lives isn't about being highly functional in harder content. In fact, many people do their best to avoid hard content while getting past lives (usually running R1 on everything and skipping most of the quests in the game each life).
In other words, they're a triple everything newbie. If they've completely neglected to learn how endgame raiding works during 140+ TRs, they need to put the time in to learn that.
 

ACJ97F

Well-known member
Hold off until they come out with an Artificer Designer subclass. Then you can just break everything by touching it ... 🙄
 

erethizon1

Well-known member
Haha, this was exactly what I was thinking when I read the OP.

It's like, if you've run through 140+ TRs and don't know what you want to play, you've really screwed up.


In other words, they're a triple everything newbie. If they've completely neglected to learn how endgame raiding works during 140+ TRs, they need to put the time in to learn that.
Oh, you don't have to tell me. I think it is incredibly lame the way people run through heroic/racial past lives on R1 doing only the content that gives the fastest exp per minute (and thus is usually the easiest). They also TR the second they hit 20 without even considering running any more content (I cannot count the number of times I have heard people say they just got enough exp to hit 20 and have to drop the group rather than continuing the chain, while I myself have been capped with the same amount of exp the entire chain but am playing anyway). But that is the way people play, especially those looking to pound down as many past lives as possible (which results in triple everything). I can fill a heroic group effortlessly by posting R1, but my posts for R6+ usually end up with me soloing.
 
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Mechgraber

Well-known member
I feel like this is the scene in "The Prestige" when Hugh Jackman is reading the other dudes journal and yells "How can he NOT KNOW?!".

If you're triple everything, how do you not know what build is suitable for you?

While I don't know how exactly you got uber completionist, I think this is the issue with doing warlock/blightcaster/inquisitive only lives, you then want to stay at cap and have no idea what to actually play, because you only really played a handful of builds.
 

GrizzlyOso

Well-known member
I sort of get it but also you DO do a bunch of inconics and ers, you never played at cap at all ? You never even found out a type of build you like playing ?

I just don’t understand. Once completed is the worst time to figure this out as you’re going to waste a bunch of trs figuring out what to play and how to build it.

Honestly I’d roll an alt with the objective of figuring out what I like.

For example my alt at triple epic started trying end game builds because I figure I’ll re-do it at least 12 times
 

Mechgraber

Well-known member
Anyway, to be useful:

1) DPS this is all important of coarse.
Lots of ways to go about this so it doesn't really narrow it down much. Caster or ranged are both still good if you don't want to be melee.
2) Traps able to get 95% of traps on R4 Raids
This is mostly gear dependent, with 1 level of rogue or artificer you'll have enough. Does limit builds somewhat.
3) spot heal/heal after fights.
Most builds can do this with renewal/cocoon, to a certain extent. Out of combat healing isn't really a thing, if a character can't do that themselves they probably shouldn't be in a reaper raid.
4) Utility. UMD use scrolls, able to leap, etc.
Any build should have sufficient UMD for anything at endgame especially if uber completionist, so that's not a problem. Leap you can get in EA if you really want without too big of a splash.
5) NOT DIE.. hehe tank... 4000-5000HP
It's extremely difficult to get into that range without a ~20-25% competence boost that are typically in melee trees. Being survivable is about a lot more than just HP anyway so it's not like at 3-3.5k hp you'll automatically be a stain on the floor.
my favorite class is Warlock, but it cannot do all things. not too happy being a upfront MELEE, not my sytle.


i was thinking ARTI. can do many things, ranged crossbow DPS, Traps, has Dog, Can heal, and able to solo R1.. is this the most all round useful build for RAIDING R1-4 ?

18Wizard/2rogue?

Wiz/rogue won't be able to heal, nor will it have 4-5k hp even on an uber completionist. Happy to be proven wrong but I just don't see that.

Maybe can consider alchemist. Quite good dps, decent party heals (if slow), perhaps toss a level or two of rogue for trapping.

Can even go 15/3/2 alch/monk/rogue pew pew and imbue imbue, I've seen that work well. Don't think you'll hit 4k hp though or be super tanky.

The good news is that you have all the past lives. The bad news is you didn't figure out what you want or what is realistic. I really strongly suggest people hop off the TR train every 5-20 lives and try to find out what they actually enjoy playing long term, 198 lives goes by faster than most people think, and this seems to be the resulting situation.

There are no solutions, only tradeoffs.
 

Rusty_helmet

Well-known member
A lot of top end builds will do some of those things but not all of them. Reaper points is another factor. Min/maxing will require max reaper points on some builds. Others, somewhere around 100 is just fine.

Classes easy to build that get to your ideas are mostly pure melee (ranger, dragon lord come to mind). Casters such as pure wizard and pure cleric can also work quite well but aren't dps. They'll outkill everything if geared properly.
Also, given you have spent zero minutes at cap apparently, you have no gear. So you'll effectively just be not good for a long time, especially if you want to start gearing now. Vecna is not hard to get but must be paired with Isle of Dread to maximize it and that requires a lot of raiding to get there. MD would provide a great place for you, but lol, the devs screwed that up so you're actually more likely to take another toon and run it from scratch to triple completionist before you get all the gear you need from MD to make the sets you need. Actually, I'm going to ask that in another thread and see if someone can do the math.
 
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AMess

Winter is Coming
Ok, I get it, been there. You're looking for ideas. Well, good news, as most of the jokesters have alluded already, you have all the skills necessary to solve this and then solve again and again as your desires play out. You may find yourself building for a specific raid. I'd target the one coming out in a few weeks if you wanna hit the scene with a splash. Which, IMO, means being able to dish out DPS for extended periods, b/c lots of HP bags in MD, so expect the raid to follow suit. Maybe some poison absorb too.

I suspect you'll want loaded weapon dice (crits multiplier/range) or lots of quick imbue sneak attack if you wanna role as raid DPS. Razorclaw shifter is hot in this space, & rogues, but if you don't like melee...hmm. You may want to plan backward as leveling rules no longer apply, simply end game results. I hear wizard with imbue dice is ok, but i'm not sure about ranged wizard or caster dps in raids....maybe, but outta my realm. Patience is hot for some builds, check out the thread. Reaper raiding is about specialization, so pick your lane...the broad leveling type builds may not hold up as well.

Oh, and full reaper trees will help...so if not complete those. An arti is in a great spot right now for r10 broad build like you describe & will probably be ok for ranged DPS for raiding. I just finished a 18arti/1ftr/1barb and it checked all your boxes...it has great r10 dps, but I did tweak it for the new raid to 15arti/5dragon_lord for more sustained dps....though, a Razorclaw shifter beat my Kobold DPS times by about a 1/3. Throwers are also in a good space and there's more class options.

Fun times!
 

GrizzlyOso

Well-known member
Ok, I get it, been there. You're looking for ideas. Well, good news, as most of the jokesters have alluded already, you have all the skills necessary to solve this and then solve again and again as your desires play out. You may find yourself building for a specific raid. I'd target the one coming out in a few weeks if you wanna hit the scene with a splash. Which, IMO, means being able to dish out DPS for extended periods, b/c lots of HP bags in MD, so expect the raid to follow suit. Maybe some poison absorb too.

I suspect you'll want loaded weapon dice (crits multiplier/range) or lots of quick imbue sneak attack if you wanna role as raid DPS. Razorclaw shifter is hot in this space, & rogues, but if you don't like melee...hmm. You may want to plan backward as leveling rules no longer apply, simply end game results. I hear wizard with imbue dice is ok, but i'm not sure about ranged wizard or caster dps in raids....maybe, but outta my realm. Patience is hot for some builds, check out the thread. Reaper raiding is about specialization, so pick your lane...the broad leveling type builds may not hold up as well.

Oh, and full reaper trees will help...so if not complete those. An arti is in a great spot right now for r10 broad build like you describe & will probably be ok for ranged DPS for raiding. I just finished a 18arti/1ftr/1barb and it checked all your boxes...it has great r10 dps, but I did tweak it for the new raid to 15arti/5dragon_lord for more sustained dps....though, a Razorclaw shifter beat my Kobold DPS times by about a 1/3. Throwers are also in a good space and there's more class options.

Fun times!
Good luck getting any of these right the first time, especially an experimental wizard dps build. I like how you even recommend a build then recommend a completely different split right after. OP is going to find themselves rebuilding many times. Again.

Friends, don't let yourself end up in this situation.
 

mikarddo

Well-known member
Ranged artificer sounds like the best option.

Caster isnt really an option as caster dps is awful in raids, and seeing you dont like to melee it has to be ranged dps. Artificer repeater builds are great for that atm and offer trapping.
 
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Zvdegor

Melee Artificer Freak
1) DPS this is all important of coarse.
2) Traps able to get 95% of traps on R4 Raids
3) spot heal/heal after fights.
4) Utility. UMD use scrolls, able to leap, etc.
5) NOT DIE.. hehe tank... 4000-5000HP
You just described the Vistani MACH ROBOT build. It is melee tho so here is a other ranged arti version for you by Epicsoul, the Cyborg build

3rd version could be but is also melee Yuriku's Titan Artificer build which is more caster fouced melee compared to the Vistani ROBOT which is fully melee focused.

A full support Bubble Arti build by rabidfox your 4th choice.

Hope it helps a bit!

Zvd
 
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noddy

Powerful
Haha, this was exactly what I was thinking when I read the OP.

It's like, if you've run through 140+ TRs and don't know what you want to play, you've really screwed up.


In other words, they're a triple everything newbie. If they've completely neglected to learn how endgame raiding works during 140+ TRs, they need to put the time in to learn that.
Slightly disagree- I’m at 170ish on my main, 4 away from full epic comp. Regularly do mid-high reaper raiding and I haven’t made my mind up on my final life.

It’s just a tie between being a super strong tank, or some sort of nuker at this point. 😅
 
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