Tyrs and our alliance are reporting lag on some quests and not bad on others. In a few days we'll learn if things get better. WE expect them to get much better.
For example, my 1st transfer took 12 hours. 2 days ago it took 5 minutes. Yesterday it was INSTANT.
Armed with 64 bit servers, now SSG has real tools and capabilities at their disposal to fight lag.
1. 32 bit servers have 4 GB of RAM which causes bottlenecks that affect our game play. But these 64 bit servers should have Terabytes of RAM letting the game load faster, and play faster/smoother without frequent caching. This reduces stuttering, especially in high population areas in the game or in raids.
2. Better multitasking.
3. Modern diagnostic and profiling tools that work better in 64 bit environments. This helps SSG devs pinpoint areas of lag better than in 32 bit architecture.
Lag will not disappear overnight, or even in a week, but SSG devs have just been handed a whole new shiny massive toolbox to address the DDO lag monsters.