U61 Patch 1 Preview 2: Raid Loot

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Viamel

Well-known member
Still not a fan of extra action boosts on the cloak (glad its getting changed on the shield), dusk surge, or quality combat mastery or similar would be preferred

Also not a fan of improved demonic shield. In the current game state it has minimal value at cap. Id much rather see this replaced with something like affirmation guard (minute long cool down, 1k temp hp or so), or gold skin guard, or similar.

3rd degree burns feels pretty weak. Doing about ~120 damage every 2 seconds, only proccing on vorpal is quite low for the current state. I like the idea, but the number should go up imho.

The augments still need some work. I cant imagine slotting +11 tactics into an orange augment slot on any build when my weapon augments are quite contested, and any build wanting tactic dcs would slot the higher single type augments in gear. Feels like its number should go up, or its type changed.

All the other changes look really good, thank you! Id vote to make stormreavers thunderclap more thematic and be fire/lightning damage instead of sonic/lightning, but thats just me!

Im going to suggest some cool new ideas cause I like cool pieces of loot (even if they arent the best), and when I pull raid loot I want to say wow thats a cool item! Even if I dont ultimately use it ever. Hopefully some of the ideas are cool, and inspire either optional loot or loot in the future

Not having gotten raid goggles for physical damage dealers, and no goggles for a martial style with this expansion, some in the raid would be neat!
Last time I suggested:

Balor's sight (goggles): Sense weakness (helpless damage increase), true seeing, improved deception, sight beyond sight (5% dodge bypass). Other cool effects that could be added: sovereign nightmares (like fear eater), prey on the weak (like deepwood stalker, gain damage when you hit something below half hp)

Bracers: Fire/Electric Absorb, Alignment Absorb, demonic power (if this character is not lawful or good, gain profane something??? damage? melee power? prr? mrr? stats?). Being defensive, and having an alignment effect is thematic for bracers! We already have sources of profane damage and melee/ranged power (5 piece sets, litany of the dead, blackrazor), so another one seems alright. Enhanced bloodrage feels like it could fit as well

Gloves: We havent had a real reinforced fists item since feywild, so another one seems due. So reinforced fists, slashing dr when unarmed, fire attunement, and ??? Not sure what the last effect should be, thunderclap/enhanced bloodrage are probably too strong. Retyped manslayer, to be anything not a demon that is below 5k hp dies on a vorpal? Is just a worse fear eater though. Not sure

Medium? Armor: Lost purpose, fire (or electric) shield, affirmation guard (mentioned above), an effect similar to warlock/sentinel aura that does fire and lightning damage in an aoe on a 6s or similar cool down, and one more effect, maybe dripping with magma, or something along the lines of while raging gain 1W? (personally I just want to be able to have the fiery eldritch aura going, cause that sounds really cool, regardless of how good it is / how it interacts). Another cool concept is gain offensive bonuses when you have agro of the thing you are hitting. Not sure what this would look like, but seems like a cool idea

Some new ideas!

Belt: Demon's might (reflavored rams might, already on a belt), raging strength 3 (gain 3 strength while raging), exceptional/quality might skills, demon's rage (reflavored madstone rage clicky)

Trinket: Aspect of the underdog (if this user is a first lifer gain a +4 bonus to all stats, if a second lifer gain +2 all stats, if third or beyond, gain nothing), really dont count me out! (+20 prr while below half hp, +150 incap range), die hardest (when knocked unconscious, but not killed gain 1k temp hp, this can only trigger once every 3 minutes), last legs (while below 25% hp, gain 1 crit multi on a 19-20, 20% crit damage). Mostly a joke item that popped into my head one day, and seemed kinda interesting, so Id throw it out there

New augments

Orange: Cannith combat infusion
Purple: Improved deception
Green: Sounding (4-24 sonic dmg on spell cast)
Some color?: Tendon slice
Purple: Limb chopper
Purple? / green?: Magical efficiency
Green: Fire/electric absorb
Red: +1 Pact dice

Cheers! Thanks for all the work, hope some of my ideas are interesting!
These are great ideas, this theme of itemisation is what we need
 

I dont Like gimps

Well-known member
Good Fixes. If there's any chance we can have also a new quiver? been like almost 10 years since we have MoD raid quiver and no other Raid quiver has been added to the game. That would be so awesome to have. Thanks. New augments sets from raids like 3 Raid items with threads and a soul vessel to get new effects like +3 Artifact to imbue dice, +10% Legendary to Spell Points, +10% Legendary to HP. Augments with Range Alacrity 20%, Madstone Rage from Madstone Boots effect (Can be Item with the effect also at Legendary lv like horn of the Balor), Cannith infusion Crystal. Profane doublestrike/doubleshot.
10% leg hp raid set augs would make Running 3+ Con completely obsolete...
I support the imbue/madstone augs tho
 

I dont Like gimps

Well-known member
Trinket: Aspect of the underdog (if this user is a first lifer gain a +4 bonus to all stats, if a second lifer gain +2 all stats, if third or beyond, gain nothing), really dont count me out! (+20 prr while below half hp, +150 incap range), die hardest (when knocked unconscious, but not killed gain 1k temp hp, this can only trigger once every 3 minutes), last legs (while below 25% hp, gain 1 crit multi on a 19-20, 20% crit damage). Mostly a joke item that popped into my head one day, and seemed kinda interesting, so Id throw it out there
Honestly I love this idea ;D
 

I dont Like gimps

Well-known member
Curious but why arent there More items Like the Strahd Handwraps and swords that have extra effects depending on the class?
Maybe this isnt fit for a scepre/club but for a quarterstaff I thought of something along the lines of the following

"Potency Crit damage" : u receive 20% crit dmg to all types of magic damage (enhancement bonus) this doesnt stack with Lgs/dino the same way a combustion item and a potency item dont stack

Effect 2 :

Effect 3? :

"Wisdom of the arcane" : everytime u cast a spell with a different damage type than the prior u gain a stack of wisdom of the arcane (1% Usp Lore and 5USP that stack with everything else ) up to lets say 3 or 5 stacks. after 5 seconds of not casting a different dmg type u will lose all stacks.

"Only a true master of the arcane (20 wizard) can use this staff to its full potential "
(if 20 Wizard the weapon also gains the effect "Might of the Arcane" basically adding 2 or 3% universal crit damage per stack
 
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Spook

Well-known member
I saw a suggestion on discord that I liked so raise it here for visibility.

Secrets could include new class specific augs eg
Superior reinforced fists
Extra smites or extra lay on hands
Something Turning related (hallowed?)
Raging strength
Rune arm charge speed
Something with favored enemy
Animal form stuff eg stone paws/Druidic survival mastery/bone paws
Eldritch blast stuff

Draconic reinvigoration aug would also be nice
 

Rincewind

Active member
Still not a fan of extra action boosts on the cloak (glad its getting changed on the shield), dusk surge, or quality combat mastery or similar would be preferred

Also not a fan of improved demonic shield. In the current game state it has minimal value at cap. Id much rather see this replaced with something like affirmation guard (minute long cool down, 1k temp hp or so), or gold skin guard, or similar.

3rd degree burns feels pretty weak. Doing about ~120 damage every 2 seconds, only proccing on vorpal is quite low for the current state. I like the idea, but the number should go up imho.

The augments still need some work. I cant imagine slotting +11 tactics into an orange augment slot on any build when my weapon augments are quite contested, and any build wanting tactic dcs would slot the higher single type augments in gear. Feels like its number should go up, or its type changed.

All the other changes look really good, thank you! Id vote to make stormreavers thunderclap more thematic and be fire/lightning damage instead of sonic/lightning, but thats just me!

Im going to suggest some cool new ideas cause I like cool pieces of loot (even if they arent the best), and when I pull raid loot I want to say wow thats a cool item! Even if I dont ultimately use it ever. Hopefully some of the ideas are cool, and inspire either optional loot or loot in the future

Not having gotten raid goggles for physical damage dealers, and no goggles for a martial style with this expansion, some in the raid would be neat!
Last time I suggested:

Balor's sight (goggles): Sense weakness (helpless damage increase), true seeing, improved deception, sight beyond sight (5% dodge bypass). Other cool effects that could be added: sovereign nightmares (like fear eater), prey on the weak (like deepwood stalker, gain damage when you hit something below half hp)

Bracers: Fire/Electric Absorb, Alignment Absorb, demonic power (if this character is not lawful or good, gain profane something??? damage? melee power? prr? mrr? stats?). Being defensive, and having an alignment effect is thematic for bracers! We already have sources of profane damage and melee/ranged power (5 piece sets, litany of the dead, blackrazor), so another one seems alright. Enhanced bloodrage feels like it could fit as well

Gloves: We havent had a real reinforced fists item since feywild, so another one seems due. So reinforced fists, slashing dr when unarmed, fire attunement, and ??? Not sure what the last effect should be, thunderclap/enhanced bloodrage are probably too strong. Retyped manslayer, to be anything not a demon that is below 5k hp dies on a vorpal? Is just a worse fear eater though. Not sure

Medium? Armor: Lost purpose, fire (or electric) shield, affirmation guard (mentioned above), an effect similar to warlock/sentinel aura that does fire and lightning damage in an aoe on a 6s or similar cool down, and one more effect, maybe dripping with magma, or something along the lines of while raging gain 1W? (personally I just want to be able to have the fiery eldritch aura going, cause that sounds really cool, regardless of how good it is / how it interacts). Another cool concept is gain offensive bonuses when you have agro of the thing you are hitting. Not sure what this would look like, but seems like a cool idea

Some new ideas!

Belt: Demon's might (reflavored rams might, already on a belt), raging strength 3 (gain 3 strength while raging), exceptional/quality might skills, demon's rage (reflavored madstone rage clicky)

Trinket: Aspect of the underdog (if this user is a first lifer gain a +4 bonus to all stats, if a second lifer gain +2 all stats, if third or beyond, gain nothing), really dont count me out! (+20 prr while below half hp, +150 incap range), die hardest (when knocked unconscious, but not killed gain 1k temp hp, this can only trigger once every 3 minutes), last legs (while below 25% hp, gain 1 crit multi on a 19-20, 20% crit damage). Mostly a joke item that popped into my head one day, and seemed kinda interesting, so Id throw it out there

New augments

Orange: Cannith combat infusion
Purple: Improved deception
Green: Sounding (4-24 sonic dmg on spell cast)
Some color?: Tendon slice
Purple: Limb chopper
Purple? / green?: Magical efficiency
Green: Fire/electric absorb
Red: +1 Pact dice

Cheers! Thanks for all the work, hope some of my ideas are interesting!
I would love to see 3rd degree burns get an upgrade to 4rd degree burns with better damage. I don't know how hard that would be with the little time we have but if steel can do it, we will all apreciate it. ^^,
 

Edrein

Well-known member
3rd degree burns feels pretty weak. Doing about ~120 damage every 2 seconds, only proccing on vorpal is quite low for the current state. I like the idea, but the number should go up imho.
3rd Degree Burns also applies vulnerability. Hence why I suggested it. Sure the DoT isn't super amazing by current endgame comparison (AKA: it doesn't stack like Dripping) but it provides utility compared to plain raw DPS.

A 4th Degree Burns allowing the DoT to stack like 3-5 times would be nice sure, but I'm fine with 3rd Degree to add the vulnerability with some damage proc.
 

Teh_Troll

Well-known member
Will there be more stuff? There's no long sword, dagger, scimitar, or longbow. That's like half the toons out there who have no reason to run this.
 

rabidfox

The People's Champion
Will there be more stuff? There's no long sword, dagger, scimitar, or longbow. That's like half the toons out there who have no reason to run this.
Seems like they're hiding stuff in the 2nd chest. The question will be if our curiousity to figure out what loot is in there gets the better of us or not. I burn raid timers because there's gear I (or friends) want badly otherwise I just wait the the timer out; so my not knowing if I want loot influences how much money gets dumped into farming the raid.
 

axel15810

Well-known member
Will there be more stuff? There's no long sword, dagger, scimitar, or longbow. That's like half the toons out there who have no reason to run this.
And no maul :D Still only 1 legendary raid maul ever...the tremor from baba's hut (well excluding dino bone and LGS). More mawwwllls please devs. I will hope there's a cool one in what is probably a secret hidden loot chest.
 

Hammatimes

Well-known member
And no maul :D Still only 1 legendary raid maul ever...the tremor from baba's hut (well excluding dino bone and LGS). More mawwwllls please devs. I will hope there's a cool one in what is probably a secret hidden loot chest.
Technically there's the legendary hammer of life, yeah it's pretty bad but so is Tremor after the nerfs. I was pretty happy to update to dino on my Silvanus
 
acc3.png


To Dev Team,

There are quite a few of the Insightful Armor-Piercing items (4 minor artifact boots and 2 cloaks) in this expansion pack, but only 2 Insightful Doublestrike items.

Perhaps, for this raid cloak, can we change Insightful Armor-Piercing to Insightful Doublestrike 7% ( or 8% since this is a raid item?)

Thanks.
 

Edrein

Well-known member
Technically there's the legendary hammer of life, yeah it's pretty bad but so is Tremor after the nerfs. I was pretty happy to update to dino on my Silvanus
I'd love for mauls to get some more love in general. Or for us to get the options to make Forgotten Realms versions of fitting base races to play with any of the FR deities.
 

Lotoc

Well-known member
I'd love for mauls to get some more love in general. Or for us to get the options to make Forgotten Realms versions of fitting base races to play with any of the FR deities.
Heck Silvanus is strong enough I'd be willing to spend a feat on just getting it, something like "Clerics without Borders: You may freely select any deity feat regardless of racial restrictions"
 

nenetteblackmoor

Well-known member
Please add a trinket for Pure Melee. Recent raids have only been offering equipment for multi-class purposes. There are no Pure Melee trinkets even in U60.

Recent Set Bonuses have been including Spell Power and Spell DC as well.

Isn't Pure Melee getting neglected lately?
Please add Trinkets like Bloodrage Chrism or a Bloodstone with an Insight Bonus version.
 
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Sylvanush

Member
Please Devs at this point we got a lot of augments with abilities that we can slot for enhancement bonus. Please we need on legendary gear more quality bonus or new stacking bonus like unique bonus on clickies for a few seconds or any other type of stacking bonus on gear there's a lot of insight bonus and enhancement bonus already but just a few options for quality bonus items. Otherwise Legendary gear is only epic gear with just adding 1 more point to the stat or ability value nothing extraordinary.
 

Hammatimes

Well-known member
There was never a response on whether the adamantine weapons were supposed to have the adamantine damage flag. Was this intentional? Is this something that could be fixed with this week's hotfix?

420px-Pestle_the_Crucible_of_Bones.png
 
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