Thank you so much for the detailed feedback! On our end, we're able to see random-gen and crafting weapons/shields with the new scaling flow - would you mind giving us some additional details about what's not scaling correctly so we can take a look?
So Cannith Crafted should be following this new progression? Good.
You guys really need to bite the bullet and revisit the loot tables of content dropping N/H/E/EN/EH/EE versions of loot. It was an intriguing loot experiment when you did it, didn't end up being the best idea, however loot currently is pretty awesome so *thumbs up* on progress... But now that means this old style difficulty-tiered loot is a
weird anomaly, an inconsistency that needs to stop. So please find some time and erase this blunder from the game. If you need something to pay for it, I suggest doing a small cosmetic bundle for each pack its associated with... but
DON'T price it like an expansion... because its
NOT an expansion.
Gianthold, Wheloon, Stormhorns, High Road, Druid's Deep. Did I miss any?
Gianthold... heck this could be as easy as putting all the dragon armors as cosmetics in the store, all they need is matching cloaks that look like dragon wings lying down the back. Also Shadow Dragonscale could use a matching helm.
Druid's Deep... I always wanted something like the Livewood Core for a fleshy race, mossy with vines.
High Road... Harper's cosmetic Bundle with visible Harper Pin on the outfit, maybe a Harp shield or Orb. Make the cloak similar in style to the Tiefling Scoundrel one shoulder cloak.
Wheloon... a Shadar-kai-esque style everyone can enjoy?
Stormhorns... something Ranger-like, maybe pull this art file out of wherever its been buried:
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