That's another logical disaster. If less XP/min is objectively worse than more XP/min, then it follows that they should always increase xp/min as much as they can. You are literally saying that it's a mistake to not increase xp/min by a factor of 1000 every update. I consider that an unreasonable position.
If you can increase the efficiency of quests 1000x without reducing the actual challenge of quests, then yeah that's an improvement and that's not unreasonable at all
(And I dont just mean tuning up XP, I mean the actual efficiency of questing, the pacing, for which XP/min is a metric, if you're comparing apples to apples)
I don't get why keep insisting that it's some sort of objective truth behind your opinion that somehow is lacking from others opinion.
Because, again, the players spoke with their shift buttons. When given the choice, people chose tumble speed. If they didnt...this thread wouldnt exist