U70: low life dark hunter trapper inquis

Christhemiss

Maker of Builds
back with a new build, this time on my alt. my alt only has herioc comp and 1x epic comp (and no racial lives) so this build is much more low life friendly. this build gets much better with past lives but it doesnt really need it. the split is 12 dark hunter 6 arti 2 rogue
Key Features
  • 120k+ dps with boosts active (i hit 121k and im missing lots of mythic/reaper/curse gear as well as the deadly rain swap)
  • good burst with hunts end and pluck of string
  • inquis aoe attack (will discuss later)
  • very strong leveling
  • doesnt have threat issues like full imbue builds
  • 500+ RP with boosts
  • ~160% DS with boosts and killer
  • pretty much dumpsters r raids on a low lifer
  • has ok heals for soloing
Pros
  • all that is mentioned above
  • race can be whatever you want, i chose gnome for past life
  • very fun build with fast attacks
  • isnt new repeater so can level
  • build stats i am using doesnt have perfect gear, far from it
  • sniper shot
  • perma AF stacks while moving
  • decent to hit even without many past lives
  • new inquis is busted lmao
Cons
  • is not thrower
  • gearset is suffering to farm, tho not as bad as the EK
  • isnt very tanky
  • only move speed is tumbles
  • killer doesnt stack in every raid (some it does)
  • needs lots of swaps and buttons so has issues with lag
  • does not solo high reaper
Notes
  • i like shoot first even at cap cuz i like running reapers, but if you just want boss dps take shoot later. always use shoot first for leveling
  • you need a 5 peice through the mists and 5 peice deadly rain swap xbow for maximum boosting damage (need 10 slot swap item ideally)
  • gearset provided is the one i am using right now. i have plans to change it eventually
  • threat reduction coffee is recommended
  • gearset has lots of raid gear to optimize dps and survivability
  • if you have racial points, i would recommend playing aasimar or tabaxi
  • gearset has a solar imbuement gem, if dont have use solar sneak dice gem and use the imbue set aug
  • if you can get the worm warblade helm it would be good but screw farming that
  • for leveling use ratcatcher into epic storm
  • use the summoned bolt from the hallowed splinters
  • couldnt figure out what other augs to slot so i left them empty, the choice is yours
The Build
trap skills:
117 spot
127 search
121 disable
100 open lock
this is with the augs in gearset but no swaps
6NRhO9h.png

Character name:
Classes: 12 Dark Hunter, 10 Epic, 6 Artificer, 4 Legendary, 2 Rogue
Race: Gnome Alignment: Chaotic Neutral

Start Tome Final HP: 2683 Displacement: 0%
Str: 8 8 45 Unc Rng: -310 Incorp: 15%
Dex: 10 8 37 PRR: 168 AC: 119
Con: 18 8 60 MRR: 119 +Healing Amp: 152
Int: 20 8 87 Dodge: 24/27 -Healing Amp: 20
Wis: 8 8 40 Fort: 113% Repair Amp: 15
Cha: 8 8 26 SR: 0 BAB: 25
DR: 10/Cold Iron
Immunities: Magic Missiles, Energy Drain, Blindness, Fear, Fear

Heroic Past Lives
------------------------------------------------------------------------------------------
Past Life: Alchemist
Past Life: Artificer
Past Life: Barbarian
Past Life: Bard
Past Life: Cleric - Dark Apostate
Past Life: Druid - Blight Caster
Past Life: Favored Soul
Past Life: Fighter
Past Life: Monk
Past Life: Paladin(2)
Past Life: Ranger
Past Life: Rogue
Past Life: Sorcerer
Past Life: Warlock
Past Life: Wizard

Iconic Past Lives
------------------------------------------------------------------------------------------
Past Life: Aasimar Scourge(3)
Past Life: Purple Dragon Knight
Past Life: Razorclaw Shifter(3)
Past Life: Shadar-Kai(3)
Past Life: Tabaxi Trailblazer(2)

Epic Past Lives
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Past Life: Arcane Sphere: Enchant Weapon(3)
Past Life: Arcane Sphere: Energy Criticals(3)
Past Life: Divine Sphere: Ancient Blessings(3)
Past Life: Martial Sphere: Doublestrike(3)
Past Life: Primal Sphere: Ancient Power(3)
Past Life: Primal Sphere: Doubleshot(3)


Special Feats
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Inherent Fate Point(3)
Inherent Racial Action Point(3)
Inherent Universal Action Point(2)
Tome of Destiny(3)


Saves:

Fortitude87
vs Poison91
vs Disease 88
Will74
vs Enchantment77
vs Illusion76*
vs Fear74*
vs Curse74
Reflex111
vs Traps115
vs Spell115
vs Magic111
Marked with a* is no fail on a 1 if required DC met

Class and Feat Selection

LevelClassFeats
1Artificer(1)Standard: Point Blank Shot
Class Skills: Disable Device(4), Open Lock(4), Search(4), Spot(4)
Cross Class Skills: Tumble(4)
2Artificer(2)Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(1)
3Artificer(3)Standard: Precision
Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(1)
4Artificer(4)Artificer Bonus Feat: Quicken Spell
Intelligence: +1 Level up
Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(1)
5Artificer(5)Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(1)
6Artificer(6)Standard: Insightful Reflexes
Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(1)
7Dark Hunter(1)Favored Enemy : Favored Enemy: Human
Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(1)
8Dark Hunter(2)Intelligence: +1 Level up
Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(1)
9Dark Hunter(3)Standard: Maximize Spell
Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(1)
10Dark Hunter(4)Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(1)
11Rogue(1)Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1), Tumble(8)
12Rogue(2)Standard: Improved Critical: Ranged Weapons
Intelligence: +1 Level up
Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1), Tumble(1)
13Dark Hunter(5)Favored Enemy : Favored Enemy: Elf
Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(1)
14Dark Hunter(6)Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(2)
15Dark Hunter(7)Standard: Luck Of Heroes
Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(2)
16Dark Hunter(8)Intelligence: +1 Level up
Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(2)
17Dark Hunter(9)Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(2)
18Dark Hunter(10)Standard: Shield Mastery
Favored Enemy : Favored Enemy: Animal
Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(2)
19Dark Hunter(11)Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(2)
20Dark Hunter(12)Intelligence: +1 Level up
Class Skills: Disable Device(1), Open Lock(1), Search(1), Spot(1)
Cross Class Skills: Tumble(2)
21Epic(1)Epic Feat: Patience
22Epic(2)Epic Destiny Feat: Holy Strike
23Epic(3)
24Epic(4)Epic Feat: Combat Archery
Intelligence: +1 Level up
25Epic(5)Epic Destiny Feat: Doubleshot
26Epic(6)
27Epic(7)Epic Feat: Eerie Aim
28Epic(8)Epic Destiny Feat: Harbinger of Chaos
Intelligence: +1 Level up
29Epic(9)
30Epic(10)Epic Feat: Trick Shot
Legendary Feat: Scion of Arborea
31Legendary(1)Epic Destiny Feat: Legendary Aim
32Legendary(2)Intelligence: +1 Level up
33Legendary(3)Epic Feat: Overwhelming Critical
34Legendary(4)Epic Destiny Feat: Titan's Blood
Class and Feat Selection

LevelClassFeats
1Artificer(1)Standard: Point Blank Shot
2Artificer(2)
3Artificer(3)Standard: Precision
4Artificer(4)Artificer Bonus Feat: Quicken Spell
Intelligence: +1 Level up
5Artificer(5)
6Artificer(6)Standard: Insightful Reflexes
7Dark Hunter(1)Favored Enemy : Favored Enemy: Human
8Dark Hunter(2)Intelligence: +1 Level up
9Dark Hunter(3)Standard: Maximize Spell
10Dark Hunter(4)
11Rogue(1)
12Rogue(2)Standard: Improved Critical: Ranged Weapons
Intelligence: +1 Level up
13Dark Hunter(5)Favored Enemy : Favored Enemy: Elf
14Dark Hunter(6)
15Dark Hunter(7)Standard: Luck Of Heroes
16Dark Hunter(8)Intelligence: +1 Level up
17Dark Hunter(9)
18Dark Hunter(10)Standard: Shield Mastery
Favored Enemy : Favored Enemy: Animal
19Dark Hunter(11)
20Dark Hunter(12)Intelligence: +1 Level up
21Epic(1)Epic Feat: Patience
22Epic(2)Epic Destiny Feat: Holy Strike
23Epic(3)
24Epic(4)Epic Feat: Combat Archery
Intelligence: +1 Level up
25Epic(5)Epic Destiny Feat: Doubleshot
26Epic(6)
27Epic(7)Epic Feat: Eerie Aim
28Epic(8)Epic Destiny Feat: Harbinger of Chaos
Intelligence: +1 Level up
29Epic(9)
30Epic(10)Epic Feat: Trick Shot
Legendary Feat: Scion of Arborea
31Legendary(1)Epic Destiny Feat: Legendary Aim
32Legendary(2)Intelligence: +1 Level up
33Legendary(3)Epic Feat: Overwhelming Critical
34Legendary(4)Epic Destiny Feat: Titan's Blood
Code:
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Skill Points     36 10 10 11 11 11 13 14 14 14 16 17 15 15 15 16 16 16 16 17
Skill Name       01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20  Ranks Tome Buffed
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Balance                                                                         0.0    0   50.0
Bluff                                                                           0.0    0   37.0
Concentration                                                                   0.0    0   22.0
Diplomacy                                                                       0.0    0   57.0
Disable Device    4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1   23.0    0  115.0
Haggle                                                                          0.0    0   37.0
Heal                                                                            0.0    0   63.0
Hide                                                                            0.0    0   58.0
Intimidate                                                                      0.0    0   57.0
Jump                                                                            0.0    0   44.0
Listen                                                                          0.0    0   58.0
Move Silently                                                                   0.0    0   58.0
Open Lock         4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1   23.0    0   99.0
Perform                                                                         0.0    0   35.0
Repair                                                                          0.0    0   66.0
Search            4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1   23.0    0  121.0
Spellcraft                                                                      0.0    0   66.0
Spot              4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1   23.0    0  107.0
Swim                                                                            0.0    0   44.0
Tumble            2  ½  ½  ½  ½  ½  ½  ½  ½  ½  8  1  ½  1  1  1  1  1  1  1   23.0    0   83.0
Use Magic Device                                                                0.0    0   39.0
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Available Points 16  5  5  6  6  6  8  9  9  9  4 12 10  9  9 10 10 10 10 11
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Self and Party Buffs
------------------------------------------------------------------------------------------
Potion of Prowess +3
Potion of Spellpower +25
Long Lasting Elixir of Intelligence
Yugoloth: Essence of Cunning (Int)
Greater Heroism

Active Stances
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User: Reaper
User: Precision
User: Dual Shooter
Arcane: Enchant Weapon
Divine: Ancient Blessings
Martial: Doublestrike
Primal: Doubleshot
Iconic: Shadar-Kai
Metamagics: Quicken Spell
Ranged Stance: Archer's Focus
Battle Trance: Know the Angles
Imbue: Law on your side
Mantle: Shiradi Destiny Mantle
Auto: Light Armor
Auto: Chaotic
Auto: Heavy Crossbow
Auto: Rune Arm
Auto: Gnome
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Enhancements: 80 APs, Racial 3, Universal 2
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Gnome - Points spent: 3
Core1 Perseverance I
Core2 Intelligence I
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Deepwood Stalker - Points spent: 24
Core1 Far Shot
Tier1 Stealthy - 3 Ranks
Tier1 Increased Empathy - 2 Ranks
Tier2 Faster Sneaking - 3 Ranks
Core2 Sneak Attack
Tier2 Survivalist I
Tier3 Survivalist II
Core3 Called Shot: Sniper Shot
Tier3 Aimed Shot
Tier3 Thrill of the Hunt - 3 Ranks
Tier4 Killer - 3 Ranks
Core4 Advanced Sneak Attack
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Inquisitive - Points spent: 41
Core1 Inquisitive
Tier1 Dual Shooter
Tier1 Eye for Accuracy - 3 Ranks
Tier1 Law on your side
Tier1 Inquisitive Skills - 1 Ranks
Tier2 Improved Law
Tier2 Crossbow Adept I
Tier2 Observation
Core2 Hit the Streets
Tier3 Improved Observation
Tier3 Crossbow Adept II
Tier3 First Things First: Shoot First
Core3 Mind Like Iron
Tier3 Ability Score I: Intelligence
Tier4 What Later?: Ask Questions Later
Tier4 Crossbow Adept III
Tier4 Inquisition Style: Martial Inquisition
Tier4 Greater Law
Core4 True Seeing
Tier4 Ability Score II: Intelligence
Tier5 No Holds Barred
Tier5 Inquisitor's Path: Vigilante
Tier5 Diplomatic Immunity
Core5 Undaunted
Core6 Master Inquisitive
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Assassin - Points spent: 9
Core1 Knife in the Darkness
Tier1 Venomed Blades - 3 Ranks
Tier1 Sneak Attack Training I
Tier2 Toxin Affinity - 3 Ranks
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Harper Agent - Points spent: 8
Core1 Agent of Good I
Tier1 Harper Enchantment
Tier1 Strategic Combat I
Tier2 Know the Angles - 3 Ranks
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Epic Destinies: 76 Destiny Points
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Fatesinger - Points spent: 18
Core1 Fate Singer's Repertoire
Tier1 Epic Strike: The Pluck of a String
Tier1 Harmonic Resonance
Tier1 Jack of all trades - 2 Ranks
Core2 Intoxicating Presence
Tier2 Pianissimo - 3 Ranks
Core3 Glitter of Fame
Tier3 Master the Acoustics - 3 Ranks
Tier3 The Rhythm to Reign - 3 Ranks
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Shiradi Champion - Points spent: 35
Core1 Fey Favor
Tier1 Fey Sight - 3 Ranks
Tier1 Good Luck - 3 Ranks
Tier1 Prism
Core2 Vision
Tier2 Stay: Stay Loud - 3 Ranks
Tier2 Fade or Presence: Phase Double - 3 Ranks
Tier2 Friend or Foe: Fey Form
Tier2 Healing Spring
Tier2 Empathetic Link - 2 Ranks
Tier3 Double Rainbow
Tier3 Beguile or Hunt's End: Hunt's End
Core3 Audience with the Queen
Core4 Fey Countenance
Tier4 Crooked Touch: Flickering Fingers - 3 Ranks
Tier4 Queen's Diplomacy
Tier4 Track
Tier4 Cruelty of the Hunt
Tier5 Nerve Venom
Tier5 Lore of the Hunt
Tier5 Feywild Attunement
Tier5 Epic Moment: Inexorable Advance
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Shadowdancer - Points spent: 23
Core1 The Darkest Luck I
Tier1 Cover of Darkness - 3 Ranks
Tier1 Technician - 3 Ranks
Tier2 Dance in the Dark - 3 Ranks
Core2 Step Through Shadows
Tier2 Lithe - 3 Ranks
Core3 The Darkest Luck
Tier3 Shadowcaster: Shadowstriker
Tier3 Grim Precision - 3 Ranks
Core4 Cut to the Soul
Tier4 Bring Darkness
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Reaper trees:
Dread Adversary - Points spent: 23
Core1 Reaper's Offense I
Tier1 Reaper's Blade I - 3 Ranks
Tier1 Reaper's Strike - 3 Ranks
Tier1 Reaper's Strength or Dexterity I: +1 Dexterity
Tier1 Reaper's Shot I - 3 Ranks
Tier2 Reaper's Shot II - 3 Ranks
Tier2 Reaper's Strength or Dexterity II: +1 Dexterity
Core2 Reaper's Offense II
Tier3 Reaper's Shot III - 3 Ranks
Core3 Reaper's Offense III: +1 Dexterity
Tier4 Reaper's Deadly Strikes - 3 Ranks
Core4 Reaper's Offense IV
Tier4 Reaper's Imbuement - 3 Ranks
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Dire Thaumaturge - Points spent: 12
Core1 Reaper's Arcanum I
Tier1 Reapers's Ability I: +1 Intelligence
Tier1 Reaper's Arcana I - 3 Ranks
Tier2 Reaper's Ability II: +1 Intelligence
Core2 Reaper's Arcanum II
Tier2 Reaper's Arcana II - 3 Ranks
Core3 Reaper's Arcanum III: +1 Intelligence
Tier3 Reaper's Ability III: +1 Intelligence
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Grim Barricade - Points spent: 23
Core1 Reaper's Defense I
Tier1 Reaper's Reflex/Fortitude/Will I: Reflex Save - 3 Ranks
Tier1 Reaper's Luck - 3 Ranks
Tier1 Reaper's Constitution I
Tier1 Reaper's Bulwark/Shroud I: PRR - 3 Ranks
Tier1 Reaper's Evasion I - 3 Ranks
Tier2 Reaper's Constitution II
Tier2 Reaper's Reflex/Fortitude/Will II: Reflex Save - 3 Ranks
Core2 Reaper's Defense II
Tier2 Reaper's Bulwark/Shroud II: PRR - 3 Ranks
Core3 Reaper's Defense III
Tier3 Reaper's Reflex/Fortitude/Will III: Reflex Save - 3 Ranks
Tier3 Reaper's Constitution III
Tier3 Reaper's Bulwark/Shroud III: PRR - 3 Ranks
Core4 Reaper's Defense IV
Tier4 Reaper's Resistance - 3 Ranks
Tier4 Reaper's Steadfastness - 3 Ranks
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Spell PowerBaseCritical ChanceCritical Multiplier
Acid 364.015%0
Light/Alignment359.015%0
Chaos 359.015%0
Cold 359.015%0
Electric 359.015%0
Evil 359.015%0
Fire 359.015%0
Force/Untyped 424.015%0
Negative 361.015%0
Physical 424.015%0
Poison 364.015%0
Positive 659.037%0
Repair 344.015%0
Rust 344.015%0
Sonic 358.015%0
Untyped 424.015%0
[/COLOR]
Artificer Spells

LevelSpell NameSchoolCL/MCLDCAverage DamageCritical Damage
1Inflict Light DamageTransmutation13/12-73 - 96, Average 87147 - 193, Average 175
1Repair Light DamageTransmutation13/12-71 - 93, Average 84142 - 186, Average 168
1Conjure BoltsConjuration----
1Enchant ArmorTransmutation----
1Resist EnergyAbjuration----
2Inflict Moderate DamageTransmutation13/22-359 - 958, Average 719719 - 1917, Average 1438
2Repair Moderate DamageTransmutation13/17-346 - 923, Average 692692 - 1847, Average 1385
2Elemental WeaponsEvocation----
2Lucky CapeAbjuration----
3Inflict Serious DamageTransmutation13/22-101 - 350, Average 262202 - 700, Average 525
3Repair Serious DamageTransmutation13/22-97 - 164, Average 137195 - 328, Average 275
3Insightful DamageDivination----
4Inflict Critical DamageTransmutation13/27-115 - 387, Average 290230 - 774, Average 580
4Repair Critical DamageTransmutation13/27-110 - 199, Average 164221 - 399, Average 328
6Inflict Critical Damage, MassTransmutation13/47-115 - 387, Average 290230 - 774, Average 580
6Repair Critical Damage, MassTransmutation13/47-110 - 199, Average 164221 - 399, Average 328
Dark Hunter Spells

LevelSpell NameSchoolCL/MCLDCAverage DamageCritical Damage
1Ram's MightTransmutation----
1TumbleTransmutation----
2Curative Admixture: Cure Moderate WoundsConjuration19/1732432 - 1874, Average 1297865 - 3749, Average 2595
2Hold AnimalEnchantment-32--
3Curative Admixture: Cure Serious WoundsConjuration19/22321153 - 4182, Average 28842307 - 8364, Average 5768
3Wild InstinctsDivination----
Spell Like / Special Abilities
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Unleash Iron Defender
Wild Empathy
Dimension Door
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Weapon Damage
------------------------------------------------------------------------------------------
Melee Power: 187.0
Doublestrike: 34%
Strikethrough: 20%
Mainhand damage ability multiplier: 1
Offhand damage ability multiplier: 0
Off-Hand attack Chance: 80%
Fortification Bypass: 102%
Dodge Bypass: 28%
Helpless Damage bonus: 68%
Ranged Power: 342.0
Doubleshot Chance: 89%

Sneak Attack Attack bonus: 19
Sneak Attack Damage: 21d6+29

Main Hand: Heavy Crossbow of the Undying Age
On Hit 6.85[1d10+3]+80
Critical 15-18 (6.85[1d10+3]+102) * 4
Critical 19-20 (6.85[1d10+3]+102) * 6
DR Bypass: Evil, Magic, Pierce
You bypass Incorporeality miss chance with this weapon
You bypass Concealment miss chance with this weapon

Off Hand: Dinosaur Bone Runearm
On Hit 0.25[]+55
Critical 20 (0.25[]+75) * 1
Critical 19-20 (0.25[]+75) * 3
DR Bypass: Evil
You bypass Incorporeality miss chance with this weapon
You bypass Concealment miss chance with this weapon


Equipped Gear Set: Standard

ArmorDinosaur Bone MailDrops in: Skeletons in the Closet, The Mountain Keeper chest, end chest
+15 Enhancement Bonus
IoD: Armor: Scale Slot: Voidscale
IoD: Armor: Fang Slot: Voidfang
IoD: Accessory: Claw Slot: Claw: +35 Magical Resistance Rating
IoD: Accessory: Horn Slot: Horn: Dimensional Horn
IoD: Set Bonus Slot: The Legendary Dread Isle's Curse
Green: Topaz of Ranged Power
Blue: Sapphire of False Life
BeltLindal's Mighty BeltDrops in: Skeletons in the Closet, Free Yarrow optional chest
Extra Lay on Hands +3
Extra Smites +3
Strength +14
Insightful Sheltering +19
Green: Diamond of Insightful Intelligence
Blue: Sapphire of Protection
The Legendary Dread Isle's Curse
BootsDeath's DeferralDrops in: Threats Old and New, Raid Warded chest
Insightful Accuracy +11
Quality Deadly +3
Undying -285
Sealed in Undeath: Quality Intelligence +3
Green: Diamond of Insightful Constitution
Yellow: Perfect Silence
Moon: Lunar Gem of Magical Protection (Legendary)
BracersDinosaur Bone BracersDrops in: The Isle of Dread, any legendary chest; or Dread saga legendary end reward
IoD: Accessory: Artifact Scale Slot: Scale: +15 Intelligence
IoD: Accessory: Artifact Fang Slot: Fang: Deception +12
IoD: Accessory: Artifact Claw Slot: Claw: +38 Physical Resistance Rating
IoD: Accessory: Artifact Horn Slot: Horn: Enhanced Ghostly
Blue: Sapphire of Dodge
Green: Essence of Pomura's Memento
Yellow: Globe of True Imperial Blood
The Legendary Dread Isle's Curse
Filigree 1: Spines of the Manticore/The Wreath of Flame +6 Ranged Power(Rare)
Filigree 2: Spines of the Manticore: +3 Ranged Power(Rare)
Filigree 3: Crackshot Negotiator: +3 Ranged Power(Rare)
Filigree 4: The Long Shadow: +3 Ranged Power(Rare)
CloakLegendary Cloak of the Forest's ArrowDrops in: Times Long Past, end chest
Quality Doubleshot +3%
Insightful Doubleshot +5%
Tendon Slice +12
Feat - Wind through the Trees
Green: Sapphire of Greater Heroism
Colorless: Perfect Silence
Sun: Solar Gem of Imbuement (Legendary)
GlovesLegendary Birchlore GauntletsDrops in: Spiders and Flies, end chest
Healing Lore +22%
Devotion +149
Vitality +47
IoD: Accessory: Scale Slot: Scale: +14 Wisdom
Green: Sapphire of Natural Armor
Colorless: Diamond of Concentration
The Legendary Dread Isle's Curse
GogglesLegendary Goggles of the ArcherDrops in: Book Burning, end chest
Doubleshot +9%
Sight Beyond Sight
Greater Marksmanship
Insightful Armor-Piercing +11%
Green: Diamond of Search
Colorless: Diamond of Spot
Sun: Solar Gem of Healing Amplification (Legendary)
HelmetLegendary Helm of the Sun's WrathDrops in: Death Hosts This Banquet, end chest
Crown of Summer
Crown of Summer
Legendary Accuracy +5
Enhancement Seeker +14
Armor-Piercing +23%
Green: Sapphire of Healing Amplification
Colorless: +2 Festive Intelligence
Sun: Solar Gem of Intelligence (Legendary)
NecklaceLegendary Hyena Claw NecklaceDrops in: Legendary version of Epic Hyena Claw Necklace
Constitution +13
Intimidate +20
Vitality +45
Incite +124%
Colorless: +2 Festive Constitution
Yellow: Topaz of Fear Immunity
Legendary Windlasher's Ferocity
QuiverEpic Quiver of AlacrityDrops in: The Mark of Death, warded chest
Penalty Concentration -50
Ranged Speed XV
Stealth Strike
Insightful Deception +4
Doubleshot +8%
Ring1Legendary OmniscienceDrops in: Legendary Vision of Destruction, End chest
Shield +13
Riposte +6
Resistance +11
Fortification +148%
Green: Legendary Moment to Legendary Moment
Yellow: Topaz of Ranged Power
Mind and Matter
Ring2Legendary TumbleweedDrops in: Legendary Vision of Destruction, End chest
Insightful Dexterity +6
Exceptional Nimble Skills Bonus +10
Accuracy +21
Deadly +11
Green: Emerald of Arcane Empowerment
Yellow: Diamond of Disable Device
Mind and Matter
TrinketLegendary Gem of Many FacetsDrops in: The Chronoscope (Legendary), end chest, or Legendary version of Epic Gem of Many Facets
Set Bonus 1: Legendary Windlasher's Ferocity
Cannith Trinket Prefix: Heal
Cannith Trinket Suffix: Fire Resistance
Cannith Trinket Extra: Insightful Devotion
Yellow: Essence of Dark Diversion
Weapon1Heavy Crossbow of the Undying AgeDrops in: Ritual Table, Turn in
Legendary Heavy Crossbow of the Golden Age
120 Barrier Fragments
+15 Enhancement Bonus
Dripping with Magma
3rd Degree Burns
Vorpal
Sealed in Fire: Legendary Dust
Orange: Deconstructor
Purple: Perfect Silence
Filigree 1: Spines of the Manticore/The Wreath of Flame +6 Ranged Power(Rare)
Filigree 2: Spines of the Manticore: +3 Ranged Power(Rare)
Filigree 3: Crackshot Negotiator: +3 Ranged Power(Rare)
Filigree 4: Crackshot Negotiator: +1 Attack and Damage(Rare)
Filigree 5: Crackshot Negotiator: +5 Diplomacy(Rare)
Filigree 6: The Wreath of Flame: +3 Ranged Power(Rare)
Filigree 7: The Long Shadow: +1 Intelligence(Rare)
Filigree 8: Wildhunter: +2 Deception(Rare)
Filigree 9: The Long Shadow: +3 Ranged Power(Rare)
Filigree 10: Wildhunter: +3 Ranged Power(Rare)
Weapon2Dinosaur Bone RunearmDrops in: Skeletons in the Closet, The Mountain Keeper chest, end chest
Maximum Charge Tier V
IoD: Weapon: Scale Slot: Shadowscale
IoD: Weapon: Fang Slot: Meltfang
IoD: Armor: Scale Slot: Fragment of Extra-planar Shadow
IoD: Armor: Fang Slot: Goldfang
Green: Diamond of Open Lock
Yellow: Draconic Soul Gem
The Legendary Dread Isle's Curse
 
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saekee

long live ROGUE
love the name! How fast do you drop Yegora? I have all the gear more or less (including the action boost helm) but wow a second 10-slot swap? Then again, there is so much sentient xp in MD in different forms.

Would love an Undying Age weapon, gratz—between pulling it and the raid runs, impressive!
 

Christhemiss

Maker of Builds
love the name! How fast do you drop Yegora? I have all the gear more or less (including the action boost helm) but wow a second 10-slot swap? Then again, there is so much sentient xp in MD in different forms.

Would love an Undying Age weapon, gratz—between pulling it and the raid runs, impressive!
havent tried yegore yet. not really up for md rare farming quite yet but if i do ill let you know
 

CrazyRanger

New member
I might have more questions about this build, but the one that stands out is why did you select Shield Mastery at level 18? I do not see where you are receiving the benefits of the feat since you are not using a shield. Can you explain your reasoning please.
 

Christhemiss

Maker of Builds
love the name! How fast do you drop Yegora? I have all the gear more or less (including the action boost helm) but wow a second 10-slot swap? Then again, there is so much sentient xp in MD in different forms.

Would love an Undying Age weapon, gratz—between pulling it and the raid runs, impressive!
followup now. i have farmed the warblade helm and am wearing it on a different character lol. anyway, on my current inquis build (arti varient of this, 12/6/2 arti dh rouge), I can kill yegora solo in about 50-60 seconds. that doesn't sound too impressive except I suspect my fort bypass isn't high enough for 100% crits so the actual dps isn't much higher. this is with worm solo wilderness, so 2.6-3 mil hp
 

swaynyc

New member
Nice build! Since you say you are a maker of builds... I have 3 Drow and 3 Elf lives left for racial completionsit. Can you whip up a Elf thrower build? Looking to solo R3 when leveling.......
 

Hobgoblin

Less Nerfy Nerfy more fixy fixy
yes but i dont see much reason even with the bug being fixed - if you want more sneak dice go 12 rogue

hmm not really seeing the reason for arti at all... you get trap skills from others....
 

mikarddo

Well-known member
yes but i dont see much reason even with the bug being fixed - if you want more sneak dice go 12 rogue

hmm not really seeing the reason for arti at all... you get trap skills from others....
Runearm for stats? Some really nice stuff on a Dino crafted Runearm.
 

I dont Like gimps

Well-known member
yes but i dont see much reason even with the bug being fixed - if you want more sneak dice go 12 rogue

hmm not really seeing the reason for arti at all... you get trap skills from others....
Arti saves you 4 AP because u only need 8 Points in harper not 12 also gives small GEW
 

saekee

long live ROGUE
followup now. i have farmed the warblade helm and am wearing it on a different character lol. anyway, on my current inquis build (arti varient of this, 12/6/2 arti dh rouge), I can kill yegora solo in about 50-60 seconds. that doesn't sound too impressive except I suspect my fort bypass isn't high enough for 100% crits so the actual dps isn't much higher. this is with worm solo wilderness, so 2.6-3 mil hp
That is what Varr told me he is doing on Cannith on a similar build; sounds about right. On my muggle it takes me 90-150 seconds same conditions, no using safe spots.
 

Christhemiss

Maker of Builds
I made this build before I knew about the arti thing, hence the DH. I am currently an arti but now its fixed I'll probably swap it to something else eventually. as for why dark hunter instead of rouge, I wanted the healing
the DH version is better than arti except arti gets better healing (repairs instead of throwing pots) and ICE immunities. I will likely stay on arti till I figure out what to do next
 

mikarddo

Well-known member
DS at 89% looks fairly low. My pure arti is at 123% and he is missing 5% more from another epic PL and Harbringer Feat (he only has 1 rng and 2 epic PL and 34 reaper points sofar). I wonder why there is such a large difference in DS as that seems odd.

If you could go kill the giant in cards on R4 with a tank to hold aggro I would be interested in your time. I just did it in 2m 40s on my arti but I expect better builds will do it somewhat faster.
 
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