Does the Mythic items from Epic
The Necropolis part 4 factor into the rarity comparison? Also, the Mythic items from
Heart of Madness? While the "Mythic" itself evolved into adding mythic to items the drop rate was low for the original Mythic named items. Could the Rare loot table be a dusted off version of what started there?
I know I was psyched when I had a
Mythic Minos Legens drop for me about 2 weeks after the pack dropped. Even though it is not the best now I still keep it around for nostalgia.
(IMO: SSG is doing the rare loot tables for 2 reasons, first the chase (might be a bit too hard), second the surprise/glee [need a better word for this] of a random rare loot find. While this is not conducive to farmers/min-maxers, it does speak to the flavor of PnP D&D. They could always introduce Limited Unique(ish) Named items where once it drops that is it. It could be just 1 per server or 5 or 10. If it was just 1/server how would that sit with the player base? [Some not all wouldn't like it, not everyone is endgame oriented.])