u71: low life repeater artificer

Christhemiss

Maker of Builds
ive been running this build for a few weeks, so i decided its finally time to post it. the build is 12 artificer, 6 alchemist, 2 rouge. lets get into the breakdown
Pros
  • very high single target dps with boosts
  • safer as its a ranged character
  • can autospot traps
  • 500+ RP boosted with ~160% DS boosted
  • good enough to hit for endgame
  • 105% fort bypass which is needee for MD
  • 24 imbue dice
  • can get 20% comp hp without sacrificing comp threat range (thus its tankier for a low life ranged toon)
  • doesnt need yugo/rem pots to perform, tho they do help
  • 2 aoe attacks for questing
  • not too many buttons
  • easy to play
  • decent defenses (~200 prr, ~130 mrr)
  • can get the 80 int rune in threats
  • gearset is flexible with rare items
  • can kill worm solo in ~70 seconds
  • doesnt need a double gem
  • has aoe trip which... sometimes works, see below
  • has some self healing with repair critical damage
  • has ICE immunities
  • great to bring to any raid
  • has poison immunity strip for imbue
  • is super duper awesome with all past lives (this build doesnt need any, just the tomes, the past lives in the build are what I have, not what you need)
Cons
  • having played both this and inquisitive i can tell you inquisitive is probably better, i just am playing repeater and dont want to TR
  • has to be a gnome for the build to make any sense. if you want more dps with eladrin or aasimar or something, just play inquis. this build is for comp hp only
  • self heals in reaper kinda suck since the build doesnt get reconstruct
  • this is gonna be a shocker, but the gearset is cancer to farm (i know, crazy)
  • needs both an undying age repeater and a md rare aug to be truely powerful (more on the augs later)
  • needs tomes, but if you are playing at endgame without tomes, what are you doing
  • soloing can be painful with repeater long animation and long cd of aoe attacks
  • needs a sentient swap with deadly rain for boosting damage
  • is not inquisitive so cant get the free 50 ranged power from through the mists
  • needs bone farm
  • alchemist buffs have short duration, rebuff often
  • defense is no where near tanky without past lives. do not expect to solo mid high reaper on a low life
  • in raids it can pull aggro with -130% threat reduction. it isnt too big of a problem because you have trouble keeping aggro, but just be aware (yes, thats how much damage it does)
  • single target poison immunity strip
  • is not razorclaw
  • reaper points are highly recommended
  • doesnt get any dashes
  • you need to come up with some sort of snarky remark when people ask you for deadly as you dont have it and cant have it
Why This Split?
this split (afaik) is the current best repeater split (if somebody who knows what they are talking about has a better split, i would love to hear it). 12 artificer gives you battle engineer t5/core 4 and all the goodies there as well as the expanded clip feat at level 21 for the 33% DS. 6 alchemist gets you more DS, imbue dice, prr, and a poison immunity strip in VC as well as nice buff spells. 2 rouge gets you evasion in heroics, more skills, and the 3 imbue dice from assassin. the assassin imbue is the best imbue in the game you can use, so 6 alch is critical for the immunity strip as many monsters are immune to poison.

Notes
  • yeah i know I usually write more, but this build is pretty self explanatory, no weird interactions, no benefitting bugs, its basically point a pew pew
  • use tumbles to gain the 40 RP while boosting to get giga deeps
  • use deadly rain swap before activating fusilade
  • the gearset uses perfect silence and a MD imbuement augment. these are interchangable, so if you have a solar SA dice augment you can use the imbued infusion set augs instead
  • the DC on the BE active attacks is ~100 which is kinda low, not much i can do about that on a low lifer. the trip usually works and the sunder works on bosses on the second shot because improved sunder reduces mobs fort saves by -3, stacks 5 times
  • this build needs true seeing scrolls and a deathward clicky for soloing
  • i highly recommend rem/yugo pot cuz free stats, but it is not mandatory
  • i have cursed all my items and have gotten a few lucky ones, but nothing too life changing. maybe you get more lucky than me :)
  • if you have racial completionist, take points in VKF for the 5% DS and the rest of the points in inquis for the extra to hit and imbue die
  • use the summoned bolt from the hallowed splinter
The Build
here is my character sheet for this build (no yugo/rem pot):
pLc5IE6.png

and here is the build

Character name:
Classes: 12 Artificer, 6 Alchemist, 2 Rogue, E10, L4
Race: Gnome Alignment: Chaotic Neutral

Start Tome Final HP: 2302 Displacement: 0%
Str: 6 8 36 Unc Rng: -310 Incorp: 15%
Dex: 14 8 37 PRR: 225 AC: 136
Con: 16 8 53 MRR: 122 +Healing Amp: 35
Int: 20 8 81 Dodge: 26/34 -Healing Amp: 5
Wis: 12 8 42 Fort: 193% Repair Amp: 157
Cha: 8 8 24 SR: 0 BAB: 25
DR: 10/Cold Iron
Immunities: Sleep, Hold Person, Energy Drain, Nauseated, Exhausted, Paralyzed, Magic Missiles, Energy Drain, Blindness, Falling Damage, Drowning, Fear

Heroic Past Lives
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Past Life: Alchemist
Past Life: Artificer
Past Life: Barbarian
Past Life: Bard - Stormsinger
Past Life: Cleric - Dark Apostate
Past Life: Druid - Blight Caster
Past Life: Favored Soul
Past Life: Fighter
Past Life: Monk
Past Life: Paladin(2)
Past Life: Ranger
Past Life: Rogue
Past Life: Sorcerer
Past Life: Warlock
Past Life: Wizard

Racial Past Lives
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Past Life: Gnome

Iconic Past Lives
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Past Life: Aasimar Scourge(3)
Past Life: Deep Gnome
Past Life: Morninglord
Past Life: Purple Dragon Knight(2)
Past Life: Razorclaw Shifter(3)
Past Life: Shadar-Kai(3)
Past Life: Tabaxi Trailblazer(3)

Epic Past Lives
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Past Life: Arcane Sphere: Enchant Weapon(3)
Past Life: Arcane Sphere: Energy Criticals(3)
Past Life: Divine Sphere: Ancient Blessings(3)
Past Life: Martial Sphere: Doublestrike(3)
Past Life: Martial Sphere: Fortification(3)
Past Life: Primal Sphere: Ancient Power(3)
Past Life: Primal Sphere: Doubleshot(3)


Special Feats
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Inherent Fate Point(3)
Inherent Racial Action Point(3)
Inherent Universal Action Point(2)
Tome of Destiny(3)


Saves:
Fortitude 75
vs Poison 79
vs Disease 76
Will 66
vs Enchantment 67
vs Illusion 66
vs Fear 66
vs Curse 66
Reflex 93
vs Traps 98
vs Spell 93
vs Magic 93
Marked with a* is no fail on a 1 if required DC met

Class and Feat Selection
LevelClassFeats
1Rogue(1)Standard: Point Blank Shot
Class Skills: Balance(4), Bluff(4), Diplomacy(4), Disable Device(4), Intimidate(4), Jump(4), Open Lock(4), Repair(4), Search(4), Spot(4), Swim(4), Tumble(4), Use Magic Device(4)
2Rogue(2)Class Skills: Balance(1), Bluff(1), Diplomacy(1), Disable Device(1), Intimidate(1), Jump(1), Open Lock(1), Repair(1), Search(1), Spot(1), Swim(1), Tumble(1), Use Magic Device(1)
3Artificer(1)Standard: Rapid Shot
Class Skills: Concentration(3), Disable Device(1), Open Lock(1), Repair(1), Search(1), Spellcraft(1), Spot(1), Use Magic Device(1)
4Artificer(2)Intelligence: +1 Level up
Class Skills: Concentration(2), Disable Device(1), Open Lock(1), Repair(1), Search(1), Spellcraft(3), Spot(1), Use Magic Device(1)
5Artificer(3)Class Skills: Concentration(3), Disable Device(1), Open Lock(1), Repair(1), Search(1), Spellcraft(2), Spot(1), Use Magic Device(1)
6Artificer(4)Standard: Precision
Artificer Bonus Feat: Precise Shot
Class Skills: Concentration(1), Disable Device(1), Open Lock(1), Repair(1), Search(1), Spellcraft(1), Spot(1), Use Magic Device(1)
Cross Class Skills: Jump(2), Tumble(1)
7Artificer(5)Class Skills: Concentration(1), Disable Device(1), Open Lock(1), Repair(1), Search(1), Spellcraft(1), Spot(1), Use Magic Device(1)
Cross Class Skills: Jump(2), Tumble(1)
8Artificer(6)Intelligence: +1 Level up
Class Skills: Concentration(1), Disable Device(1), Open Lock(1), Repair(1), Search(1), Spellcraft(1), Spot(1), Use Magic Device(1)
Cross Class Skills: Jump(3), Tumble(1)
9Artificer(7)Standard: Shield Mastery
Class Skills: Concentration(1), Disable Device(1), Open Lock(1), Repair(1), Search(1), Spellcraft(1), Spot(1), Use Magic Device(1)
Cross Class Skills: Jump(3), Tumble(1)
10Artificer(8)Artificer Bonus Feat: Construct Essence
Class Skills: Concentration(1), Disable Device(1), Open Lock(1), Repair(1), Search(1), Spellcraft(1), Spot(1), Use Magic Device(1)
Cross Class Skills: Jump(4)
11Artificer(9)Class Skills: Concentration(1), Disable Device(1), Open Lock(1), Repair(1), Search(1), Spellcraft(1), Spot(1), Use Magic Device(1)
Cross Class Skills: Jump(4)
12Artificer(10)Standard: Improved Critical: Ranged Weapons
Intelligence: +1 Level up
Class Skills: Concentration(1), Disable Device(1), Open Lock(1), Repair(1), Search(1), Spellcraft(1), Spot(1), Use Magic Device(1)
Cross Class Skills: Jump(2)
13Artificer(11)Class Skills: Concentration(1), Disable Device(1), Open Lock(1), Repair(1), Search(1), Spellcraft(1), Spot(1), Use Magic Device(1)
14Artificer(12)Artificer Bonus Feat: Improved Construct Essence
Class Skills: Concentration(1), Disable Device(1), Open Lock(1), Repair(1), Search(1), Spellcraft(1), Spot(1), Use Magic Device(1)
15Alchemist(1)Standard: Luck Of Heroes
Class Skills: Balance(1), Concentration(1), Search(1), Spellcraft(1), Spot(1), Use Magic Device(1)
Cross Class Skills: Disable Device(2), Repair(2)
16Alchemist(2)Intelligence: +1 Level up
Class Skills: Balance(1), Concentration(1), Search(1), Spellcraft(1), Spot(1), Use Magic Device(1)
Cross Class Skills: Disable Device(2), Repair(2)
17Alchemist(3)Class Skills: Balance(1), Concentration(1), Search(1), Spellcraft(1), Spot(1), Use Magic Device(1)
Cross Class Skills: Disable Device(2), Repair(2)
18Alchemist(4)Standard: Improved Shield Mastery
Alchemist Bonus Feat: Quicken Spell
Class Skills: Balance(2), Concentration(1), Search(1), Spellcraft(1), Spot(1)
Cross Class Skills: Disable Device(2), Repair(2)
19Alchemist(5)Class Skills: Balance(2), Concentration(1), Search(1), Spellcraft(1), Spot(1)
Cross Class Skills: Disable Device(2)
20Alchemist(6)Intelligence: +1 Level up
Class Skills: Balance(3), Concentration(1), Search(1), Spellcraft(1), Spot(1)
Cross Class Skills: Disable Device(2)
21Epic(1)Epic Feat: Expanded Clip
22Epic(2)Epic Destiny Feat: Holy Strike
23Epic(3)
24Epic(4)Epic Feat: Eerie Aim
Intelligence: +1 Level up
25Epic(5)Epic Destiny Feat: Doubleshot
26Epic(6)
27Epic(7)Epic Feat: Combat Archery
28Epic(8)Epic Destiny Feat: Harbinger of Chaos
Intelligence: +1 Level up
29Epic(9)
30Epic(10)Epic Feat: Trick Shot
Legendary Feat: Scion of Arborea
31Legendary(1)Epic Destiny Feat: Legendary Aim
32Legendary(2)Intelligence: +1 Level up
33Legendary(3)Epic Feat: Overwhelming Critical
34Legendary(4)Epic Destiny Feat: Titan's Blood
Class and Feat Selection
LevelClassFeats
1Rogue(1)Standard: Point Blank Shot
2Rogue(2)
3Artificer(1)Standard: Rapid Shot
4Artificer(2)Intelligence: +1 Level up
5Artificer(3)
6Artificer(4)Standard: Precision
Artificer Bonus Feat: Precise Shot
7Artificer(5)
8Artificer(6)Intelligence: +1 Level up
9Artificer(7)Standard: Shield Mastery
10Artificer(8)Artificer Bonus Feat: Construct Essence
11Artificer(9)
12Artificer(10)Standard: Improved Critical: Ranged Weapons
Intelligence: +1 Level up
13Artificer(11)
14Artificer(12)Artificer Bonus Feat: Improved Construct Essence
15Alchemist(1)Standard: Luck Of Heroes
16Alchemist(2)Intelligence: +1 Level up
17Alchemist(3)
18Alchemist(4)Standard: Improved Shield Mastery
Alchemist Bonus Feat: Quicken Spell
19Alchemist(5)
20Alchemist(6)Intelligence: +1 Level up
21Epic(1)Epic Feat: Expanded Clip
22Epic(2)Epic Destiny Feat: Holy Strike
23Epic(3)
24Epic(4)Epic Feat: Eerie Aim
Intelligence: +1 Level up
25Epic(5)Epic Destiny Feat: Doubleshot
26Epic(6)
27Epic(7)Epic Feat: Combat Archery
28Epic(8)Epic Destiny Feat: Harbinger of Chaos
Intelligence: +1 Level up
29Epic(9)
30Epic(10)Epic Feat: Trick Shot
Legendary Feat: Scion of Arborea
31Legendary(1)Epic Destiny Feat: Legendary Aim
32Legendary(2)Intelligence: +1 Level up
33Legendary(3)Epic Feat: Overwhelming Critical
34Legendary(4)Epic Destiny Feat: Titan's Blood
Class and Feat Selection (Consolidated)
LevelClassFeats
1Rogue(1)Standard: Point Blank Shot
Automatic: Attack
Automatic: Gnomish Proficiencies
Automatic: Heroic Durability
Automatic: Light Armor Proficiency
Automatic: Martial Weapon Proficiency: Rapier
Automatic: Martial Weapon Proficiency: Shortbow
Automatic: Martial Weapon Proficiency: Shortsword
Automatic: Simple Weapon Proficiency: Club
Automatic: Simple Weapon Proficiency: Dagger
Automatic: Simple Weapon Proficiency: Dart
Automatic: Simple Weapon Proficiency: Heavy Crossbow
Automatic: Simple Weapon Proficiency: Heavy Mace
Automatic: Simple Weapon Proficiency: Light Crossbow
Automatic: Simple Weapon Proficiency: Light Mace
Automatic: Simple Weapon Proficiency: Morningstar
Automatic: Simple Weapon Proficiency: Quarterstaff
Automatic: Simple Weapon Proficiency: Sickle
Automatic: Simple Weapon Proficiency: Throwing Dagger
Automatic: Simple Weapon Proficiency: Unarmed
Automatic: Sneak
Automatic: Sneak Attack
Automatic: Trapfinding
2Rogue(2)Automatic: Defensive Fighting
Automatic: Evasion
Automatic: Sunder
Automatic: Trip
3Artificer(1)Standard: Rapid Shot
Automatic: Arcane Lore
Automatic: Artificer Construct Mastery
Automatic: Artificer Knowledge: Scrolls
Automatic: Completionist
Automatic: Exotic Weapon Proficiency: Great Crossbow
Automatic: Exotic Weapon Proficiency: Repeating Heavy Crossbow
Automatic: Exotic Weapon Proficiency: Repeating Light Crossbow
Automatic: Inscribe Artificer Scroll
Automatic: Magical Training
Automatic: Martial Weapon Proficiency: Light Hammer
Automatic: Martial Weapon Proficiency: Warhammer
Automatic: Medium Armor Proficiency
Automatic: Rapid Reload
Automatic: Revive Iron Defender
Automatic: Shield Proficiency (General)
Automatic: Unleash Iron Defender
4Artificer(2)Intelligence: +1 Level up
Automatic: Arcane Lore
Automatic: Artificer Craft Mastery
Automatic: Artificer Knowledge: Potions
Automatic: Artificer Knowledge: Scrolls
Automatic: Artificer Rune Arm Use
5Artificer(3)Automatic: Arcane Lore
Automatic: Artificer Craft Mastery
Automatic: Artificer Knowledge: Potions
Automatic: Artificer Knowledge: Scrolls
Automatic: Artificer Knowledge: Wands
6Artificer(4)Standard: Precision
Automatic: Arcane Lore
Automatic: Artificer Craft Mastery
Automatic: Artificer Knowledge: Potions
Automatic: Artificer Knowledge: Scrolls
Automatic: Artificer Knowledge: Wands
7Artificer(5)Automatic: Arcane Lore
Automatic: Artificer Craft Mastery
Automatic: Artificer Knowledge: Arms and Armor
Automatic: Artificer Knowledge: Potions
Automatic: Artificer Knowledge: Scrolls
Automatic: Artificer Knowledge: Wands
Automatic: Improved Heroic Durability (Artificer 5)
Automatic: Retain Essence
8Artificer(6)Intelligence: +1 Level up
Automatic: Arcane Lore
Automatic: Artificer Craft Mastery
Automatic: Artificer Knowledge: Arms and Armor
Automatic: Artificer Knowledge: Potions
Automatic: Artificer Knowledge: Wands
9Artificer(7)Standard: Shield Mastery
Automatic: Arcane Lore
Automatic: Artificer Craft Mastery
Automatic: Artificer Knowledge: Arms and Armor
Automatic: Artificer Knowledge: Wands
Automatic: Artificer Knowledge: Wondrous Items
10Artificer(8)Artificer Bonus Feat: Construct Essence
Automatic: Arcane Lore
Automatic: Artificer Craft Mastery
Automatic: Artificer Knowledge: Arms and Armor
Automatic: Artificer Knowledge: Wondrous Items
11Artificer(9)Automatic: Arcane Lore
Automatic: Artificer Craft Mastery
Automatic: Artificer Knowledge: Arms and Armor
Automatic: Artificer Knowledge: Wondrous Items
12Artificer(10)Standard: Improved Critical: Ranged Weapons
Intelligence: +1 Level up
Automatic: Arcane Lore
Automatic: Artificer Craft Mastery
Automatic: Artificer Knowledge: Wondrous Items
Automatic: Improved Heroic Durability (Artificer 10)
13Artificer(11)Automatic: Arcane Lore
Automatic: Artificer Craft Mastery
Automatic: Artificer Knowledge: Wondrous Items
14Artificer(12)Artificer Bonus Feat: Improved Construct Essence
Automatic: Arcane Lore
15Alchemist(1)Standard: Luck Of Heroes
Automatic: Alchemical Spellcasting
Automatic: Arcane Lore
Automatic: Dismiss Charm
Automatic: Inscribe Alchemy Recipe
16Alchemist(2)Intelligence: +1 Level up
Automatic: Alchemist Knowledge: Potions
Automatic: Arcane Lore
Automatic: Insightful Reflexes
17Alchemist(3)Automatic: Alchemist Knowledge: Potions
Automatic: Alchemy on the Run
Automatic: Arcane Lore
18Alchemist(4)Standard: Improved Shield Mastery
Automatic: Alchemist Knowledge: Potions
Automatic: Arcane Lore
19Alchemist(5)Automatic: Alchemist Knowledge: Potions
Automatic: Arcane Lore
Automatic: Improved Heroic Durability (Alchemist 5)
20Alchemist(6)Intelligence: +1 Level up
Automatic: Alchemist Knowledge: Potions
Automatic: Arcane Lore
Automatic: Multitude of Missiles
21Epic(1)Epic Feat: Expanded Clip
Automatic: Epic Power
Automatic: Epic Skills
22Epic(2)Epic Destiny Feat: Holy Strike
Automatic: Epic Knowledge
Automatic: Epic Power
Automatic: Epic Saves
Automatic: Epic Skills
23Epic(3)Automatic: Epic Power
Automatic: Epic Skills
24Epic(4)Epic Feat: Eerie Aim
Intelligence: +1 Level up
Automatic: Epic Knowledge
Automatic: Epic Power
Automatic: Epic Saves
Automatic: Epic Skills
25Epic(5)Epic Destiny Feat: Doubleshot
Automatic: Epic Power
Automatic: Epic Skills
26Epic(6)Automatic: Epic Knowledge
Automatic: Epic Power
Automatic: Epic Saves
Automatic: Epic Skills
27Epic(7)Epic Feat: Combat Archery
Automatic: Epic Power
Automatic: Epic Skills
28Epic(8)Epic Destiny Feat: Harbinger of Chaos
Intelligence: +1 Level up
Automatic: Epic Knowledge
Automatic: Epic Power
Automatic: Epic Saves
Automatic: Epic Skills
29Epic(9)Automatic: Epic Power
Automatic: Epic Skills
30Epic(10)Epic Feat: Trick Shot
Automatic: Epic Knowledge
Automatic: Epic Power
Automatic: Epic Saves
Automatic: Epic Skills
31Legendary(1)Epic Destiny Feat: Legendary Aim
Automatic: Legendary Power
32Legendary(2)Intelligence: +1 Level up
Automatic: Legendary Knowledge
Automatic: Legendary Power
33Legendary(3)Epic Feat: Overwhelming Critical
Automatic: Legendary Power
34Legendary(4)Epic Destiny Feat: Titan's Blood
Automatic: Legendary Knowledge
Automatic: Legendary Power
Intelligence [TD] Artificer Bonus Feat: Precise Shot [/TD][/TR] Intelligence Intelligence Intelligence [TD] Alchemist Bonus Feat: Quicken Spell [/TD][/TR] Intelligence Intelligence Intelligence [TD] Legendary Feat: Scion of Arborea [/TD][/TR] Intelligence
Code:
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Skill Points     52 14 10 11 11 11 11 12 12 12 12 13 13 13 13 14 14 14 14 15
Skill Name       01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20  Ranks Tome Buffed
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Balance           4  1                                      1  1  1  2  2  3   15.0    0   60.0
Bluff             4  1                                                          5.0    0   36.0
Concentration           3  2  3  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1   23.0    0   36.0
Diplomacy         4  1                                                          5.0    0   49.0
Disable Device    4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1   23.0    0  107.0
Haggle                                                                          0.0    0   31.0
Heal                                                                            0.0    0   38.0
Hide                                                                            0.0    0   52.0
Intimidate        4  1                                                          5.0    0   54.0
Jump              4  1           1  1 1½ 1½  2  2  1                           15.0    0   80.0
Listen                                                                          0.0    0   48.0
Move Silently                                                                   0.0    0   52.0
Open Lock         4  1  1  1  1  1  1  1  1  1  1  1  1  1                     17.0    0   88.0
Perform                                                                         0.0    0   29.0
Repair            4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1         21.0    0   79.0
Search            4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1   23.0    0  115.0
Spellcraft              1  3  2  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1   21.0    0   79.0
Spot              4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1   23.0    0   97.0
Swim              4  1                                                          5.0    0   56.0
Tumble            4  1           ½  ½  ½  ½                                     7.0    0   53.0
Use Magic Device  4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1            20.0    0   56.0
-----------------------------------------------------------------------------------------------
Available Points  0  1  0  0  0  0  0  0  0  0  0  3  5  5  3  4  4  4  6  6
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Self and Party Buffs
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Active Stances
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User: Precision
User: Weapon Attachment
Iconic: Shadar-Kai
Arcane: Enchant Weapon
Martial: Fortification
Primal: Doubleshot
Ranged Stance: Archer's Focus
Reaction: Orchidium
Metamagics: Quicken Spell
Battle Trance: Know the Angles
Imbue: Venomed Blades
Mantle: Shiradi Destiny Mantle
Evolution Option: IntEvolution
Auto: Rune Arm
Auto: Light Armor
Auto: Chaotic
Auto: Repeating Light Crossbow
Auto: Rune Arm
Auto: Gnome
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Enhancements: 80 APs, Racial 3, Universal 2
------------------------------------------------------------------------------------------
Gnome - Points spent: 17
Core1 Perseverance I
Core2 Intelligence I
Core3 Perseverance II
Core4 Intelligence II
Core5 Retain Essence
Tier1 Weapon Training I
Tier1 Stealth or Awareness: Awareness - 1 Ranks
Tier2 Weapon Training II
Tier3 Nimble Reaction - 3 Ranks
Tier3 Weapon Training III
Tier4 Weapon Training IV
------------------------------------------------------------------------------------------
Vile Chemist - Points spent: 11
Core1 Poisoner
Tier1 Alchemical Accuracy - 3 Ranks
Tier1 Vile Skills - 2 Ranks
Core2 Poisoned Coating
Tier2 Poisoned Attack: Poisoned Shot - 3 Ranks
Core3 Hidden Blades
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Battle Engineer - Points spent: 36
Core1 Battle Engineer
Tier1 Weapon Training I: Crossbow Training I
Tier1 Field Scrapper - 3 Ranks
Tier2 Weapon Training II: Crossbow Training II
Core2 Infused Weapons I
Tier2 Caustic Strike: Caustic Shot - 1 Ranks
Tier2 Extra Action Boost - 2 Ranks
Tier3 Shatter Defenses: Shatter Defenses (Crossbow) - 1 Ranks
Core3 Infused Armor I
Tier3 Ability I: +1 Intelligence
Tier3 Weapon Training III: Crossbow Training III
Tier4 Weapon Training IV: Crossbow Training IV
Tier4 Battle Mastery: Endless Fusilade
Tier4 Agility Engine - 3 Ranks
Core4 Infused Weapons II
Tier4 Ability II: +1 Intelligence
Tier5 Weapon Attachment
Tier5 Thunder Shock Weapon: Thunder-Shock Weapon (Crossbow)
Tier5 Unlock Potential
Tier5 Tactical Mobility
Tier5 Reconstructed Armaments: Reconstructed Edges
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Renegade Mastermaker - Points spent: 2
Core1 Renegade Defender
Tier1 Easily Fixed
------------------------------------------------------------------------------------------
Assassin - Points spent: 8
Core1 Knife in the Darkness
Tier1 Venomed Blades - 3 Ranks
Tier1 Shiv - 1 Ranks
Tier2 Toxin Affinity - 3 Ranks
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Harper Agent - Points spent: 9
Core1 Agent of Good I
Tier1 Harper Enchantment
Tier1 Strategic Combat I
Tier1 Awareness - 1 Ranks
Tier2 Know the Angles - 3 Ranks
------------------------------------------------------------------------------------------
Horizon Walker - Points spent: 2
Core1 Mark Target
Tier1 Skills - 1 Ranks
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Epic Destinies: 76 Destiny Points
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Fatesinger - Points spent: 18
Core1 Fate Singer's Repertoire
Tier1 Epic Strike: The Pluck of a String
Tier1 Harmonic Resonance
Tier1 Jack of all trades - 1 Ranks
Core2 Intoxicating Presence
Tier2 Pianissimo - 3 Ranks
Core3 Glitter of Fame
Tier3 Master the Acoustics - 3 Ranks
Tier3 The Rhythm to Reign - 3 Ranks
Tier3 The Sonata to Serve - 1 Ranks
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Shiradi Champion - Points spent: 35
Core1 Fey Favor
Tier1 Prism
Tier1 Fey Sight - 3 Ranks
Tier1 Good Luck - 3 Ranks
Tier1 Wild Magics - 1 Ranks
Core2 Vision
Tier2 Stay: Stay Loud - 3 Ranks
Tier2 Fade or Presence: Phase Double - 3 Ranks
Tier2 Friend or Foe: Fey Form
Tier3 Double Rainbow
Tier3 Beguile or Hunt's End: Hunt's End
Core3 Audience with the Queen
Tier3 Pierce Deception
Core4 Fey Countenance
Tier4 Crooked Touch: Flickering Fingers - 3 Ranks
Tier4 Queen's Diplomacy
Tier4 Track
Tier4 Cruelty of the Hunt
Tier5 Nerve Venom
Tier5 Lore of the Hunt
Tier5 Feywild Attunement
Tier5 Epic Moment: Inexorable Advance
------------------------------------------------------------------------------------------
Shadowdancer - Points spent: 23
Core1 The Darkest Luck I
Tier1 Cover of Darkness - 3 Ranks
Tier1 Technician - 3 Ranks
Tier2 Dance in the Dark - 3 Ranks
Core2 Step Through Shadows
Tier2 Lithe - 3 Ranks
Core3 The Darkest Luck
Tier3 Grim Precision - 3 Ranks
Tier3 Shadowcaster: Shadowstriker
Core4 Cut to the Soul
Tier4 Bring Darkness
------------------------------------------------------------------------------------------
Reaper trees:
Dread Adversary - Points spent: 25
Core1 Reaper's Offense I
Tier1 Reaper's Tactics I
Tier1 Reaper's Strike - 3 Ranks
Tier1 Reaper's Strength or Dexterity I: +1 Dexterity
Tier1 Reaper's Shot I - 3 Ranks
Tier2 Reaper's Shot II - 3 Ranks
Tier2 Reaper's Strength or Dexterity II: +1 Dexterity
Tier2 Reaper's Tactics II
Core2 Reaper's Offense II
Tier3 Reaper's Shot III - 3 Ranks
Tier3 Reaper's Strength or Dexterity III: +1 Dexterity
Core3 Reaper's Offense III: +1 Dexterity
Tier4 Reaper's Imbuement - 3 Ranks
Tier4 Reaper's Deadly Strikes - 3 Ranks
Tier4 Reaper's Shot IV - 3 Ranks
------------------------------------------------------------------------------------------

Dire Thaumaturge - Points spent: 12
Core1 Reaper's Arcanum I
Tier1 Reaper's Power - 3 Ranks
Tier1 Reapers's Ability I: +1 Intelligence
Tier1 Reaper's Arcana I - 3 Ranks
Tier2 Reaper's Ability II: +1 Intelligence
Tier2 Reaper's Arcana II - 3 Ranks
Core2 Reaper's Arcanum II
Tier3 Reaper's Ability III: +1 Intelligence
Core3 Reaper's Arcanum III: +1 Intelligence
------------------------------------------------------------------------------------------

Grim Barricade - Points spent: 23
Core1 Reaper's Defense I
Tier1 Reaper's Luck - 3 Ranks
Tier1 Reaper's Constitution I
Tier1 Reaper's Reflex/Fortitude/Will I: Reflex Save - 3 Ranks
Tier1 Reaper's Bulwark/Shroud I: PRR - 3 Ranks
Core2 Reaper's Defense II
Tier2 Reaper's Reflex/Fortitude/Will II: Reflex Save - 3 Ranks
Tier2 Reaper's Constitution II
Tier2 Reaper's Bulwark/Shroud II: PRR - 3 Ranks
Tier3 Reaper's Constitution III
Tier3 Reaper's Reflex/Fortitude/Will III: Reflex Save - 3 Ranks
Core3 Reaper's Defense III
Tier3 Reaper's Bulwark/Shroud III: PRR - 3 Ranks
Tier4 Reaper's Resistance - 3 Ranks
Tier4 Reaper's Steadfastness - 3 Ranks
Core4 Reaper's Defense IV
------------------------------------------------------------------------------------------

Alchemist Spells
LevelSpell NameSchoolCL/MCLDCAverage DamageCritical Damage
1Elemental SkinTransmutation----
1Feathers ExtractTransmutation----
1Gills ExtractTransmutation----
2Augment ArmorTransmutation----
2Venom ConcentrationConjuration13/27-68 - 93, Average 83137 - 186, Average 166
3EvolutionTransmutation----
Artificer Spells
LevelSpell NameSchoolCL/MCLDCAverage DamageCritical Damage
1Inflict Light DamageTransmutation19/12-96 - 118, Average 109193 - 237, Average 219
1Repair Light DamageTransmutation19/12-151 - 186, Average 172303 - 372, Average 345
1Conjure BoltsConjuration----
1Enchant ArmorTransmutation----
1Enchant WeaponsTransmutation----
1GreaseConjuration19/125285 - 513, Average 342171 - 1026, Average 684
2Inflict Moderate DamageTransmutation19/22-500 - 1334, Average 10001000 - 2669, Average 2001
2Repair Moderate DamageTransmutation19/17-786 - 2097, Average 15731573 - 4195, Average 3146
2Byeshk WeaponsTransmutation----
2Reinforce ConstructTransmutation----
2Toughen ConstructTransmutation19/19-16 - 16, Average 1632 - 32, Average 32
3Inflict Serious DamageTransmutation19/22-122 - 439, Average 329245 - 878, Average 658
3Repair Serious DamageTransmutation19/22-193 - 296, Average 255386 - 593, Average 510
3Adamantine WeaponsTransmutation----
3Insightful DamageDivination----
3Positive Energy InfusionTransmutation----
4Inflict Critical DamageTransmutation19/27-136 - 474, Average 355272 - 948, Average 711
4Repair Critical DamageTransmutation19/27-167 - 275, Average 232335 - 551, Average 465
4Armor of SpeedTransmutation----
4Greater Elemental WeaponsEvocation----
5Radiant ForcefieldAbjuration----
6Inflict Critical Damage, MassTransmutation19/47-136 - 474, Average 355272 - 948, Average 711
6Repair Critical Damage, MassTransmutation19/47-213 - 351, Average 296427 - 703, Average 593
Spell Like / Special Abilities
------------------------------------------------------------------------------------------
Unleash Iron Defender
Dismiss Charm
Dimension Door
------------------------------------------------------------------------------------------

Weapon Damage
------------------------------------------------------------------------------------------
Melee Power: 211.0
Doublestrike: 43%
Strikethrough: 20%
Mainhand damage ability multiplier: 1
Offhand damage ability multiplier: 0
Off-Hand attack Chance: 20%
Fortification Bypass: 105%
Dodge Bypass: 28%
Helpless Damage bonus: 68%
Ranged Power: 311.0
Doubleshot Chance: 125%

Sneak Attack Attack bonus: 16
Sneak Attack Damage: 13d6+25

Main Hand: Repeating Light Crossbow of the Undying Age
On Hit 7.35[1d8+3]+79
Critical 16-18 (7.35[1d8+3]+103) * 2
Critical 19-20 (7.35[1d8+3]+103) * 4
DR Bypass: Adamantine, Byeshk, Evil, Magic, Pierce
You bypass Incorporeality miss chance with this weapon

Off Hand: Dinosaur Bone Runearm
On Hit 0.75[]+49
Critical 20 (0.75[]+71) * 0
Critical 19-20 (0.75[]+71) * 2
DR Bypass: Adamantine, Byeshk, Evil
You bypass Incorporeality miss chance with this weapon


Tactical DCValueEvaluation
Intimidate10+HD+Wis Mod vs d20 + 54d20 + Intimidate(54)
DiplomacyCR+Quest Level vs d20 + 49d20 + Diplomacy(49)
BluffCR+Quest Level vs d20 + 36d20 + Bluff(36)
SunderFortitude vs 6210 + Str Mod(13) + Sunder(39)
TripBalance vs 4310 + Str Mod(13) + Trip(20)
Battle Engineer: Shatter Defenses (Crossbow)Fortitude vs 9010 + Int Mod(35) + Sunder(39) + Artificer/2(6)
Battle Engineer: Thunder-Shock Weapon (Crossbow)Strength vs 9414 + Int Mod(35) + Sunder(39) + Artificer/2(6)
Equipped Gear Set: Standard
ArmorDinosaur Bone MailDrops in: Skeletons in the Closet, The Mountain Keeper chest, end chest
+15 Enhancement Bonus
IoD: Armor: Scale Slot: Voidscale
IoD: Armor: Fang Slot: Voidfang
IoD: Accessory: Claw Slot: Claw: +35 Magical Resistance Rating
IoD: Accessory: Horn Slot: Horn: Relentless Fury
IoD: Set Bonus Slot: The Legendary Dread Isle's Curse
Green: Topaz of Ranged Power
Blue: Sapphire of False Life
BeltLindal's Mighty BeltDrops in: Skeletons in the Closet, Free Yarrow optional chest
Extra Lay on Hands +3
Extra Smites +3
Strength +14
Insightful Sheltering +19
Green: Diamond of Insightful Intelligence
Blue: Ravil's Book of Legendary Recipes
The Legendary Dread Isle's Curse
BootsDeath's DeferralDrops in: Threats Old and New, Raid Warded chest
Insightful Accuracy +11
Quality Deadly +3
Undying -285
Sealed in Undeath: Quality Intelligence +3
Green: Diamond of Insightful Constitution
Yellow: Perfect Silence
Moon: Lunar Gem of Magical Protection (Legendary)
BracersLegendary Bronzed BracersDrops in: Fall of the Forbidden Temple, end chest
Protection +11
Repair Lore +22
Reconstruction +149
IoD: Accessory: Scale Slot: Scale: +14 Wisdom
Green: Sapphire of Natural Armor
Colorless: Diamond of Concentration
The Legendary Dread Isle's Curse
CloakLegendary Cloak of the Forest's ArrowDrops in: Times Long Past, end chest
Quality Doubleshot +3%
Insightful Doubleshot +5%
Tendon Slice +12
Feat - Wind through the Trees
Green: Sapphire of Shatter
Colorless: Perfect Silence
Sun: Solar Gem of Imbuement (Legendary)
GlovesDinosaur Bone GlovesDrops in: The Isle of Dread, any legendary chest; or Dread saga legendary end reward
IoD: Accessory: Artifact Scale Slot: Scale: +15 Intelligence
IoD: Accessory: Artifact Fang Slot: Fang: Deception +12
IoD: Accessory: Artifact Claw Slot: Claw: +38 Physical Resistance Rating
IoD: Accessory: Artifact Horn Slot: Horn: Enhanced Ghostly
Blue: Sapphire of Dodge
Green: Essence of Pomura's Memento
Yellow: Globe of True Imperial Blood
The Legendary Dread Isle's Curse
Filigree 1: Spines of the Manticore/The Wreath of Flame +6 Ranged Power(Rare)
Filigree 2: Crackshot Negotiator: +3 Ranged Power(Rare)
Filigree 3: The Long Shadow: +3 Ranged Power(Rare)
Filigree 4: Spines of the Manticore: +3 Ranged Power(Rare)
GogglesLegendary Goggles of the ArcherDrops in: Book Burning, end chest
Doubleshot +9%
Sight Beyond Sight
Greater Marksmanship
Insightful Armor-Piercing +11%
Green: Diamond of Search
Colorless: Diamond of Spot
Sun: Solar Gem of Repair Amplification (Legendary)
HelmetLegendary Helm of the Sun's WrathDrops in: Death Hosts This Banquet, end chest
Crown of Summer
Crown of Summer
Legendary Accuracy +5
Enhancement Seeker +14
Armor-Piercing +23%
Green: Sapphire of Repair Amplification
Colorless: +2 Festive Intelligence
Sun: Solar Gem of Intelligence (Legendary)
NecklaceLegendary Hyena Claw NecklaceDrops in: Legendary version of Epic Hyena Claw Necklace
Constitution +13
Intimidate +20
Vitality +45
Incite +124%
Colorless: +2 Festive Constitution
Yellow: Topaz of Fear Immunity
Legendary Windlasher's Ferocity
QuiverEpic Quiver of AlacrityDrops in: The Mark of Death, warded chest
Penalty Concentration -50
Ranged Speed XV
Stealth Strike
Insightful Deception +4
Doubleshot +8%
Ring1Legendary OmniscienceDrops in: Legendary Vision of Destruction, End chest
Shield +13
Riposte +6
Resistance +11
Fortification +148%
Green: Emerald of Arcane Empowerment
Yellow: Diamond of Disable Device
Mind and Matter
Ring2Legendary TumbleweedDrops in: Legendary Vision of Destruction, End chest
Insightful Dexterity +6
Exceptional Nimble Skills Bonus +10
Accuracy +21
Deadly +11
Green: Sapphire of Protection
Yellow: Legendary Moment to Legendary Moment
Mind and Matter
TrinketLegendary Gem of Many FacetsDrops in: The Chronoscope (Legendary), end chest, or Legendary version of Epic Gem of Many Facets
Set Bonus 1: Legendary Windlasher's Ferocity
Cannith Trinket Prefix: Electric Absorption
Cannith Trinket Suffix: Fire Absorption
Cannith Trinket Extra: Insightful Reconstruction
Yellow: Essence of Dark Diversion
Weapon1Repeating Light Crossbow of the Undying AgeDrops in: Ritual Table, Turn in
Legendary Repeating Light Crossbow of the Golden Age
120 Barrier Fragments
+15 Enhancement Bonus
Dripping with Magma
3rd Degree Burns
Vorpal
Sealed in Fire: Legendary Dust
Orange: Deconstructor
Purple: Perfect Silence
Filigree 1: Dreadbringer: +3 Ranged Power(Rare)
Filigree 2: Dreadbringer: +3 PRR(Rare)
Filigree 3: Dreadbringer: +1 Tactics DC(Rare)
Filigree 4: Spines of the Manticore/The Wreath of Flame +6 Ranged Power(Rare)
Filigree 5: The Long Shadow: +1 Intelligence(Rare)
Filigree 6: The Long Shadow: +3 Ranged Power(Rare)
Filigree 7: Crackshot Negotiator: +1 Attack and Damage(Rare)
Filigree 8: Crackshot Negotiator: +3 Ranged Power(Rare)
Filigree 9: Crackshot Negotiator: +5 Diplomacy(Rare)
Filigree 10: Spines of the Manticore: +3 Ranged Power(Rare)
Weapon2Dinosaur Bone RunearmDrops in: Skeletons in the Closet, The Mountain Keeper chest, end chest
Maximum Charge Tier V
IoD: Weapon: Scale Slot: Shadowscale
IoD: Weapon: Fang Slot: Meltfang
IoD: Armor: Scale Slot: Fragment of Extra-planar Shadow
IoD: Armor: Fang Slot: Goldfang
Green: Diamond of Open Lock
Yellow: Draconic Soul Gem
The Legendary Dread Isle's Curse


if you have any questions or comments, i would love to hear them. also, please just go play inquisitve :)
 

Fisto Mk I

Well-known member
See, information about imbue dice numbers present in pro section at beginning thread, but not present in Weapon damage section where other information like SA dice is. It would be logical to duplicate it in this section. Personally, i waste about ten minutes finding exactly where i saw this information, because I was looking for it in Weapon damage section... again and again. 8)
 

Christhemiss

Maker of Builds
See, information about imbue dice numbers present in pro section at beginning thread, but not present in Weapon damage section where other information like SA dice is. It would be logical to duplicate it in this section. Personally, i waste about ten minutes finding exactly where i saw this information, because I was looking for it in Weapon damage section... again and again. 8)
thats odd, its not included in the builder export. if there are any stats you or anyone else needs let me know and i can provide them, i didnt know that stuff wasnt included sorry
 

Frantik

Well-known member
Hi, does Vile Chemist Poison (ranged) attack work ok without delays? AND when you nonchantly write "can kill worm solo in ~70 seconds" do you mean YEGORA?

Thanks!
 

svenofnein

Well-known member
I was expecting the picture to have nice red cheeks, those two rouge levels.

the assassin imbue is the best imbue in the game you can use

I am remembering always reading that this isn't a good imbue to use when there are other options, is this only if you have a way to strip immunity?
 

Christhemiss

Maker of Builds
I was expecting the picture to have nice red cheeks, those two rouge levels.



I am remembering always reading that this isn't a good imbue to use when there are other options, is this only if you have a way to strip immunity?
only good with strip, yes
 

Kodewraith

Well-known member
Thanks for posting this! I'm about to reroll on my main for 3 drow lives, I've been looking for something like this or a caster arti. I assume Shield Mastery line is just for the HP bonus?
 
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