Thal
Member
Just make Healing Ki and Touch of Despair clickies because we all agree having to wait 9 seconds plus a little for those is rough in the current zoom enriched meta-game, but keep the others. Healing Ki being a click that is instead modified based on what you pick in the Enhancement Tree of choice is way more engaging.So not only are all Finishers now placed into Trees, but you are also gated by Action Points AND your chosen Path (You can't pick one over the other).
Whilst now on live, we can use "attack" Finishers after "buffing" (a 0 Spell Point cost Mass Blur), in this new proposed one, we are being told that in 12 seconds (and this is only for the "short" cooldown ones), you will only be able to use three (3) such Finishers and you will be limited by investing over 33 Action Points in three different tree's before you can even do so. PLUS, you will only be able to buff OR attack, not both/mix.
Plus, if you whiff your move, you need to wait another 12 seconds before you can try again, when right now, you just rebuild or use a different Finisher in the mean time to attempt any CC.
Are we getting caster trees updated next where we gate majority if not all types of spells next? Can only mass heal in Beacon or Radiant?
Not feeling the change on the Finisher front.
J1NG
Shintao makes Healing Ki more cleanse-like with heals
Henshin makes Healing Ki about defensive boosts and auras
Ninja makes Healing Ki about offensive short term damage bonuses
And do the same for Touch of Despair. But why remove Finishers? Why make less content in your game? Even if they got nerfed into mediocrity, at least keep them for the theme and history of the class.