this whole thing makes me confused. here are my thoughts...
Niche (what role does this fill)
- so far it seems complete dogwater at cap. seems just worse than ek while trying to be ek and ek already struggles
- seems like a fun concept for a zoom zoom caster for leveling
- doesnt have much support for the party (outside of monk buffs in the trees and GEW)
- it doesnt get any CC (except howl of terror which will not land as the tree only supports evo/trans/conjur)
- the DCs on the class spells seems fine given they are all breath DCs but the non DD spells arent so cant hit the DCs
- is a hybrid that focuses on spell damage instead of spell support like ek
- doesnt really have any raid debuffs that a normal monk cant have
so far i fail to see the point of playing it. here are some of my suggestions to make it more viable
Treat it Like EK
as a hybird, this class will always be compared to EK. here are some of my suggestions to fill that niche
- give the tree more spellpower. EK gets ~140 and if this tree has any less than EK it is instantly useless
- since this tree focuses less on CC and more on damage spells, this tree needs more universal critical chance. this tree needs AT A MINIMUM 12% because it is a hybrid. no exceptions
- this tree needs more imbue dice before level 18/20. at level 18/20 you get 6 of your 9 bonus imbue die. EK gets 10 imbue die before the proc, and lots of it is before level 20, so this tree should have a similar imbue die progression to EK as opposed to all at the end of herioc leveling
- id like to see another bonus feat added at level 12 as hybrids are feat starved
- there needs to be an incentive to both melee and use spell attacks. i suggest adding an ability in the tree that applies vulnerability to the element of your imbue when you hit monsters with melee attacks (the same vulnerability as the hunt or be hunted raid weapons). in addition, i would like spells to apply some kind of debuff that buffs physical damage
- as a hybrid, it is very difficult to get enough to hit. this tree needs AT A MINIMUM +10 to hit total in the tree. EK already struggles with this and this tree has it worse off
- the cooldown on the SLAs should be lower in my opinion, even with 33% reduction (or make the reduction 50%, that also works)
- the class doesnt have enough spell slots. either the SLAs need to be auto inscribed like cleric or the class needs 3 spell slots at every level
- the class does not get enough spell points to caster the various damage spells in the spellbook. this needs at least double the amount of spellpoints
- levels 1-3 are free of damage spells outside of the DD ones. please add more, such as fireball, ball lightning, acid blast, blighted breath, lightning motes, scorch, lightning bolt, and acid spray/burning hands
- the +10 mcl on spells that dont get extra CL is confusing. add extra CL somewhere in the tree
- the capstone is powerful but very long CD for the uptime. id like to see the cooldown come down and the uptime go up, probably 1.5 minute cooldown for 30 seconds uptime being appropriate imo
- as a hybrid, the DCs are going to be a problem. i like the idea of the DD slas being breath weapons, but i think every DD spell should be made to benefit from breath weapon DCs because otherwise you will not be able to land DCs
- minor nitpick, id like to see more spell crit multi somewhere
- i feel DD doesnt get enough good melee attacks that boost its power. maybe buff the slam attack to be useful?
- i would like to see howl of terror get its DC changed to highest of trans, conujur, and evo as building 2 spell DCs on a hybrid is basically impossible
- the meditation trance thing has to go. period
- the SLAs shouldnt share a cooldown imo because that emphasizes using multiple elements. if they all share a cooldown, how do you deal with enemies immune or resistant to your element? you said that DD would swap spell elements to deal with this problem but you cant if all the spells share a CD
thats all i have to say for now. to me, i actually am excited to play DD because its a zoom zoom caster and it will probably be very fun for leveling. sadly, thats probably all it will be good for (at least right now) so i will have to shelve it sadly. hopefully some of my points can be adressed to make this archetype less bad