Tolero
DDO Producer
Here are the release notes for our Lamannia Preview, Tuesday, March 18th, 2025. These notes are not final, are incomplete, and will be updated over time.
Lamannia opens starting today at 5pm, and the preview continues until 5:00pm Eastern (-4 GMT) on Thursday, March 20th.
Of Special Note:
A series of quests will be rolling out this spring. This preview two of the quests are available to try. You can visit the Quest Giver in the Testdojo to access the quests:
Quest Preview: Toil and Trouble
A new quest is available for this preview. This quest is CR Heroic 5 / Epic 28. Use this thread to provide feedback about the dungeon!
Quest Preview: Covered Culvert
A new quest is available for this preview. This quest is CR Heroic 4 / Epic 35. Use this thread to provide feedback about the dungeon!
Treasure Preview
This preview includes a look at new quest treasure for the above two quests, as well as some treasure for quests yet to be previewed. Use this thread to provide feedback about loot.
Performance Update Preview
We've made some adjustments to improve game performance with this preview. Like many of our performance changes, these changes touch deep inner workings of the game. Try a couple existing DDO dungeons that you know quite well, and if you experience any unusual behavior during your dungeon gameplay, let us know here.
Introducing Adventure Pass
Learn more about a new DDO Store item here.
Other changes
Lamannia opens starting today at 5pm, and the preview continues until 5:00pm Eastern (-4 GMT) on Thursday, March 20th.
Of Special Note:
A series of quests will be rolling out this spring. This preview two of the quests are available to try. You can visit the Quest Giver in the Testdojo to access the quests:
Quest Preview: Toil and Trouble
A new quest is available for this preview. This quest is CR Heroic 5 / Epic 28. Use this thread to provide feedback about the dungeon!
Quest Preview: Covered Culvert
A new quest is available for this preview. This quest is CR Heroic 4 / Epic 35. Use this thread to provide feedback about the dungeon!
Treasure Preview
This preview includes a look at new quest treasure for the above two quests, as well as some treasure for quests yet to be previewed. Use this thread to provide feedback about loot.
Performance Update Preview
We've made some adjustments to improve game performance with this preview. Like many of our performance changes, these changes touch deep inner workings of the game. Try a couple existing DDO dungeons that you know quite well, and if you experience any unusual behavior during your dungeon gameplay, let us know here.
Introducing Adventure Pass
Learn more about a new DDO Store item here.
Other changes
- Fixed some display issues with the Black Rose supporter pack helm cosmetic for Dragonborn and Elves.
- Fixed an issue where part of the special effects on the Echoes of the Black Rose supporter pack mace weren't displaying.
- Den of Viper's Raid:
- The Teleport Blocker effect Domain of Dread will now remove itself on players who exit the quest by recall or lost connection.
- Fix the rather unfortunate pit located against the north wall outside the temple.
- There is now an exit waypoint at the beginning.
- The shadow demons no longer have empty titles.
- Thieves tools in the DDO Store should now be visible for classes other than rogue.
- VFX Cosmetics such as wings, eyes will no longer appear when in rat form.
- Frogo's hat will no longer float over him if he's in ratform.
- Quest: Kind of Big Deal - Adjusted Height of 2nd Trap Box.
- Endless Fusillade is now spelled correctly in all places it is referenced. Two Ls, not one!
- In the quest 'The Evil We Know', the portal leading into the Chamber of the Shadow now properly teleports you into the Chamber of the Shadow.
- Fixed a typo in the dialog of the Year of the Dragon claim NPC.
- Tweak to fire beetles to not use fireball until epic unless they are oversized.
- Fixed a graphical issue in the Character creation flow with some buttons being partially cut off.
- Quest Best Laid Plans - Several changes have been made to the quest for performance and in response to feedback:
- Reduced Number of Breakables, and reduced Required number of breakables, for performance reasons
- Reduced Number of Tacticians in several waves
- Slowed Speed of Constructs
- Reduced Number of Monsters in certain wave encounters.
- It will no longer be possible to use XP stones on the Heart of Wind (the airship you start on as a new character). This is to prevent confusion with using xp stones before you speak with the NPC during veteran status. The stones will operate normally once you leave the Heart of Wind.
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