handofgood
Well-known member
Welcome to my 2nd build post , (TL;DR video in the first comment)
The main objective of this build is to make a fun melee build that works in R10s and have some dps for pug LH/R1 raids. You'll be able instakill all of the instakillable trash (from distance) , blind a room full of mobs + reapers and be decent dmg dealer to red names.
Race:
Eladrin- good melee race giving you some nice dashing and bonuses and % to hit chance . you'd want to run wis+sneak while in well balanced groups or if you have odd wisdom. otherwise I used the dodge-dash . plus this is the racial I was on.
Alternate - Aasimar for centered version / Shifter for uncetered version.
Class split:
15/3/2 pal/dh/mnk . I used longswords i had in the bank so i needed crit profile from somewhere so paladin made sense to me . Also paladin has nice spells that aid melee with no AP cost . Dark hunter gave me a twf feat , and cool low hanging fruits in its tree (i did not try to disable traps but you could do that in theory). Monk split is common, if i wasnt locked into eladrin I might've done another split.
Stats:
18 con
18 wis
14 dex
Feats/feat order:
taking 3 DH , monk levels at 15 and 20 rest is paladin
1- Dodge , FE human
3- Mobility
4-Onatar
6- Imp TWF
9- Imp crit (slashing)
12- Greater TWF
15- Weapon focus slash , Whirling steel strike
18- Adept of forms
20-Precision
21-Overwhelming critical
22- Perfect TWF (idk if it works but took just in case)
24- Spring attack
25- Crush Weakness
27-Master of froms
28- Embodiment of law
30-Deflect arrows, Scion of the Astral Plane
31- Doublestrike
33-Grandmaster of forms
34- Legendary Toughness
Enhancements:
41 pts into falconry is the core of this flavor build , for me its a fun addition to melee that makes it less linear . Death from above feels great to use on melee , you can target a far archer while facing a red name striking the boss and instakilling the archer on the same hit , furthermore the instakill CD reset procs pretty often . Im grabbing 1 point into each of the bird attacks , sprint boost , the trance , assasinate DCs and wis to dmg. I get wis to hit from henshin mystic 1st core along with 3mp 3prr 1imbue dice. 23 AP in KotC gets me bunch of hit & dmg , good imbue and some dices , favored weapon longsword (while being onatar w/o crusader tree) knights training and exalted smite! great value if you ask me. 9 AP goes into Tempest granting us: 10% offhand strikechance, 2ppr/mrr+ 3sec on deflect arrows and haste boost. Im dipping into DH tree mainly for the 3 assasinate DCs.
Epic destinies:
ED layout for twf melee is pretty straight-forward: LD t5 action hero and legendary rally is very good for dps . shadow dancer is our 2nd tree for general dps and more assasinate DCs. If you have enough points , getting the first tier of the epic strike is nice ; it will have the dcs to land the debuff on the begining on the fight with red names (last for 5 min) . the build has high saves (110+ on all ) so improved evasion is a no brainer from SD . 3rd tree you guess it : Fury of the wild , quick cutter is the main reason , the heal from t4 is the 2nd reason and the last 10% offhand chance is the 3rd reason.
divine crusader might be an option for main tree , idk maybe for raids . Im having fun with LD atm.
Gear :
disclaimer : I used what I have mostly, didnt MinMax . I bet you can do better this is just a template for those who want to start with somthing.
Helmet: DinoBone (Dreadstalker)
Trinket: Hydra's Heart (quality Con 3)
Necklace: Raptor tooth (Legendary bulwark)
Goggles: Legendary goggles of Mediative Mind
Armor: DinoBone outfit (DreadStalker)
Cloak: Legendary Dread Stalker cloak (Dread stalker)
Bracers: Vermin keeper Bangle (Wis 15 , ins Con 6 )
Belt: Waiswap of wild wisdom (Ins wis 6, Prof well rounded 3, Prof PRR 30 )
Boots: Death's Deferral (falconry trance cons leads to this item, qual Wis 3)
Gloves: Masterwork Gauntlets (Leg Bulwark)
Ring 1: Tumbleweed (Mind and matter)
Ring 2: Omniscience (Mind and matter)
Weapons : Two dino bone longswords , thats what i had . Probably better with 1 undying and one dino covering magma and meltfang AND exeptional wisdom +2. ( dust and affirmation )
Filigrees:
slot what you're missing, you feel like u need more dcs? slot wisdom with melee oriented sets. feel like ur missing on dps ? slot mp . nothing too crazy. using suckerpunch/one agasint many ofc . If u want to use swaps , sanctified frevor + prowess would work here.
Pros:
- single target dps , not as much as meta ranged ubers but twf still feels fine.
- Instakill and bird cc got to 136 DC , very fun to play with 10/10 would recommend.
- 42% dodge , 48% with qc . (80% + if ur using eladrin dash)
- gets darkness debuff and mark the prey debuff , has two weapons for debuffs .
- not slow! 2 long jumps + sprint boost .
Cons:
- wears cloth , magic hurts probably should've slotted more absorbs .
- Can't push raids
- lacks high end crit profile
My personal opinion about patience on this specific build: patience slows ur attacks and actives , more time in animtaions = less actives in a given time and i wanted to press on all of my actives all the time, which led me to not take it. I might be wrong but the build functions well imo .
Credits : special thanks for Punneius that helped me with the gear tetris . copied Lominal's build posts format.
The main objective of this build is to make a fun melee build that works in R10s and have some dps for pug LH/R1 raids. You'll be able instakill all of the instakillable trash (from distance) , blind a room full of mobs + reapers and be decent dmg dealer to red names.
Race:
Eladrin- good melee race giving you some nice dashing and bonuses and % to hit chance . you'd want to run wis+sneak while in well balanced groups or if you have odd wisdom. otherwise I used the dodge-dash . plus this is the racial I was on.
Alternate - Aasimar for centered version / Shifter for uncetered version.
Class split:
15/3/2 pal/dh/mnk . I used longswords i had in the bank so i needed crit profile from somewhere so paladin made sense to me . Also paladin has nice spells that aid melee with no AP cost . Dark hunter gave me a twf feat , and cool low hanging fruits in its tree (i did not try to disable traps but you could do that in theory). Monk split is common, if i wasnt locked into eladrin I might've done another split.
Stats:
18 con
18 wis
14 dex
Feats/feat order:
taking 3 DH , monk levels at 15 and 20 rest is paladin
1- Dodge , FE human
3- Mobility
4-Onatar
6- Imp TWF
9- Imp crit (slashing)
12- Greater TWF
15- Weapon focus slash , Whirling steel strike
18- Adept of forms
20-Precision
21-Overwhelming critical
22- Perfect TWF (idk if it works but took just in case)
24- Spring attack
25- Crush Weakness
27-Master of froms
28- Embodiment of law
30-Deflect arrows, Scion of the Astral Plane
31- Doublestrike
33-Grandmaster of forms
34- Legendary Toughness
Enhancements:
41 pts into falconry is the core of this flavor build , for me its a fun addition to melee that makes it less linear . Death from above feels great to use on melee , you can target a far archer while facing a red name striking the boss and instakilling the archer on the same hit , furthermore the instakill CD reset procs pretty often . Im grabbing 1 point into each of the bird attacks , sprint boost , the trance , assasinate DCs and wis to dmg. I get wis to hit from henshin mystic 1st core along with 3mp 3prr 1imbue dice. 23 AP in KotC gets me bunch of hit & dmg , good imbue and some dices , favored weapon longsword (while being onatar w/o crusader tree) knights training and exalted smite! great value if you ask me. 9 AP goes into Tempest granting us: 10% offhand strikechance, 2ppr/mrr+ 3sec on deflect arrows and haste boost. Im dipping into DH tree mainly for the 3 assasinate DCs.
Epic destinies:
ED layout for twf melee is pretty straight-forward: LD t5 action hero and legendary rally is very good for dps . shadow dancer is our 2nd tree for general dps and more assasinate DCs. If you have enough points , getting the first tier of the epic strike is nice ; it will have the dcs to land the debuff on the begining on the fight with red names (last for 5 min) . the build has high saves (110+ on all ) so improved evasion is a no brainer from SD . 3rd tree you guess it : Fury of the wild , quick cutter is the main reason , the heal from t4 is the 2nd reason and the last 10% offhand chance is the 3rd reason.
divine crusader might be an option for main tree , idk maybe for raids . Im having fun with LD atm.
Gear :
disclaimer : I used what I have mostly, didnt MinMax . I bet you can do better this is just a template for those who want to start with somthing.
Helmet: DinoBone (Dreadstalker)
Trinket: Hydra's Heart (quality Con 3)
Necklace: Raptor tooth (Legendary bulwark)
Goggles: Legendary goggles of Mediative Mind
Armor: DinoBone outfit (DreadStalker)
Cloak: Legendary Dread Stalker cloak (Dread stalker)
Bracers: Vermin keeper Bangle (Wis 15 , ins Con 6 )
Belt: Waiswap of wild wisdom (Ins wis 6, Prof well rounded 3, Prof PRR 30 )
Boots: Death's Deferral (falconry trance cons leads to this item, qual Wis 3)
Gloves: Masterwork Gauntlets (Leg Bulwark)
Ring 1: Tumbleweed (Mind and matter)
Ring 2: Omniscience (Mind and matter)
Weapons : Two dino bone longswords , thats what i had . Probably better with 1 undying and one dino covering magma and meltfang AND exeptional wisdom +2. ( dust and affirmation )
Filigrees:
slot what you're missing, you feel like u need more dcs? slot wisdom with melee oriented sets. feel like ur missing on dps ? slot mp . nothing too crazy. using suckerpunch/one agasint many ofc . If u want to use swaps , sanctified frevor + prowess would work here.
Pros:
- single target dps , not as much as meta ranged ubers but twf still feels fine.
- Instakill and bird cc got to 136 DC , very fun to play with 10/10 would recommend.
- 42% dodge , 48% with qc . (80% + if ur using eladrin dash)
- gets darkness debuff and mark the prey debuff , has two weapons for debuffs .
- not slow! 2 long jumps + sprint boost .
Cons:
- wears cloth , magic hurts probably should've slotted more absorbs .
- Can't push raids
- lacks high end crit profile
My personal opinion about patience on this specific build: patience slows ur attacks and actives , more time in animtaions = less actives in a given time and i wanted to press on all of my actives all the time, which led me to not take it. I might be wrong but the build functions well imo .
Credits : special thanks for Punneius that helped me with the gear tetris . copied Lominal's build posts format.
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