U74 Preview Lamannia 2

Tolero

DDO Producer
Here are the release notes for our Lamannia Preview, Tuesday, June 3rd, 2025. These notes are not final, are incomplete, and will be updated over time.

Lamannia opens starting today at 5pm, and the preview continues until 5:00pm Eastern (-4 GMT) on Thursday, June 5th.

Iconic Dhampir Dark Bargainer Warlock Feedback
Dark Gifts Feedback
Hireling Feedback
Dhampir (Updated Preview 2) Feedback
Mistwalker Movement Style Feedback

Of Special Note:
  • This preview features a look at the new playable race Dhampir. Learn more in the latest discussion thread by clicking here.
  • The Iconic "Dark Bargainer" is ready to preview on Lamannia! Access it by first purchasing it from the DDO Store. Learn more about the Dark Bargainer by clicking here.
    • Check out the Dark Bargainer "Dark Gifts" feats during this preview! Learn more in the discussion thread by clicking here.
  • Introducing "Movement Styles", a new cosmetic option that changes the way your character moves their body when they're outside of combat. Learn more in the
  • discussion thread here.
  • A new Hireling is available to try: the Mysterious Alchemist Drossheart (level 8 and level 32). Discuss Drossheart here.
Other changes
  • Fixed a display issue in the Junction of the Spheres that could cause the space to look bright pink.
  • The Black Abbot's Shadow guild amenity should now display its correct level (33) in the guild UI elements.
  • Harpies will now use their correct "fast flight" animation in combat when they've been configured to be flying while they patrol (Long wait times for getting the boss in Oath of Vengeance come down to the ground should be greatly reduced)
  • Xatheral the Dragon has departed from the Eberron Hall of Heroes. Xatheral's assistant is still available.
  • Double Rainbow will no longer make bats.
  • In the quest 'Growing Pains', The Stinging Swarms are now back to being Stinging Swarms instead of Fire Beetles.
  • In the quest Claw of Vulkoor, Ionna and her Warriors will properly hide in your bag now. No more wandering around endlessly!
  • In the quest Dinosaur Crisis, the weapons of the final boss now go away properly when it dies.
  • Lamannia Note: Some work has been done to address Z-fighting in the 64-bit client. We don't expect these fixes to be apparent to users in Lamannia since it is currently a 32-bit world, but please let us know if you experience any worse display problems than you expected on Lamannia in case there is a bad interaction with the changes.
  • Lamannia Note: Even though the changes for ranged combat will appear in U73.4, you will still be able to see those changes in today's Lamannia U74 preview. You can learn more about the ranged changes in the U73.4 lamannia discussion thread by clicking here. The following release notes from U73.4 would still be applicable in this preview, and if you see something from this list not working properly in this U74 preview, please let us know:
    • The Precise Shot feat now also passively increases the ability score modifier to damage of Longbows and Shortbows by 50%.
    • Adjusted the HIrelings Teal, Darling and Rana to be more performant when moving through dungeons.
    • Monsters under a fear effect will no longer run quite so far away, and engage in a more run in circles behavior.
    • Cosmetic Toggle feats now have their own feat category called cosmetics
    • All perma death cosmetic toggles granted by mortality (eyes, feet, wings, etc) now bestow a permanent feat on the player that remains through reincarnation. Players who currently have the temporary feats can speak to Mortality in the Hall of Heroes to upgrade to the new permanent versions. Give it a try!
    • Monsters will no longer occasionally say "THE OTHER IMPOSSIBLE CASE".
    • Quest Sleeping with the Fishes: it should be less possible to cause the quest to become unable to be completed when fighting the final Boss.
    • Quest Covered Culvert: Arcanist Kiton will now only speak to one adventurer at a time.
    • VIP Loyalty Rewards: The Cloud Mount should no longer think that it's a horse, and appear more correctly in the focus orb.
    • It should now be possible to claim the VIP Loyalty Rewards mounts on multiple game worlds.
    • Made further performance optimizations for how Monsters behave when they try to run away.
Known Issues:

The character creation and training flow is accidentally allowing multiple Dark Gifts to be chosen, and is accidentally allowing characters other than Dark Bargainers to take Dark Gifts.
The extra damage for long and short bows does not display in the weapon summary of the main inventory panel
 
Last edited by a moderator:

Kimbere

Well-known member
Of Special Note:
  • This preview features a look at the new playable race Dhampir. Learn more in the latest discussion thread by clicking here.
  • The Iconic "Dark Bargainer" is ready to preview on Lamannia! Access it by first purchasing it from the DDO Store. Learn more about the Dark Bargainer by clicking here.
    • Check out the Dark Bargainer "Dark Gifts" feats during this preview! Learn more in the discussion thread by clicking here.
  • Introducing "Movement Styles", a new cosmetic option that changes the way your character moves their body when they're outside of combat. Learn more in the
  • discussion thread here.
  • A new Hireling is available to try: the Mysterious Alchemist Drossheart (level 8 and level 32). Discuss Drossheart here.
@Tolero The links are missing in the highlighted portions.
 

Jasparius

Well-known member
Over and over people asked for GXB to get the same boost which Longbows and Shortbows are getting and of course the silence from SSG every single time meant nothing will be done for them.

All you had to do was make the exact same change for one additional weapon type. How hard can that be to do?

And why do you stubbornly refuse to accept that the nerf on casters in R7+ should no longer be a thing? If we are wrong and casters are just fine in R7+ show us the stats.
 

Gyuma Bei

Well-known member
Warlock, eh? Well, at least that closes out almost all the regular classes without an Iconic, leaving only Druid without one.
 

Varr

Well-known member
If you Res - 1 out of the goofy Warlock level to a blessed Wizard, will you keep the sweet free Dark Gift?
 

mikarddo

Well-known member
Overall feedback
- Race does not look interesting. Will run x3 for racial past lives obviously but wont really use.
- Iconic does not look interesting. Will run if the past live is interesting. Warlock needs alot more power to be interesting.
- Dark Gifts are too weak to be of real interest.
- Mistwalker Movement. I am not much for cosmetic stuff but others will like I am sure.
- Hireling. I dont use hirelings much so not really of interest.

Hopefully some more exciting news for me will come later. Most of all I am hoping you do something about
- loot being boring
- raid loot being boring
- casters being left hard in the dust at cap
- the game being too easy at cap.
But based on the info sofar none of that seems to concern you.
 
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