investigator
Well-known member
Happy 20th anniversary guys, SURELY the rewards will be better on the 25th anniversary 
Looks like you all removed all the crunchable into augment items (unless I missed something) which is good if you were going to not allow them to be crunched. So removing traps for players to not waste their token is good. Adding SoS is great, that'll be desirable.
But I also see some items which were not crunchable into BtA augments were removed as well. Why? iirc wasn't Doctor Lifestone's Hunting Horn on the list? I see it's now gone. A lot of players would have liked that. I wouldn't recommend removing that one since it isn't crunchable anyway. I can't find the original list so hard to compare what changed but I don't think the team should have removed anything from the first list that was not crunchable.
The item I was going to take has been removed, which was theThe list has received an update! We've swapped out some items following feedback, and the list is now as follows:
200,000 XP
Aspect of the Wild Hunt
Belt of Braided Beards
Bluescale Guides
Bracers of the Mountain
Celestia, Brightest Star of Day
Chaosblade
Cleaver, Hewer of Suffering
Cloudburst
Countenance
Cracked Core
Divine Vengeance
Dragon Masque
Dull Dagger
Echo of the Sunsword
Epic Quiver of Alacrity
Eternal Flask of Death Ward
Ethereal Gaze
Fate, the Knower of All
Helm of the Hunter
Hyrsam's Fiddle
Legendary Lucid Dreams
Legendary Toven's Hammer
Quiver of Alacrity
Rune Lodestone
Shining Crescents
Sightless
Silver Dragonscale Capelet
Sireth, Spear of the Sky
Storm in a Bottle
Sword of Shadow
Tail of Suulomades
The Eclipse Itself
The Hallowed Splinters
The Heart of Suulomades
The Lunar Eclipse
The Repulsor Boots
Torc of Prince Raiyum-de II
Void, the Endless Cold
I'll just reiterate how much truth my second sentence is...........Classic Turbine at their finest. Offer up a bunch of shinies that are mostly worthless save for the ability to make Augments and then take away that ability. Seriously folks, lower your expectations and you will be disappointed just slightly less often with the company.
Yes, me too. I am disappointed.Please put Dr. Lifestone's Hunting Horn back, that was one I really wanted!
Wow, it was made worse!The list has received an update! We've swapped out some items following feedback, and the list is now as follows:
200,000 XP
Aspect of the Wild Hunt
Belt of Braided Beards
Bluescale Guides
Bracers of the Mountain
Celestia, Brightest Star of Day
Chaosblade
Cleaver, Hewer of Suffering
Cloudburst
Countenance
Cracked Core
Divine Vengeance
Dragon Masque
Dull Dagger
Echo of the Sunsword
Epic Quiver of Alacrity
Eternal Flask of Death Ward
Ethereal Gaze
Fate, the Knower of All
Helm of the Hunter
Hyrsam's Fiddle
Legendary Lucid Dreams
Legendary Toven's Hammer
Quiver of Alacrity
Rune Lodestone
Shining Crescents
Sightless
Silver Dragonscale Capelet
Sireth, Spear of the Sky
Storm in a Bottle
Sword of Shadow
Tail of Suulomades
The Eclipse Itself
The Hallowed Splinters
The Heart of Suulomades
The Lunar Eclipse
The Repulsor Boots
Torc of Prince Raiyum-de II
Void, the Endless Cold
Cool, yeah, neat. Can we make augments with the items or not? Just increase the exp amount so players have something semi-useful to take, thanks bud.
*edit* 19 Pages of discontent, a discord server that likely should’ve been nuked the other day, and countless other complaints. Yet somehow, you guys have made it worse than before. Does this bus even have a driver?? I feel like we’re in a free fall.
^^^no we need the laugh emoj
As a non-raider, I'm better with this list than the last one. The Quiver, SOS, Shining Crescents and Sireth are all getting looks for various characters of mine. On the last list it was pretty much just the Quiver. Of course, your mileage may varyThe list has received an update! We've swapped out some items following feedback, and the list is now as follows:
200,000 XP
Aspect of the Wild Hunt
Belt of Braided Beards
Bluescale Guides
Bracers of the Mountain
Celestia, Brightest Star of Day
Chaosblade
Cleaver, Hewer of Suffering
Cloudburst
Countenance
Cracked Core
Divine Vengeance
Dragon Masque
Dull Dagger
Echo of the Sunsword
Epic Quiver of Alacrity
Eternal Flask of Death Ward
Ethereal Gaze
Fate, the Knower of All
Helm of the Hunter
Hyrsam's Fiddle
Legendary Lucid Dreams
Legendary Toven's Hammer
Quiver of Alacrity
Rune Lodestone
Shining Crescents
Sightless
Silver Dragonscale Capelet
Sireth, Spear of the Sky
Storm in a Bottle
Sword of Shadow
Tail of Suulomades
The Eclipse Itself
The Hallowed Splinters
The Heart of Suulomades
The Lunar Eclipse
The Repulsor Boots
Torc of Prince Raiyum-de II
Void, the Endless Cold
There aren’t any endgame items on that list. Not a single one.I don't like the list. Because ....
90+% of the items are only usable by endgame characters
maybe 4 can be used by toons lvl 10 and above
maybe 2 can be used by a lowbie
and the flask of eternal death block is utterly pointless (death block is a VERY common effect on shields, armor and so on.
Folks ask why new people we bring to the game do not stick around .... this is why.
Events like this cater to the end gamers.
The list has received an update! We've swapped out some items following feedback, and the list is now as follows:
200,000 XP
Aspect of the Wild Hunt
Belt of Braided Beards
Bluescale Guides
Bracers of the Mountain
Celestia, Brightest Star of Day
Chaosblade
Cleaver, Hewer of Suffering
Cloudburst
Countenance
Cracked Core
Divine Vengeance
Dragon Masque
Dull Dagger
Echo of the Sunsword
Epic Quiver of Alacrity
Eternal Flask of Death Ward
Ethereal Gaze
Fate, the Knower of All
Helm of the Hunter
Hyrsam's Fiddle
Legendary Lucid Dreams
Legendary Toven's Hammer
Quiver of Alacrity
Rune Lodestone
Shining Crescents
Sightless
Silver Dragonscale Capelet
Sireth, Spear of the Sky
Storm in a Bottle
Sword of Shadow
Tail of Suulomades
The Eclipse Itself
The Hallowed Splinters
The Heart of Suulomades
The Lunar Eclipse
The Repulsor Boots
Torc of Prince Raiyum-de II
Void, the Endless Cold
There is not an endgame item on the list. They didn't cater to anyone.I don't like the list. Because ....
90+% of the items are only usable by endgame characters
maybe 4 can be used by toons lvl 10 and above
maybe 2 can be used by a lowbie
and the flask of eternal death block is utterly pointless (death block is a VERY common effect on shields, armor and so on.
Folks ask why new people we bring to the game do not stick around .... this is why.
Events like this cater to the end gamers.