SteelStar
Senior Systems Designer
Hello, everyone! Welcome to your first look at the Duergar Mindcleaver Iconic.
If you haven't yet, we suggest you take a look at the preview for base Duergar first - It will give a better basis for understanding Duergar and this Iconic.
Mindcleavers are Duergar who tap into the power of their mind to create axes made of Psionic energy as well as empowering their own weapons. Let's take a look! As usual, many of their enhancements are shared with base Duergar; things that are different from the base Duergar are in blue.
Duergar Mindcleavers are Forgotten Realms characters.
Duergar Mindcleavers start with 1 level of Fighter (no archetype).
+1 STR, +1 INT
If you haven't yet, we suggest you take a look at the preview for base Duergar first - It will give a better basis for understanding Duergar and this Iconic.
Mindcleavers are Duergar who tap into the power of their mind to create axes made of Psionic energy as well as empowering their own weapons. Let's take a look! As usual, many of their enhancements are shared with base Duergar; things that are different from the base Duergar are in blue.
Duergar Mindcleavers are Forgotten Realms characters.
Duergar Mindcleavers start with 1 level of Fighter (no archetype).
- (Yes, this is the second Iconic Fighter we've done. However, they should have a pretty distinct niche relative to Purple Dragon Knight.)
+1 STR, +1 INT
- Dwarven Stability
- Dwarven Stonecunning
- Weapon Familiarity: Dwarven Waraxe
- Giant Evasion
- Orc and Goblin Bonus
- Poison Save Bonus
- Spell Save Bonus
- Enlarge Self: Transmutation SLA: For one minute, you grow in size, granting you a +5 Psionic Bonus to PRR. 6 SP, 20 second cooldown. This cancels Reduce.
- Reduce Self: Transmutation SLA: For one minute, you shrink in size, granting you a +3% Psionic Bonus to Dodge. 6 SP, 20 second cooldown. This cancels Enlarge.
Duergar Mindcleaver Enhancement Tree
Cores
- Underdark Upbringing: +5 Max HP, +6 Max Spell Points
- Mindcleaver Abilities: +1 INT or CON
- Underdark Upbringing: +5 Max HP, +6 Max Spell Points
- Mindcleaver Abilities: +1 INT or CON
- Underdark Upbringing: +5 Max HP, +6 Max Spell Points
Tier 1
- Dwarven Weapon Training: Multiselector: Choose from Axe Training or Pick and Hammer Training (identical to Dwarf version)
- Duergar Shape I: While Enlarged, you gain a +3 Psionic Bonus to Attack. While Reduced, you gain +3 Psionic Bonus to Max Dodge and the Max Dex Bonus of your Armor. Your Enlarge and Reduce now last for two minutes.
- Mind Weapons: You can tap into your soul to manifest and empower weapons. This grants both the ability to conjure physical Soul Axes to wield as weapons, as well as the ability to enchant your current weapons to be more powerful.
- This enhancement has three components:
- Conjure Mindcleaver: Mindcleavers are Dwarven Waraxes made of force and may use your Intelligence modifier for their attack and damage. Mindcleavers share some of the properties of Flame Blade: As you level up, they become more powerful. They appear in your Weapon slot; you can see their description box as with any weapon. If you unequip your Mindcleavers, they will dissipate into nothingness and must be summoned again.
- (As you level up, your Mindcleavers get level-appropriate versions of Impactful, Force Blast, Combat Mastery, and Destruction).
- Conjure Dual Mindcleavers: Creates a Mindcleaver in each hand.
- Empower with Mind: This effect changes your equipped weapons, shields & orbs to the Force material type, causes them to be treated as implements, and grants a +1 enhancement bonus. This is considered an Item Enchantment. As an object made of force, it's immune to damage from oozes & rust monsters, although any special material properties of the original weapon remain.
- Conjure Mindcleaver: Mindcleavers are Dwarven Waraxes made of force and may use your Intelligence modifier for their attack and damage. Mindcleavers share some of the properties of Flame Blade: As you level up, they become more powerful. They appear in your Weapon slot; you can see their description box as with any weapon. If you unequip your Mindcleavers, they will dissipate into nothingness and must be summoned again.
- This enhancement has three components:
- Armor Cleaver: +1/2/3 Sunder DCs
- Forge Apprentice: You gain proficiency with Handaxes, Light Picks, Light Hammers, Throwing Axes, and Throwing Hammers, and consider them Simple Weapons.
Tier 2
- Dwarven Weapon Training: Multiselector: Choose from Axe Training or Pick and Hammer Training (identical to Dwarf version)
- Duergar Shape II: While Enlarged, you gain a +3 Psionic Bonus to Damage. While Reduced, you gain a +3% Psionic Bonus to Max Dodge. Your Enlarge and Reduce now last for three minutes.
- Unbreakable Spirit: +1/2/3 Will Saving Throws
- Psychic Armor: You gain +2/4/6 Force Absorption and +2%/+4%/+6% Psionic bonus to your total Armor Class.
- Forge Familiarity: Your Arcane Spell Failure chance while wearing armor is decreased by 5%/10%/15%.
Tier 3
- Dwarven Weapon Training: Multiselector: Choose from Axe Training or Pick and Hammer Training (identical to Dwarf version)
- Duergar Shape III: While Enlarged, you gain a +5% Psionic Bonus to Fortification Bypass. While Reduced, you gain a +5 Psionic Bonus to Natural Armor. Your Enlarge and Reduce now last for five minutes.
- Mind's Edge: Melee Sunder Attack: You conjure a Mindcleaver and send it hurtling at target foe, making an Attack roll on that target and dealing damage with your main hand Melee weapon if it hits, plus 1d4 Force Damage per Character Level to that target that scales with 100% Melee Power. In addition, the affected target must make a Will Saving Throw (14 + STR/INT mod + Sunder Bonuses) or be Sundered, losing -10% AC penalty and - 25% Fortification for 6 seconds. This ability is considered a Sunder for the purpose of other abilities.
- (This is, functionally, a main-hand-melee attack at range.)
- Great Weapon Aptitude: +5/10/20% Strikethrough Chance
- Forgemaster: Axes, Picks, and Hammers in your hands become Spellcasting Implements, and no longer take item damage.
Tier 4
- Dwarven Weapon Training: Multiselector: Choose from Axe Training or Pick and Hammer Training (identical to Dwarf version)
- Duergar Shape IV: While Enlarged, you gain a +2 Psionic Bonus to Critical Confirmation and Damage. While Reduced, you gain a +10 Psionic Bonus to MRR. Your Enlarge and Reduce now last until rest or death.
- Perfect Mindcleavers : Mindcleavers and weapons that are Empowered With Mind that you wield cause enemies to become Shaken for 6 seconds. This can apply once every 2 seconds.
- Shattering Mind: Your Mind's Edge now explodes when it hits its target, hitting enemies in a small radius. Affected enemies also suffer the Psychic Trauma effect, which grants -3 to Will Saving Throws. Stacks 5 times. Lasts 24 seconds.
- Invisibility: SLA. 6 SP, 12 second cooldown.
Iconic Past Life Feats
- Iconic Past Life Stance: +2% Force Absorption per stack of this Past Life.
- Passive Bonus: +1 Saving Throw vs. Illusions per stack of this Past Life