Ratatoskr_Mikew
Well-known member
Completion forge does not seem to work
They gave us "Legendary Karazikar's Cube" in which contains Repair lore and repair intensity in which are both covered by the minor artifact called The Life for the Lifeless through the effect called Memory of Animated Objects.Why no devs put items for robots ever? Auto repair, cannith combat infusion, anything which supports robot life. Always repair lore and crit chance. That is a bit booooooooring. Repair skill, repair spell power are only for self heals whic reapers supresses. Can robots get robot specific items and also crafting systems can have options for robots????
The devs probably think that they're already being generous by putting legendary conditioning on a ring, which is maybe why it's the only artifact with a penalizing affix attached to it.Baphomet's Reign - Can we make this 20% hitpoints and call it a day? This is an artifact after all.
I'm not happy about the crafting stations not working for the new items.
This, a thousand of times.Please could we have a Universal Spell Critical Chance Solar augment so we don't have to keep using Dread / Vecna Sets
Good news! https://ddowiki.com/page/Item:Solar_Gem_of_Spell_Critical_Chance_(Legendary)Please could we have a Universal Spell Critical Chance Solar augment so we don't have to keep using Dread / Vecna Sets
I'm sorry, but that is Potency spell critical chance, not universal critical chance.
Reading is hard, yea...
To be fair, the description on the gem isn't clear. But those who don't play casters are always trying to lecture casters... when they don't understand the caster problems.Reading is hard, yea...
This is even better than creating a solar universal spell critical chance! Reduce a bit the serious bloat on solar gems, and give us the gem we need it.2) Profane Universal Spell Critical Chance Augment - I would love to see a Lunar Augment for 6% spell critical chance and subsequently nuking the universal spell critical chance items from orbit. Please. Free me from this old gear. If not for the expansion, please consider for the planned caster pass.
Nearly Completed Items
Many items in this expansion drop with a "Nearly Completed" effect for their 4th effect. If you're familiar with Nearly Finished in previous content, this is a very similar (and Forgotten Realms-friendly) system. There are six kinds of Nearly Completed present on items in this expansion:
To do so, you will collect Abyssal Gems (BtA) from chests, then use those with these items in a crafting station.
- Spell School: This allows you to craft on an Equipment bonus to your choice of Spell School.
- Skill: This allows you to craft on an Exceptional Bonus to a group of skills based on an ability score of your choice (STR skills, INT skills, etc)
- Healing Amplification: This allows you to craft on your choice of Competence Bonus to Positive Amp, Enhancement Bonus to Repair Amp, or Profane Bonus to Negative Amp (the normal bonus types for those amps found on named items)
- Ability Score: This allows you to craft on your choice of Enhancement Bonus to Ability Score.
- Insightful Ability Score: This allows you to craft on your choice of Insight Bonus to Ability Score.
- Quality Ability Score: This allows you to craft on your choice of Quality Bonus to Ability Score.
That is not universal spell critical chance, that is a bonus to each individual spell critical chance (universal spell crit stacks with it for a total of +12%)
It is confusing language.Reading is hard, yea...