Thank you! I will update the wiki. I was going off the entry for dracolich and not actually running around whacking them to check.
Yeah generally you would expect dr/bludgeoning there and that is what the wiki said when I checked. But since most ranged have blunt in the quiver, it's not something that it would be easy to identify unless you don't break blunt dr already.
Your strawman doesn't hold up. If someone doesn't know (or care) they need a DR breaking weapon, then they're likely already doing subpar damage. 50% of subpar damage is a non-contributor. And how do they learn they need DR? Because raid leaders ask them for it. Just like raid leaders ensuring multiple players who aren't gonna be a soulstone can break light DR in Relentless.
I've joined hundreds of Relentless raids and have never once been asked if I can break light dr. The majority of the time there is a paladin tank and it's automatic, but I have been in raids with fighter or barbarian tanks where it's fully reliant on shiradi procs and there are short phases of dr followed by longer phases with no damage reduction. There is definitely no consistent ongoing light damage sometimes and currently it goes fine when that happens.
The issue raised shouldn't be ignored. As raid leaders we will do our best to educate people, but the # of open spots varies from 0 some weeks to 6 open spots every so often. Alot of the random people joining aren't interested in using discord which is fine. And I have to figure out all the details for many raids and many enemies in those raids. I just checked wiki yesterday for threats and learned it's already wrong about the boss requiring bludgeoning dr.
Everyone has their own style but I am not going to come down on someone that isn't breaking dr. I will note that our dps is low and what is needed to bypass the dr. If it gets to the point where I have to be picky, I won't be running raids because I was in a leadership role at work for many years and didn't like coming down on people then even when it was absolutely necessary and appropriate - I certainly don't want to do it when I am trying to have fun and people simply don't have the information or time to make all the necessary changes the day this release is out.
Presumably the core of the raiding group and a decent percentage of pug raiders will break dr and if so we are probably fine, but this change definitely introduces a risk that raid leaders get frustrated and raiders get frustrated if things don't go well.
I have been raiding and leading raids for many years. There is zero chance 100% of people joining raids are going to break dr unless SSG makes it easier. It may improve as time marches on, but a few years from now it will still be an issue that may or may not get noticed depending on how overall group dps is.
I think what I am going to start doing is discussing with our core group what dr all the enemies have and trying to figure that out. And ask people to help identify all the sources of dr.
From what I can tell the big 4 are going to be good, silver, cold iron and adamantine. That will cover most of the 50% dr situations. For PN who cares about quaspiel because half the time it dies too quick and regens anyhow. There might be other angels in the new raid - we will have to figure that out to see if we need evil.
Buy my thinking is to tell people to prioritize silver, cold iron and adamantine and I will play an arti for a considerable time and grant alignment to everyone where it's needed. But as a group we need to firm up what dr breaking is needed and put out a small guide for people - my guess is one will be in the wiki and/or someone will work hard to be the first person to publish a doc on it.
Easy button solution is making your main weapon viktranium with cold iron + good and then a deconstructor for adamantine and an augment or feat for silver. It may not be optimal, but alot of people are looking for easy and that is easy.