Unarmed Monk Animation is slower on Tabaxi?

Blacksun

Well-known member
Well...its pretty disgusting playing with a desync animation...but sure enjoy the number ll pop as it should, u move like a turtle ...Who plays this game for the animation...a blackscreen popping damage would b enough for us
 
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peng

Well-known member
It definitely feels slower, but I remember checking awhile back and the actual floaty dmg numbers seemed to be at the same speed as other races. I didn't check if special attack animations were slower (eg whirlwind, cleaves, etc).
 

Blacksun

Well-known member
It definitely feels slower, but I remember checking awhile back and the actual floaty dmg numbers seemed to be at the same speed as other races. I didn't check if special attack animations were slower (eg whirlwind, cleaves, etc).
i checked...the animation is way slower...its a slightly different animation from the others...feels way slower ....i ll avoid to play tabaxi unarmed
 

Mokune

Well-known member
This is my experience as well. It may be empirically and quantitively the same speed-wise but the animation itself is janky and trying to time stunning fists, sunders etc etc is extremely cumbersome compared to any other race of monk to say the least.

Shifter Barbarian Iconic has some okidoke slow af animations as well. Namely Supreme Cleave, that T5 AoE Attack that knocks em down sometimes and stunning blow all have a weird slow animation before they proc.

Whirlwind and QQ are wonky too.
 
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