Unsinful's Evoker Favored Soul

DeathTitan

Well-known member
Abishai cookies set don't work after last cookies rewamp afaik.

These are mutually exclusive things, no? ;)
good to know about abishai cookies (I never used them by the way).
And true, exceptional and alchemical are mutually exclusive but he is not using any of them.
I see many holes in that build: good builds specialize in at least 1 thing, and by specializing I mean that it gets all bonus types to max that thing.
Without specialization a build will not work in the latest R10 content (I'm still waiting for another player soloing R10 Droaam quests, come on Fisto, make me happy by posting one of them :D ).

I mean, someone after getting all past lives should aim to push for R10 solo content (other than the old common into the mists): instead they abandone their completionist to restart the past lives grinding on a second toon (even third toon).

Since update 59 casters nerf I only see R10 monk videos.
 
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Spook

Ghostly Troll
Cha Breakdown
20 Base
8 Tome
8 Level
7 Past Lives
12 Enhancements
2 PA
5 Reaper
2 Airship
15 Enhancement Dino Ring
6 Insight GoMF
3 Quality SL Crafted
3 Artifact Perfected Wrath Set
2 Festive Augment
2 Reaper Ability Boost Helm
1 Globe Augment
2 Profane Curse Set
13 Filigree
2 Yugo
2 Rem
115 Total
2 Bard Songs
117

DC Breakdown
10 Base
9 Spell level
53 Charisma
1 Past Life Arcane Initiate
3 Sorc Past Lives
2 Embolden Spell
4 Scion of Celestia
4 AoV
4 ED Cores
3 EA Tier 5
3 DI Tier 3
1 Airship
4 Reaper
6 Equipment Evo focus Dusk Goggles
3 Ins evo focus Dusk Goggles
2 Quality spell focus Dusk Goggles
2 Profane spell focus Curse set
2 Sacred spell focus Dino bone ring
2 Eye if Beholder Filigree
2 Otto Filigree
2 Reaper bonus rings
2 Augment
3 Artifact Esoterica Set
127
2 Bard Songs
129
 
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Unsinful

Well-known member
I even gave you a template with all bonus to calculate evocation DC.
The point is what would be other players DC with your build because often there isn't a bard and you want to CC/nuke mobs before they come in your debuff aura.
I would be also curious to know how exactly you calculate your buffed 116 charisma (lol, does it include abishai cookies too?).

The fact is that before reading a build, people usually want to know exactly these parameters and how exactly you calculate them: primary attribute, primary school DC, spellpower, spell critical chance, spell critical damage.

And only after knowing them, people bothering reading the other parts of a build (equipment, feats, enhancements, destinies).

You said that you would rather be a better healer than a nuker, but I don't see "Flame of the Favored" (healing wall) in tier 5 beacon of hope enhancement tree, I don't see empower healing feat, I don't see insightful/quality positive spell power, I don't see artifact positive spell critical chance/spell power.

All I see is a generalist build not specialized in anything (not even specialized in evocation DC because I don't see any evocation spell focus feats, no +2 exceptional DC, no +2 DC from fatesinger tree, no alchemical shield with +2 charisma).

I don't see enlarge spell feat, how do you heal people in raids (but also in quests) that are far from you? (that's the main reason for which it's almost impossible for me to resurrect players with scrolls in raids).

I'm not experienced in favored souls but I would say that the Legendary Flamecleansed Fury set is probably a must have for any favored soul caster:
+30 Artifact bonus to Fire, Force, Light and Positive Spell Power
+6% Artifact bonus to Fire, Force, Light and Positive Spell Crit Chance
+3 Artifact bonus to Wisdom and Charisma
+3 Artifact bonus to Spell DCs

Augment sets:
touch of power for +25 Artifact bonus to Universal Spell Power
set augment cruel cut for +15% Artifact bonus to damage vs the Helpless

Maybe fit Legendary sunken slippers boots in your equipment for universal insightful/quality spell power.

With this equipment you would be less thanky but you would be a better dps/healer caster.
Also constitution is not optimized because slavers item gives only +13 constitution instead of +14 from an augment, only +5 insightful constitution form augment, no exceptional constitution for globe of true imperial blood.
You keep saying you aren't experienced with Favored Souls, I've been playing them since the class came out and basically wrote the book on the class. I know what I am doing when it comes to Favored Soul builds.
I don't take flame of the favored because its not a great ability, in DDO, we are constantly moving around and a healing ability that you can only place once every 30 seconds is pretty bad. Its mildly useful during some raid boss fights and that's about it.
Empower Healing isn't a great feat, you can only reduce the cost of it through the Beacon of Magic tree and not through places like destinies. Mass Cures and Cures in general are the spells that get used a lot. Heal spell is used on mostly whoever is the one taking the most damage. I can cast a cure with maximize and intensify for no additional SP cost which makes them harder hitting than Heal and for less mana and oftentimes AoE.
The Quality/Insightful spellpower is a loss I take to have better DC's and survivability. But I over-heal nearly everyone, its more about the crit chance and multi than the spellpower, especially when I am already around 1000 spellpower. I know I lose 6% spell crit but the benefits outweigh that loss.
Not taking enlarge is not a huge issue. Favored Soul gets Leap of Faith which allows me to have fantastic movement around any quest/raid and be close enough to heal and raise a person. It's never been an issue for me. Been healing raids for years without it.
Flamecleansed is a decent set but the items that are in the set aren't great, with more modern gear you can create much better gear sets using various other set bonuses and augment sets.
You also seem to be not reading my gear because if you were, you would know I have 25% artifact universal spellpower and 15% helpless damage to targets in my gear set already. I am only missing the 30 artifact spellpower and 6% crit chance from flamecleansed. Everything else in that set is covered in a better way that again allows me to have better DC's and better defenses
Lastly, 2 points of constitution is not a make or break on my defenses, it is at most 45HP (after % scalings) and would require me giving up other things in my gearset that are more important. I have a globe slotted in my cloak (again, you didn't read my gear well enough).

Since you insist on a breakdown, fine:
Evocation DC:
19 Base
53 Charisma (72)
6 Enhancement Bonus (78)
3 Insightful Bonus (81)
2 Quality Bonus (83)
2 Profane Bonus (85)
2 Sacred Bonus (87)
3 Artifact Bonus (90)
2 Eyes of the Beholder (92)
2 Otto's Irrevocable Power (94)
2 Greater Evocation Augment (96)
4 Destiny Cores (100)
3 Epic Destiny Tier 3 (103)
3 Epic Destiny Tier 5 (106)
1 Wizard Past Life (107)
1 Guild Ship (108)
2 Reaper Ring Boosts (110)
3 Sorcerer Past Lives (113)
2 Embolden Spell (115)
1 Vengeful Magic (116) (Angel of Vengeance Core 5)
2 Ascendency Shine Bright (118) (Angel of Vengeance Core 6)
1 Evocation Focus (119) (Angel of Vengeance Tier 5)
4 Scion of Celestial Plane (123)
4 In Reaper Bonus (127)
--------------------
Evocation DC 127 (129 in aura of menace)

Ultimately, I didn't post this build for feedback and changes. I posted it to help the people who have been following my favored soul builds for years. It may not be made the way you want it and that's fine, make your own. Some people in the thread caught some mistakes I made when typing up the document and I fixed it (if you did that, thanks :D). This build is what I use to run daily R10's with my guild, its what I use to raid and it's what I use to solo high reaper content. Soloing R10 does not have to be everyone's goals once they have all the pastlives. Soloing R10 is frankly boring to me, I can do it with no issues as long as I play right, its boring, I would much rather run with friends shortman or with full guild groups. No nuker will ever be doing as much as a DPS toon will do in R10's. Mobs are so weak right now you can kill them with basically any build, optimized or not, as long as you know how to move and play your character.
 
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DeathTitan

Well-known member
You keep saying you aren't experienced with Favored Souls, I've been playing them since the class came out and basically wrote the book on the class. I know what I am doing when it comes to Favored Soul builds.
I don't take flame of the favored because its not a great ability, in DDO, we are constantly moving around and a healing ability that you can only place once every 30 seconds is pretty bad. Its mildly useful during some raid boss fights and that's about it.
Empower Healing isn't a great feat, you can only reduce the cost of it through the Beacon of Magic tree and not through places like destinies. Mass Cures and Cures in general are the spells that get used a lot. Heal spell is used on mostly whoever is the one taking the most damage. I can cast a cure with maximize and intensify for no additional SP cost which makes them harder hitting than Heal and for less mana and oftentimes AoE.
The Quality/Insightful spellpower is a loss I take to have better DC's and survivability. But I over-heal nearly everyone, its more about the crit chance and multi than the spellpower, especially when I am already around 1000 spellpower. I know I lose 6% spell crit but the benefits outweigh that loss.
Not taking enlarge is not a huge issue. Favored Soul gets Leap of Faith which allows me to have fantastic movement around any quest/raid and be close enough to heal and raise a person. It's never been an issue for me. Been healing raids for years without it.
Flamecleansed is a decent set but the items that are in the set aren't great, with more modern gear you can create much better gear sets using various other set bonuses and augment sets.
You also seem to be not reading my gear because if you were, you would know I have 25% artifact universal spellpower and 15% helpless damage to targets in my gear set already. I am only missing the 30 artifact spellpower and 6% crit chance from flamecleansed. Everything else in that set is covered in a better way that again allows me to have better DC's and better defenses
Lastly, 2 points of constitution is not a make or break on my defenses, it is at most 45HP (after % scalings) and would require me giving up other things in my gearset that are more important. I have a globe slotted in my cloak (again, you didn't read my gear well enough).

Since you insist on a breakdown, fine:
Evocation DC:
19 Base
53 Charisma (72)
6 Enhancement Bonus (78)
3 Insightful Bonus (81)
2 Quality Bonus (83)
2 Profane Bonus (85)
2 Sacred Bonus (87)
3 Artifact Bonus (90)
2 Eyes of the Beholder (92)
2 Otto's Irrevocable Power (94)
2 Greater Evocation Augment (96)
4 Destiny Cores (100)
3 Epic Destiny Tier 3 (103)
3 Epic Destiny Tier 5 (106)
1 Wizard Past Life (107)
1 Guild Ship (108)
2 Reaper Ring Boosts (110)
3 Sorcerer Past Lives (113)
2 Embolden Spell (115)
1 Vengeful Magic (116) (Angel of Vengeance Core 5)
2 Ascendency Shine Bright (118) (Angel of Vengeance Core 6)
1 Evocation Focus (119) (Angel of Vengeance Tier 5)
4 Scion of Celestial Plane (123)
4 In Reaper Bonus (127)
--------------------
Evocation DC 127 (129 in aura of menace)

Ultimately, I didn't post this build for feedback and changes. I posted it to help the people who have been following my favored soul builds for years. It may not be made the way you want it and that's fine, make your own. Some people in the thread caught some mistakes I made when typing up the document and I fixed it (if you did that, thanks :D). This build is what I use to run daily R10's with my guild, its what I use to raid and it's what I use to solo high reaper content. Soloing R10 does not have to be everyone's goals once they have all the pastlives. Soloing R10 is frankly boring to me, I can do it with no issues as long as I play right, its boring, I would much rather run with friends shortman or with full guild groups. No nuker will ever be doing as much as a DPS toon will do in R10's. Mobs are so weak right now you can kill them with basically any build, optimized or not, as long as you know how to move and play your character.

I read your gear, that's why I listed all the weak points that you just mentioned in the post above.
If for you it's ok not having the both stacking artifact spell power and stacking spell critical chance of flamecleanset fury set in fire/force/light, then fine.
If you like chasing players with wings scattered all over the raid or if you like to read often the message "your target is too far", oh well :D
 
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Unsinful

Well-known member
I read your gear, that's why I listed all the weak points that you just mentioned in the post above.
If for you it's ok not having the both stacking artifact spell power and stacking spell critical chance of flamecleanset fury set in fire/force/light, then fine.
If you like chasing players with wings scattered all over the raid or if you like to read often the message "your target is too far", oh well :D
You read part of the gear and ignored stuff and tried to call out I was missing it, but it was right in the post. I even have it nicely edited so you can read individual items and I list all my set bonuses and what they give at the bottom.
Please take the toxicity to another thread. This is meant to help people and show my build, not be an argument back and forth about semantics.
 

LeslieWest_GuitarGod

Well-known member
Excellent FS build. Again the debate here with the OP's personal choices takes away from the OP's build strategy. There is not only ONE WAY how to play a FS (or ANY character) in DDO. And if you run a Fs like this in a guild raid or in most any party it will be great. Character feel and multitasking ability in tandem with a good group will trump any "Max gear-Max play" BS. This build would obviously work well for the great majority wanting to roll up a FS.
 

warlock player

Well-known member
I run more positive spellpower/crit than the various fire/light because I raid with the same character I run R10's with and I would rather be a better healer than a nuker, its not my job to nuke and do DPS in a raid, its my job to keep everyone alive. I prefer my healing get those various small bonuses.
I get artifact +3 DC from the Esoterica Augment Set Bonus
As for DC, you don't have to believe it. That's what I have. I shouldn't have to break down the DC for every single spell. I have 116 buffed charisma, max past lives for evo, a reaper stat helm, 2 reaper DC rings etc etc. I have all the stuff needed for max DC. All the spell schools are different which is why I don't waste space breaking down all the schools DC's. It just makes the document even longer and harder to read.
However, I will edit and say 128 was with a +2 from bard songs. I always run with my guildie and always have bard songs. So 126 is the more accurate standalone number, though, with Aura of Menace, mobs are always debuffed to -2 saves instantly making my effective DC 128.

You are welcome to make suggestions if you'd like but this guide is a done-as-is guide to help people get up to speed with how I run my personal Fvs at the current time. I focus more on DC casting and Healing than doing too much DPS, I have a good amount of DPS but it is not meant to be maxed in any way.
Slayed Deathtitan :D

I love that you play your fvs healer first then anything next. I respect a competent healer who if tried could build and sweep r10's and such equally as competent.

Biggest complement i got in ddo is "damn you heal faster than I take damage" and he was taking a lotta dmg as sorc :D
 

Hobgoblin

Less Nerfy Nerfy more fixy fixy
minor question and i keep debating this....

hp v sp?

i almost always go hp but his last life i went sp. it doesnt seem to hurt that much.....


maybe im just being lazy though.

i almost never run outta sp though....


choices..

lol
 

Unsinful

Well-known member
minor question and i keep debating this....

hp v sp?

i almost always go hp but his last life i went sp. it doesnt seem to hurt that much.....


maybe im just being lazy though.

i almost never run outta sp though....


choices..

lol
Always HP. The SP amounts to very little.
 

warlock player

Well-known member
minor question and i keep debating this....

hp v sp?

i almost always go hp but his last life i went sp. it doesnt seem to hurt that much.....


maybe im just being lazy though.

i almost never run outta sp though....


choices..

lol
This is a very FvS like question; a fvs always wants more magik!!!!!!!!
 

drachenboy115

Well-known member
This build is pretty bad, you're missing a lot of spellpower as well as crit chance and crit multi, drop 5 dread, drop sora Kell sets, switch to flamecleansed and sunken slippers to start. Keep elder gem and neck, I'd go for elder+menectarun gem use seal of earth, probably lgs belt along with dino helm to cover all your crit % damage, use 2 dino weps, craft fire stuff on gem, keep dino ring, gauntlets of the arcane soldier for quality dcs, that's just to start. Forget where to fit insightful dcs, probably attunement gaze. Can fit 2 aug sets, goggles, helm, belt, ring, 2 weapons. I'd personally go 25 usp and 10% hp or cruel cut

Also get enlarge lol not having it is just a meme most valuable feat for casters

Also should have double eye of the beholder raid filigrees, 28 spellpower ur missing right there
 
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warlock player

Well-known member
This build is pretty bad, you're missing a lot of spellpower as well as crit chance and crit multi, drop 5 dread, drop sora Kell sets, switch to flamecleansed and sunken slippers to start. Keep elder gem and neck, I'd go for elder+menectarun gem use seal of earth, probably lgs belt along with dino helm to cover all your crit % damage, use 2 dino weps, craft fire stuff on gem, keep dino ring, gauntlets of the arcane soldier for quality dcs, that's just to start. Forget where to fit insightful dcs, probably attunement gaze. Can fit 2 aug sets, goggles, helm, belt, ring, 2 weapons. I'd personally go 25 usp and 10% hp or cruel cut

Also get enlarge lol not having it is just a meme most valuable feat for casters

Also should have double eye of the beholder raid filigrees, 28 spellpower ur missing right there
Wait I have seen this reply writtrn in a more colourful language and I loved it. Please what happened and can we have it back?
 
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Mickeymouse

Well-known member
This build is pretty bad, you're missing a lot of spellpower as well as crit chance and crit multi, drop 5 dread, drop sora Kell sets, switch to flamecleansed and sunken slippers to start. Keep elder gem and neck, I'd go for elder+menectarun gem use seal of earth, probably lgs belt along with dino helm to cover all your crit % damage, use 2 dino weps, craft fire stuff on gem, keep dino ring, gauntlets of the arcane soldier for quality dcs, that's just to start. Forget where to fit insightful dcs, probably attunement gaze. Can fit 2 aug sets, goggles, helm, belt, ring, 2 weapons. I'd personally go 25 usp and 10% hp or cruel cut

Also get enlarge lol not having it is just a meme most valuable feat for casters

Also should have double eye of the beholder raid filigrees, 28 spellpower ur missing right there
there are many ways you can gear up these days that will end up +- 0. Not sure why u think this build is bad, since you won´t state why other then items.
 

PraetorPlato

Well-known member
there are many ways you can gear up these days that will end up +- 0. Not sure why u think this build is bad, since you won´t state why other then items.
Crit on a nuker, or *especially* a FVS healer, should be 70 or above. 56 is super low (less than what a first lifer with no raid gear should have)
 

Mickeymouse

Well-known member
yeah that sounds a bit low. but...
fvs dmg sucks anyway just heal me mmmkay..

fairly sure he was going for a hybrid that is "okay" outside his real duty... considering that unsinful has been a part of a lot of high end gaming and stunts that maybe only 5 or 10 other people has done of his role in DDO (being generous here)... he might have something to say about this class.
 
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