Unskippable cutscenes in quests is bad

Shear-buckler

Master of reactions
Answering you for the last time.

I did understood your point tht you made as a REPLY to my post. I've been clear enough. Not going to explain an explanation. You're on your own.
No you clearly do not get my point. Frankly I dont understand how it can be so difficult to understand. If cutscenes was an xp-pot problem it could easily be solved by raising the quests xp to retain the value of the xp-pots. However that is clearly not a solution so that cannot be the problem.

Its not rocket science.
 

Denis Iron

Well-known member
Some of SWtOR expansions have tutorials. When you see the tutorial tooltip first time, you can check the mark and don't see it again, when you are playing new chars. Maybe devs could add some option to skip the cut-scene if you already seen it?
 

PersonMan

Well-known member
Cutscenes and waiting in quests sucks and should not be a thing. It is boring and completely brings you out of game mood. I often alt-tab or pick up my phone, which should be the last thing the devs want me to do.
I feel the same way about "simon says puzzles" except I am forced to pay attention to it.
As for being forced to wait on NPC dialogue, there is a reason I stopped running catacombs. The solution for them is simple in most cases: don't trap the player with NPC dialogue, let them go do something else while the NPC talks. Unfortunately, given how they changed the Library, they want to trap us and force us to listen to NPC dialogue.
 

PersonMan

Well-known member
Then, on a whole new level, theres Cyan making her 5 minute walk in Partycrashers. Dont know if thats considered a cutscene or not, but it sure is annoying. She needs 30% striding boots.
I have not run that quest in some time. Anyone try Rallying Cry on her? It does work with some NPCs.
 

Brac

Well-known member
No you clearly do not get my point. Frankly I dont understand how it can be so difficult to understand. If cutscenes was an xp-pot problem it could easily be solved by raising the quests xp to retain the value of the xp-pots. However that is clearly not a solution so that cannot be the problem.

Its not rocket science.

It is definitely you pretending to not understand what everyone else is saying. I understand your point. If the complaint is that we do not want cut scenes. Your argument is an immersive one. Others are also saying they don't want cut scenes because it eats their xp pots. You counter with; that is not a valid reason because the solution to that could be that they increase quest xp for those with cut scenes, but you would prefer they remove them and not balance quest xp around them. We have seen a cut scene change with Amber Temple. When they removed the end cut scene, they did not decrease the quest XP. On the same note, no one but you is implying they possibly consider whether there is a cut scene or not to determine a quests xp. Both arguments are fine for why they should remove cut scenes. You trying to dismiss the xp pot ticking argument due to an imagined fix you think may be possible is just silly.
 

Shear-buckler

Master of reactions
It is definitely you pretending to not understand what everyone else is saying. I understand your point. If the complaint is that we do not want cut scenes. Your argument is an immersive one. Others are also saying they don't want cut scenes because it eats their xp pots. You counter with; that is not a valid reason because the solution to that could be that they increase quest xp for those with cut scenes, but you would prefer they remove them and not balance quest xp around them. We have seen a cut scene change with Amber Temple. When they removed the end cut scene, they did not decrease the quest XP. On the same note, no one but you is implying they possibly consider whether there is a cut scene or not to determine a quests xp. Both arguments are fine for why they should remove cut scenes. You trying to dismiss the xp pot ticking argument due to an imagined fix you think may be possible is just silly.
Again, if we consider the xp-pot argument then increasing the xp to compensate is the only rational choice. It is a far far easier solution than reworking the quests and changing quest mechanics.

Also consider if they make a new quest and bump up the xp to compensate then all would be fine, and who is to say they have not done that already? I mean it is not a stretch that they consider the time to complete a quest in setting the base xp, and that would include the waiting and cutscene.

Anyways, what I object against is the conspiracy theory that they are making cutscenes to waste peoples pots when the obvious truth is that cutscenes have no impact on consumed pot-time. Without the cutscenes the exact same pot-time would just tick away in the next quest instead.
 
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Necrodancer

Ancient beyond measure
are-you-kidding-me-robin-hood.gif


Sorry, just couldn't help it 🤣
 

Guntango

Well-known member
We should definitely remove all cut scenes.

Except for the end song in Dryad. In Dryad, they should double the length of the end song, add a long aria in a bridge section (ignoring pitch issues with the singer like the current song), and reduce the xp that you get as partial payment for the additional entertainment provided.
 

Kryxal

Well-known member
Some of SWtOR expansions have tutorials. When you see the tutorial tooltip first time, you can check the mark and don't see it again, when you are playing new chars. Maybe devs could add some option to skip the cut-scene if you already seen it?
I sort of wonder what that would do to a party, with some skipping cutscenes and some not? Would this become a new type of flower-sniffing?
 

Kryxal

Well-known member
We should definitely remove all cut scenes.

Except for the end song in Dryad. In Dryad, they should double the length of the end song, add a long aria in a bridge section (ignoring pitch issues with the singer like the current song), and reduce the xp that you get as partial payment for the additional entertainment provided.
Don't remind me of the end of Dryad ... hearing Hyrsam go all out of tune REALLY bothers me
 

pirotessa

Well-known member
I sort of wonder what that would do to a party, with some skipping cutscenes and some not? Would this become a new type of flower-sniffing?
Thats the hard part. In FF14 where you can skip cutscenes if one person doesn't everyone still had to watch 😂.
 

Indyanna

Pied Piper
Every time I'm slightly delayed by a scene in DDO, I'm thankful for how short it is. I'm still traumatized from the 90m scene in FFXIV. That's not a typo. It's literally as long as a feature film. It was in a raid, too. Fortunately skipable, but newbies would stop to watch it while raid continued. An hour later, you'd see the poor newbie calling out in sprout-chat "Hey, where is everyone!?" (They finished the raid and left, that's where)

IMHO, DDO badly needs to understand that their biggest strength lies in HOW they tell stories, not so much in the stories themselves. It's all about the VOICED DM telling the story while you do the quest as fast or as slow as YOU want. It's a fantastic mechanism that just obliterates the competition's focus on absurd cutscenes. If I wanted to watch a movie, I wouldn't be logged into a game!
This, there are some games that cut scenes are a benefit BG3 and Uncharted come to my mind, probably even Last of Us.

In an MMO though? I don’t think they’re a great addition, watch it once and then making it skippable is the best option.
 

Fhrek

One Badge of Honor achieved
I love Hyrsam, but what about his delay to leave in Immortality Lessons... gosh, just lemme talk to Hermia.

Remember... they took just 3 years to make a skip option the end fight in Sealed in Amber. IF you start listing the quests that has humungus annoying dialagues now, maybe soon (3 years from now) they will add more.
 

Willsave20

Indie Game Developer
Unskippable cutscenes in quests is bad and you stop doing that. Also, if you must do them, don't spawn the chest AFTER the cutscene is over, do it when it starts. More 'portal opens' and less 'toil and trouble'
They understood this in their remake of Amber Temple. I definitely wish that that could be the same for any cut scene, especially spinner
 
So with all the talk about XP/min, pots ticking down, waiting on cut scenes, etc. I'd like to know where I win DDO if I get there first and what the prize is?

Jeebus people. It's a game. If you don't like the quest mechanics, don't run the ^&%& quest. No one is holding a gun to your head.

There is a reason I hate Coyle and a few other quests. And that same reason is why I don't run them again......
 
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