Lazuli
Well-known member
Yes, I know that the radiant servant's aura is more or less the same as those other two auras, but the problem is that all three of them are garbage lol. I also use it like this, but it cannot be said that they are very useful. In any case, it is what it is *shrugs*It's the same heal value per level as healing wall and arti's repair aura (also very meh). Healing walls ticks aren't amazing either, it just has the situational usefulness of being able to place them somewhere else (but it also interferes with melee players vision so some complain about it to me). I find the cleric aura about as useful, I just stand next to ranged/casters for it's ticks to help them. As for arti's repair aura.. it's just mostly memes for me taking it on my bubble build.
What I would like to see for cleric is love for:
Divine Healing: Channel Divinity: Your target heals 1d4/2d4/4d4 hp every 2 seconds for 2 seconds per point of Heal skill you possess
It's pretty much just a junk ability right now. At the least, it needs be able to scale off positive spell power. Then clerics could put out long lasting HoTs and those needing extra ticks could turtle close to the cleric for the aura's effect too.
Divine healing is a waste of aps yes.