Tonquin
of Lightning Hammer fame!
Great catch! This has been fixed for next Lamannia. Thank you!You cant learn the enchantment "Lotus Bloom" when you have orchid blossum in the GmoF Tree.
Great catch! This has been fixed for next Lamannia. Thank you!You cant learn the enchantment "Lotus Bloom" when you have orchid blossum in the GmoF Tree.
It would be a decent investment if you want to go that way, Timestop is the epic moment t5, and Nullmagic Aura is Core3 but if you just want to dip, then Moon Lance is pretty low. Will take your epic strike though.Worth dipping into a little bit or need to go all in? Say hypothetically a tree you have 13 points in got nuke nerfed from orbit and you were looking for a place for those 13 points.........hypothetically!![]()
My personal biggest problem is when changes are implemented, and the original Lammania post is edited but all you know by looking is just the edited time in the bottom right.The big thing I'm looking to solve is that newcomers to the thread aren't seeing our dev responses.
Often this above info will be edited into the original post, but only by obliterating the initial info, instead of reading: Dragon's breath is 1d6+5 from 1d6+3 due to feedback, it would just read Dragon's breath is 1d6+5. And then if someone was just newly looking at the lammania notes, they would not have the info that feedback had already been incorporated. This often happens much more with official release notes, that sometimes are updated multiple times the day they are posted but with no indication whatsoever that any info has been added or changed.Quick further update in response to feedback on Draconic Incarnation:
- Dragon Breath's damage is now 1d6+5 from 1d6+3
- Dragon Breath's upgraded damage is now 1d6+10 from 1d6+7
I'm not specced into DCs, but I'm sure someone could figure out the gear/AP puzzle to make it work. The people I play with generally don't need much aside from my healing and reaction time, and if we have a tank, TS/IF + FvS Power Beacon is my main contribution outside of panic mode situations, keeping everyone topped off with Close Wounds SLA, and helping prevent one-shots with Divine Intervention along the way. Also Unyielding Sovereignty (The level 6 Ability) Is great for healing through plagues should the need arise.Does your build have no fail implosion dcs and or frog trans and cometfall cc
The best r10 healers aint healers first
We actually specifically and deliberately avoid doing exactly this for precisely that reason.My personal biggest problem is when changes are implemented, and the original Lammania post is edited but all you know by looking is just the edited time in the bottom right.
For example,
Often this above info will be edited into the original post, but only by obliterating the initial info, instead of reading: Dragon's breath is 1d6+5 from 1d6+3 due to feedback, it would just read Dragon's breath is 1d6+5. And then if someone was just newly looking at the lammania notes, they would not have the info that feedback had already been incorporated. This often happens much more with official release notes, that sometimes are updated multiple times the day they are posted but with no indication whatsoever that any info has been added or changed.
This, the OP should note when feedback was taken and planned changes were adjusted. A bit more work for the devs, but transparency is something people here really want.My personal biggest problem is when changes are implemented, and the original Lammania post is edited but all you know by looking is just the edited time in the bottom right.
For example,
Often this above info will be edited into the original post, but only by obliterating the initial info, instead of reading: Dragon's breath is 1d6+5 from 1d6+3 due to feedback, it would just read Dragon's breath is 1d6+5. And then if someone was just newly looking at the lammania notes, they would not have the info that feedback had already been incorporated. This often happens much more with official release notes, that sometimes are updated multiple times the day they are posted but with no indication whatsoever that any info has been added or changed.
I am in favor of this! Just remove kill lists from the experience panel.The big solution here would be get ride of personalized kill counts and a whole lot of the nerf this or nerf that talk would go away.
Shadowdancer will get you DDoor and a boost to your reflex and max dex bonus. Not a bad investment if you don’t have anywhere else to throw those points.Worth dipping into a little bit or need to go all in? Say hypothetically a tree you have 13 points in got nuke nerfed from orbit and you were looking for a place for those 13 points.........hypothetically!![]()
Before I get to the debacle that EA is slated to become. Divine Crusader should be Hybrid or in the same category as US. Melee FvS and Clerics take this ED often.Exalted Angel
Another tree to receive a larger overhaul. Most of these changes are centered around the Mantle and the Epic Moment. A new mechanical sub-theme within this tree is abilities that boost your Armor Class and Physical and Magical Resistance Rating. Furthermore, we boosted the damage of the Epic Strikes significantly.
- Angelic Form is now: "Casting a Fire, Light, or Positive spell causes a flaming blade barrier ring to erupt around you. Enemies entering or leaving the ring take 1d6 Fire and 1d6 Light damage per caster level, and allies entering or leaving the ring are healed for 1d6 plus 1 per caster level in positive energy (this healing and damage has a short cooldown to prevent weirdness). The flaming ring lasts for 5 seconds per spell cast, but subsequent casts extend the duration by 5 seconds each up to a maximum of 30 seconds."
- Angelic Body is now: "While within your Exalted Angel Destiny Mantle, you gain +5 Armor Class and Physical and Magical Resistance Rating, and are immune to Natural Poisons and Natural Diseases.
- Angelic Soul is now: "You also apply Consecrated Cinders to enemies when they touch your flaming Blade Barrier ring, and apply Consecrated Sparks to allies that touch your flaming Blade Barrier Ring. Consecrated Cinders: -5 Armor Class and Physical and Magical Resistance Rating. Consecrated Sparks: +5 Armor Class and Physical and Magical Resistance Rating"
- Holy Presence and Angelic Soul have swapped places
- Holy Presence is now: "While in your Exalted Angel Destiny Mantle, you gain 15% damage absorption to all Elemental (Fire, Cold, Electric, Acid, Poison, Sonic) and Alignment (Good, Evil, Lawful, Chaotic) damage."
Bombardier capstone multivial can't be ground targetted, regular multivial can.Let us know which SLAs have that issue and we can take a look!
Shadowdancer will get you DDoor and a boost to your reflex and max dex bonus. Not a bad investment if you don’t have anywhere else to throw those points.
Can probably get more bang for your buck elsewhere, but I *LOVE* DDoor.
This, the OP should note when feedback was taken and planned changes were adjusted. A bit more work for the devs, but transparency is something people here really want.
lol I just realized this was replacing the healing aura!!! Yeah myself and my healers are out! Will not even dip into this tree.Before I get to the debacle that EA is slated to become. Divine Crusader should be Hybrid or in the same category as US. Melee FvS and Clerics take this ED often.
As for EA. This was supposed to be a healing tree with some offensive spellcasting options, correct?
Why the hell would I want to do damage now with my mantle? I don't want any sort of damage agro going on!!!
I am also a healer, I want to stay out of melee and splash damage range. This whole blade barrier crap is lunacy.
To replace the healing of Holy Presence with this 'pass in and out' of blade barrier junk. I have to ask how hard were you all hit in the head. It makes no sense! Healers don't want to run in and out of danger. The aura was just fine, get to a safe distant and let the aura work.
Aside from Hruitt Druid I can’t see a good reason for any spellcasters to wear something other than light armor. Evasion is just so good.Yeah I do like SD on my ranged builds. I think the dodge cap in that is only for light armor though?