Update 69.0.1 Release Notes

Rosze

Well-known member
never-mind-then-keep-your-secrets-v0-x1wp8mo3zyvc1.jpg
 

Bowserkoopa

King of the Koopa's
Cordovan and all of SSG you can do better than this remember at the end of the day we're all people playing a game for FUN. Please go back to delivering messages not just as corporate inhuman tone deaf messages. Instead try the release notes you posted but also include some humanity. Hey we fixed what I imagine you think was an exploit. AND also add we are aware of the following issues and are working on a patch that will fix other issues impacting your players that are NOT benefiting the players. Sure most of us 'hope' that you are doing it but sometimes coming out and putting in writing helps reiterate that humans exist behind this game and not just a corporate machine focused on profits.
 

Aelastiar

Well-known member
Ya'll need to chill. As far as ****** human interaction and tone deaf messaging goes, this wasn't it lol.
 

Gordo

Well-known member
SSG, what you've just posted is one of the most insanely short things I have ever read. At no point in your non-rambling, non-incoherent response were you even close to anything that could be considered an irrational thought. Everyone in this forum is now dumber for having read it. I award you no DDO points, and may G-d have mercy on your soul.
 

mikarddo

Well-known member
Lol. You don’t get it. It’s what they didn’t fix that is the issue.
I get that perfectly, thank you. So lol back at you mate :)

It was obvious that the intim bug had to be fixed asap. All the other bugs I have read about are not major ones - while certainly annoying to those affected. Hopefully those bugs will be fixed next week.

But please list the bugs from MD you feel really needed fixing and why you think they are very high priority. That might be more constructive than a lol at me :)
 

PURPLETIMB

Well-known member
I will never understand why the devs don't publish a list of known bugs they're working on. I understand that some bugs shouldn't be popularized because they might be able to be exploited, but all the obvious things that need to be fixed like broken puzzle solutions and incorrectly super high enemy fortification aren't exploitable.
 

Sarlona Raiding

Well-known member
It's disappointing that you don't acknowledge known issues like cannith crafting not working with levels 33-34 in your release bulletin. Most companies do that. It demonstrates their committment to getting it resolved.
 
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