It wasn’t just raid bosses.Someone called it yesterday saying they were gonna fix it.. they did.. very next day..
The new shout feat caused raid bosses to stop attacking and go piñata mode
It wasn’t just raid bosses.Someone called it yesterday saying they were gonna fix it.. they did.. very next day..
The new shout feat caused raid bosses to stop attacking and go piñata mode
Thank you for that reply.I am not personally sure which bug you are referencing with this. When I log into the game I am not experiencing an issue with my aspect ratio nor its settings.
Cannith Crafting was not intended to be updated along with the level cap increase, but it is something we intend to do in the future.
Here's examples of people talking about the aspect ratio bug that was introduced with a recent update:I am not personally sure which bug you are referencing with this. When I log into the game I am not experiencing an issue with my aspect ratio nor its settings.
Yes. I'm wondering if we're already seeing the results of "incentivize them to do more of it."Knowing that now yes, but we assumed wrongly that these things had the same drop rate as the past. So really we were greatly mislead by no communication of the change by devs. And still they hide from a response.
Yes Kimbere, thats what I have been saying, this is a perfect way to absorb many of peoples stacks of shards. I do a lot of shopping and if i see something i desire its very hard for me not to just go spend on it. A girl wants what a girl wants and i love cosmetics and have purchased them in game alot. Of course Kimbere you know that drives my boyfriend crazy, lol you know what he is like!! Stubborn to the core!!This is the real problem.
If SSG sees terrible loot drops rates creating an increase in overall astral shard buying and spending, it will just incentivize them to do more of it. They are a business afterall.
It's too bad people can't reign in their need for immediate gratification and not do any chest rerolls the first few weeks of new content. If everyone did, it might incentivize SSG to do the opposite.
Personally, I'm not going to burn shards rerolling something with an already terrible chance to drop. I'll save shards for guaranteed rewards and/or at least reasonably good chances of success.
Try swapping to 32bit (or 64bit client whatever is opposite of what you're on now) via step 2 here https://forums.ddo.com/index.php?th...-as-crowdsourced-by-many-players-advice.1666/ See if it helps with the crashes.Anyone experiencing this bug: any character in Saltmarsh or going to Saltmarsh failed on Welcome to Eberron, loading, please wait until communication with server is lost and game crash.
trying to log a character that is in house K without any issue, trying to use the Saltmarsh token crash, same character not able to log in anymore except if I choose Eberron in the loading screen. No problems after to run quests as long as I'm not trying to go to Saltmarsh.
Didn't tried other location from the token.
Well, thank you for your help, didn't changed anything except switching to another server and now it works on all while it was crashing since 2 hours.Try swapping to 32bit (or 64bit client whatever is opposite of what you're on now) via step 2 here https://forums.ddo.com/index.php?th...-as-crowdsourced-by-many-players-advice.1666/ See if it helps with the crashes.
The drop rates of items from the regular drop table are absolutely fine.You are very likely correct. I do not doubt that drop rates are low - I was arguing that expecting a change to that a mere week after launch might be a bit optimistic. If artifacts do not drop - or drop extremely rarely - that is obviously not good for the game. Hopefully that will be adressed next week.
On an other note - spending that many shards makes me wonder if they come from purchases or from duping. Not saying or implying that you duped them but that someone might have. Thats bad for the game.
Further, spending that many shards on rerolls probably isnt the way to make SSG up drop rates. Possibly the opposite.
I have zero rerolls, maybe 30 chests, and 5 items and 3 augments personally looted which isnt bad. Maybe I got lucky. I do count the Fallen Tower Shield as loot as thats the one I specifically wanted.
Mans still cracking cuz its funny NumberI was just about to make crack about this being singular, well played.
Thank you for the response.I am not personally sure which bug you are referencing with this. When I log into the game I am not experiencing an issue with my aspect ratio nor its settings.
Cannith Crafting was not intended to be updated along with the level cap increase, but it is something we intend to do in the future.
Are you using an ultra-wide monitor? This is a new issue that first appeared when U68 came out. More info here: https://forums.ddo.com/index.php?threads/aspect-ratio-fix-u68.12278/#post-157811I am not personally sure which bug you are referencing with this. When I log into the game I am not experiencing an issue with my aspect ratio nor its settings.
Thank you for the response.
That is completely baffling that you don't update a major crafting system along with a level increase as you did with level 32. How can a decision like that even be made -it's downright scary.
It's literally adding 2 shards to 2 crafting devices and slightly different versions of those shards were there previously. I don't know what concerns me more - the fact that you didn't plan to update cannith crafting or the fact that you aren't providing a timeline for a seemingly simple change.
I think I am going to hold off spending any more money on the game until at least the cannith crafting update is in. It feels wrong to support these type of anti-player decisions.
This is directly from U50 release notes (at least what is on the wiki) - snipping only the parts related to cc and level scaling.SSG intending here obviously - not interfere with MD loot, because ML34 CC must provide +15/+7 Ins to main stat, boost to skillz etc etc... and it can do MD loot inferior to CC gear, GOMF specifically.
Hello,I am not personally sure which bug you are referencing with this. When I log into the game I am not experiencing an issue with my aspect ratio nor its settings.
Cannith Crafting was not intended to be updated along with the level cap increase, but it is something we intend to do in the future.
Heh... I ransacked 9 locations with 8 characters and 3 rerolls each time.. and got 2 holy rings and a increase agro augment
? ? ?
you do realize AS = USD, the only reason it was introduced?Their plan to remove AS from the players is working well.
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Wait, what?! Why would the inherent systems not be updated? TOO HARD? When, specifically, will it be updated?[]
Cannith Crafting was not intended to be updated along with the level cap increase, but it is something we intend to do in the future.