SteelStar
Senior Systems Designer
Hey, everyone! Welcome to your first preview for loot found in Myth Drannor! There's a lot of loot in this expansion pack, and all of it is present in this preview! Loot in this update is Minimum Level 13 in Heroic, and Minimum Level 33 in Legendary.
Let's take a look at what can be found in chests:
Sun and Moon Augments / Set Bonuses:
In Update 69, there are no traditional Set Bonuses. Instead, items in this pack (both Heroic and Legendary) have Sun and Moon Augment Slots!
Sun/Moon Augments that drop in Legendary Dungeons in Myth Drannor are ML30. Most Sun/Moon Augments that drop in Heroic Dungeons in Myth Drannor are ML1, though some have higher minimum levels. This isn't especially relevant in Myth Drannor, as the only items with slots will be ML13 and ML33, but it may be relevant if this system is used beyond this pack.
The Myth Drannor suite of Sun and Moon Augments are in the test dojo this preview, and relevant items from this pack have their intended slots, so please go try it out!
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Known Issues This Preview:
We're interested to hear your feedback on individual items in this pack as well as on the Sun/Moon Augment System, so let us know what you think!
Let's take a look at what can be found in chests:
- Weapons from the Weapon Suite
- Like previous expansion packs, most chests (including optionals) have a chance to drop weapons from the Weapon Suite - In this case, the Fallen Age weapons.
- Chance at Weapons from the Rare Weapon Suite
- In rare cases, when the Weapon Suite table is rolled, you will receive a weapon from the Golden Age suite instead.
- Generation 3 Filigree
- On Legendary difficulties, end reward chests may drop Generation 3 Filigree. This is the same table and the same odds as Gen3 Filigree used in Saltmarsh. (These aren't on the regular Dojo Loot Guy in this Preview, as they are not new.)
- The Named Loot Table
- The named loot table for each dungeon's end chest includes:
- Named Items
- Unique to each dungeon, as usual.
- Sun and/or Moon Augments
- These are also unique to each dungeon; see below for details on these new kinds of Augments!
- Chance at that chest's Rare Loot Table
- In rare cases, instead of pulling something else from the Named Loot Table, you will receive something from that dungeon's Rare Loot Table instead. This table includes a mix of exclusive Named Items and Sun/Moon Augments that are unique to that chest. In Legendary, Minor Artifacts may also drop from this list in certain dungeons.
- Named Items
- The named loot table for each dungeon's end chest includes:
Sun and Moon Augments / Set Bonuses:
In Update 69, there are no traditional Set Bonuses. Instead, items in this pack (both Heroic and Legendary) have Sun and Moon Augment Slots!
- One Sun Augment Slot appears on Armor, Helm, Cloak, Goggle, and Trinket slot items.
- One Moon Augment Slot appears on Glove, Bracer, Belt, Necklace, and Boot slot items.
- Sun and Moon Augment Slots do not appear on Ring, Rune Arm, Quiver, Ammunition, or Weapon/Shield slot items, and we intend to keep it that way in future updates.
- Sun Augments replace Primary sets in this pack, meaning their Effect Bonus Type is usually Artifact.
- Moon Augments replace Secondary sets in this pack, meaning their Effect Bonus Type is usually Profane.
Sun/Moon Augments that drop in Legendary Dungeons in Myth Drannor are ML30. Most Sun/Moon Augments that drop in Heroic Dungeons in Myth Drannor are ML1, though some have higher minimum levels. This isn't especially relevant in Myth Drannor, as the only items with slots will be ML13 and ML33, but it may be relevant if this system is used beyond this pack.
The Myth Drannor suite of Sun and Moon Augments are in the test dojo this preview, and relevant items from this pack have their intended slots, so please go try it out!
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Known Issues This Preview:
- Flavor Text reads "TBD" on every item. I'm working on that right now!
- Some items seem to have older packs' Set Bonuses lingering on them. This is unintended, and will be removed.
- Cloak of the Forest's Arrow has Doublestrike effects on it. It is intended to have Doubleshot effects instead.
- Some Robes, Outfits, and many of the armors involving skirts are not showing their correct base layer yet (or sometimes none at all).
- Some armors are appearing as white when they will have unique colors on release (matching their swords).
- The three Echo swords do not have their unique art yet.
- None of the Goggles have correct art yet, we are getting some new goggle art in.
- The Solar Gem of Enduring (Sun Augment) should be Legendary typed, not Artifact.
- Not an issue, per se, but I'd like to acknowledge that we know there are no Orbs in the loot as of this preview. Open to suggestions on those.
We're interested to hear your feedback on individual items in this pack as well as on the Sun/Moon Augment System, so let us know what you think!
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