Update 69 Preview 2: Items

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Kyrr

Well-known member
So you have bigger hp, but your gear is going to be that much weaker thus reducing the hp gained. i will ping you when someone does that math again.
So you're claiming it without backing up evidence. Good to know.
 

albertjr

Active member
So you're claiming it without backing up evidence. Good to know.
"w/new xpac gear, it’s IMO looking like if you’re willing to spend the time on going nuts on LGS, that time is better used getting mythic/reaper boosts in non-LGS items. Without those boosts, huge LGS sets (8 pieces) pull ahead if you’re willing to swap for physical and magical damage seperately, have at least 5.5-6k hp before scalar (so around 10k hp rn), and care about the blocking prr/mrr from the tower shields"
this is quoted from the build discord
 

Kyrr

Well-known member
"w/new xpac gear, it’s IMO looking like if you’re willing to spend the time on going nuts on LGS, that time is better used getting mythic/reaper boosts in non-LGS items. Without those boosts, huge LGS sets (8 pieces) pull ahead if you’re willing to swap for physical and magical damage seperately, have at least 5.5-6k hp before scalar (so around 10k hp rn), and care about the blocking prr/mrr from the tower shields"
this is quoted from the build discord
That sounds like fiddler. That is not math evidence.

However, i'm willing to meet in the middle and state that the new cloak that brings 15% hit points absolutely cleans 6 piece LGS which means 8 piece on barbarian is the only viable modifier instead of having items from quests on the pieces.
 

rabidfox

The People's Champion
That sounds like fiddler. That is for a paladin. That is not math evidence. It literally states "huge lgs sets 8 pieces (27% hp) pull ahead" (which means hp% better).
My pocket math tells me the debate between 7/8 LGS vs the new shield isn't going to matter to 99% of the game. For the 1% that pushes raids, it'll matter a ton depending on specific boss fights and what values are needed to beat that push. Personally I wish the new gear/feats/whatever was clear cut for winning so the idea of grinding out 7 or 8 pieces of LGS would never be needed again; as that grind is horrible and I wouldn't wish upon anyone that wants to move into push raid as a tank.
 

albertjr

Active member
That sounds like fiddler. That is not math evidence.

However, i'm willing to meet in the middle and state that the new cloak that brings 15% hit points absolutely cleans 6 piece LGS which means 8 piece on barbarian is the only viable modifier instead of having items from quests on the pieces.
yea, he said that fighter and barbarian were about the only ones the 8pc was relevant for.
 

mikarddo

Well-known member
That sounds like fiddler. That is not math evidence.

However, i'm willing to meet in the middle and state that the new cloak that brings 15% hit points absolutely cleans 6 piece LGS which means 8 piece on barbarian is the only viable modifier instead of having items from quests on the pieces.
Is there a cloak with 15% hp too? I figured it was only shields.
 

Kyrr

Well-known member
My pocket math tells me the debate between 7/8 LGS vs the new shield isn't going to matter to 99% of the game. For the 1% that pushes raids, it'll matter a ton depending on specific boss fights and what values are needed to beat that push. Personally I wish the new gear/feats/whatever was clear cut for winning so the idea of grinding out 7 or 8 pieces of LGS would never be needed again; as that grind is horrible and I wouldn't wish upon anyone that wants to move into push raid as a tank.
That shield is probably going to be best in slot for most tanks. I know particularly my shield is boosted and don't want to spend a lot of time grinding out that shield as it's in the rare(?) (forgot) category. It is ~165hp compared to 33 prr which is roughly 12eHP or 396tHP. Not worth my time unless the boss is both physical and magical.
 

Thar

Well-known member
Any comment on fixing the AC and defensive attributes of the armor/shields? You can get better ac/max dex from von armor or armor/shields back to level 28 gear? Don't make my tank stay in old gear please!
 

wdhvenrick

Well-known member
If we plan to have a feat for 10% legendary health, A HEROIC CLOAK WITH 15%, shouldn't the legendary sets with HP be increased to better than a single heroic cloak? Idk 20%? Maybe move the cloak to 10% and make the legendary sets 15%? I understand trying to level out HP for just tank themed characters but a 15% heroic cloak anyone can put on better than 4 pieces of legendary winter gear does not make sense.
 

Deleaka

Active member
It is intended on both Heroic and Legendary for that item. (This is true for the Shields as well).
please change this cape its much better than any lvl 20 cape eveyone will use this and feel they need to be using this .. +15% hp on a lvl 13 item needs to be dropped to like 5% at the most
 

nenetteblackmoor

Well-known member
Why is the new Augment in Myth Drannor level 30 when the new items are level 33?
Even the old Augments are level 32.

Shouldn't the new Augment also be level 32 and have its stats increased by one step?

Additionally, Augments that increase stats like Strength should have combined effects such as STR/CON or STR/CON/DEX.
Increasing just one stat doesn't balance well with the old Set Bonus.
 

rabidfox

The People's Champion
please change this cape its much better than any lvl 20 cape eveyone will use this and feel they need to be using this .. +15% hp on a lvl 13 item needs to be dropped to like 5% at the most
I likely won't be using it. Heroic hit points in general don't matter to me; I normally want sharn set bonuses or other goodies in that slot so I can kill things faster. I suppose if I'm on a build where I don't want to use sharn cloak (or other set bonus cloak) then I might use it, but it's not particularly tempting even with that 15% HP.
 

Contessor

Well-known member
15% on 400hp is not
I likely won't be using it. Heroic hit points in general don't matter to me; I normally want sharn set bonuses or other goodies in that slot so I can kill things faster. I suppose if I'm on a build where I don't want to use sharn cloak (or other set bonus cloak) then I might use it, but it's not particularly tempting even with that 15% HP.
Agree. A sorc with 400hp is like 60hp boost. Not game breaking.
 

Contessor

Well-known member
I won’t it’s totally unnecessary for levelling
Its the same reason why i no longer even pull out heroic GS HP items any longer. Back in teh day, before Epic PLs and Reaper HP Bonuses, this was like 25% or more of your total HPs at lvl 11. Not so much any more. Just underwhelming for levelling when everything dies in 1 or 2 shots anyway.
 
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