worried this will be rushed out the door with the most minor of tweaks?
Why are we hearing about these feats now? Why didn't we get this info and have this debate and feedback way back at preview 1? Who brainstormed this? Was there any revision/improvement before we got this list? I'd hate to see the first blush of these if that's the case. Did the player's council see this first? If not, why are all of us seeing it this late? If yes, what was the point if this is what got green lit?
It's as if the devs are afraid to make us too powerful. It's the stat squish all over again, except this time it's feats instead of raw numbers. What's the point of going up in level if we can't be trusted to be so much bigger/better/stronger? If we can't be truely epic (destiny nerf) and we can't be even minorly legendary, what was the point of the level increase? (that no one asked for)
Is it just because bigger number is better? If we're going to level 40 just because bigger higher numbers look cool and that's the draw in for the game, then why did we even do the stat squish and the epics nerf? Weren't we ALREADY looking cool and having fun with game? In other words, you devs TOOK AWAY power and flash and fun, and now *this* is supposed to be the bigger better replacement?
This is nothing but the long slow march through the upper levels until we reach the new "end" at level 40. You should have left the cap at 30, kept the power as is, and went sideways with new dynamics and mechanics, new adventures and monsters. Instead, you traded it all away, for this? Will anyone ever look back and say: "Hey, remember when we were level 34 for a few hours? Yeah that was fun. Let's go replay that content... Oh wait we're massively overlevel- nevermind."
Every numerical measurement of our Characters went down except the level indicator. Oh joy, another middling spurt of power that's less than what we were before- soon to be eclipsed and forgotten in a couple of years as we step up to nowhere.