As the creator of the old Monk guide, it's clear that I loved Monks so much that I wanted to help those to play it better.
While cumbersome at first, Finishing Moves allowed a lot of diverse attacks, buffs and debuffs.
With Update 72, all Finishers are gone. This wasn't initially a serious concern for me, as I've been playing the Sacred Fist, a Monk-like Paladin with no Monk stances or ki regeneration, and it works very well. Similarly, starthrowers ("shuricannons") also couldn't use finishers.
But the 72 changes have effectively killed the melee Ninja Spy, made confusing additions to Shintao that made even more so of a mere pugilist with far fewer party support options. Only the Mystic tree gained a few benefits but at the expense of the Shintao's abilities.
I'm playing mostly Sacred Fists now, some starthrowers and Tabaxi Mystics. Many of the finishers could've been changed to philosophy and level restricted Feats. But this didn't happen, and I'm left looking at other classes and rethinking my subscription.
Here's my review.