I dont like the new bargain buff/debuff system. For me it feels like the purpose of the new feats (like patience, etc), new Dark Gift system which debuffs players for a useless (most of the cases) buff just a hidden "slow down players and reduce their dps numbers" to reduce server lag.
If SSG will develop the game in this direction I dont know what to think or say. I cant state an opinion in others name but I am sure there are many similar opinion on this topic and not I am the only one with this suspicion.
I am gonna just ignore these Gifts completely until this new system will add real value to my builds.
I agree.
I wouldn't worry if it was an isolated case, but I'm seeing a trend, and that worries me because I hate these types of mechanics, and if this trend continues, I'll drop DDO.
First Wild Mage, then Patience, then this. All with penalties greater than the benefit they provide. And not to mention that the sun/moon system is a downgrade compared to previous sets (a brutal split in stats and a smaller number of slots, which means the number of bonus sets we have is much smaller). And the rare loot. And the absence of Randall Lyric.
It's a tremendously worrying trend. I don't like it. And it's another reason why I still don't know if I'll buy this expansion.
And by the way, anti-grouping options like nerfing positive healing are a terrible design. They'd be better off removing the flags from the game and encouraging grouping instead of penalizing it.