Vooduspyce
Well-known member
I am currently working on the Voodu Warlock 2023 video series for YouTube and I play this build regularly on my Twitch channel Vooduspyce, where I welcome you to stop by if you have questions about the build or anything DDO
This is post was originally the companion thread to my 2015 video series: Voodu Warlock: A Pure Warlock Enlightened Spirit Tank Project but I would refer you to the Voodu Warlock 2023 video series for a more up to date video series.
This build is good for new players, warlock past lives, Hard Core, mid skull reaper quest tanking and non-reaper raid tanking and for melee players who don't like casters but want to get warlock past lives. It's efficacy can be pushed with past lives and reaper points. With gobs of past lives and reaper points I enjoy playing Voodu in legendary R8-10 questing.
The high survivability will carry new players through moments where they might otherwise perish. It can serve as an introduction to defensive play as well as a confidence booster and bridge for those who are struggling to perform in higher difficulty play. It is not meant to solo but can do so up to about R3, past lives and reaper points will affect performance. The primary function is tank and this is not a high dps build, so soloing can sometimes be slow, especially during boss beat downs, with its biggest drawback being low single target dps. It is not as tanky as "true tanks" (fighter/paladin, etc.) but provides a fun alternative to traditional "no dps tanks" for those who are not looking for high difficulty play.
In each episode of both video series I discuss gear, enhancement, feats, etc. and I also offer tips and advice largely geared for newer players.
I do not recommend this build for high skull end game content unless it is backed with past lives and reaper points. Regarding tanking, this build is only good for low difficulty raid tanking like legendary hard. I have not tried to tank some raids beyond hard, including Skeletons, Hunt, MA, Dryad and THTH. Others like Strahd and Baba up to R1 and I have pushed older raids like Deathwyrm and Thunder Peak a bit further. With an abundance of past lives and max reaper points I am comfortable tanking most R10 legendary quests but often just do R8's.
I monitor and update this thread as I make changes. I also welcome you to ask questions in real time during my live streams M-F 9am-3pm ET at Twitch channel Vooduspyce.
CLASS: pure warlock (the capstone is very nice! see note on multiclassing below)
RACE: Shifter (Beasthide) is now my recommended race unless just doing 1-20. Most race choices are fine but I would not recommend half orc. More note about Shifter below.
PACT: Fey (most pacts will work with this build but I would not recommend Abyss, more notes below)
ALIGNMENT: Any for Fey or Carceri Storm, Fiend, Abyss and Acolyte of the Skin cannot be good, Great Old One cannot be lawful, Celestial cannot be chaotic
Multiclassing: The Enlightened Spirit capstone is very valuable, most significantly giving +20% competence bonus to hp, but also gives +2 con, +2 cha, +10 Universal Spell Power and +20 Light Spell Power, so consider carefully before choosing to multiclass.
ABILITY SCORES
Starting Shifter 32 point build: Str 8 ~ Dex 10 ~ Con 18 ~ Int 12 ~ Wis 8 ~ Cha 16. Increase constitution when leveling.
For other races or point builds just start with max con, high charisma and some points in intelligence for skill points.
As a tank, this is a constitution build, not a charisma build. As an Enlightened Spirit, constitution is extra valuable, not only because the added hit points increase survivability, which compliments the close-quarters playstyle of a bursting warlock, but because high constitution improves the effectiveness of Shining Through and Brilliance, both of which are highly prized Enlightened Spirit enhancements. It also benefits from Stanch in the Tainted Scholar tree, which this build also makes use of. Charisma shouldn't be forgotten, but is not as important on this tanky burster compared to other types of warlocks which are more DC and dps-based. This is not a DC or max spell power build, it's primary role is tank.
IMPORTANT: I do not recommend playing as an Enlightened Spirit prior to getting Eldritch Burst at level 3. Up to that point you can play as a blaster, getting chain shape from the Tainted Scholar tree as soon as possible. For reaper I prefer to wait until at least level 9 with 34 action points (rank 44) to respec to Enlightened Spirit, which is when I can spend 23 points in ES to get important tier 4 abilities medium armor proficiency and Brilliance and also have 11 points in Tainted Scholar to get Utterdark Blast and Stanch. Many prefer, as I often do, to wait until level 12 when you can get tier 5 Spirit Blast (the second burst) because ES is not very fun to play with just one burst. Up to this point you can play either as a Soul Eater cone shape blaster or Tainted Scholar chain shape blaster, whichever you prefer. While cone shape is more powerful, I prefer chain shape for low levels, which allows me to pick up some very useful Tainted Scholar enhancements like Stanch and Wand and Scroll Mastery. Alternatively, you can play as an Enlightened Spirit with support from the Feydark Illusionist tree for early levels.
SKILLS
Max Intimidate, Spellcraft, Balance, Concentration and enough points in Jump to have a standing 40 by end game, at which point I swap the Jump spell for Nightshield (notes on this below). 1 rank in Tumble and UMD. Remaining points in Perform (if Fey Pact) or Heal. For reaper heroic leveling: Put enough points in UMD in order to use healing wands and scrolls as soon and as effective as possible, which are very important in reaper questing. UMD will be plenty high enough once you reach epic levels, so when epic reincarnating you can change out the UMD skill points to Perform or Heal or other more relevant skills for epic levels. You can also max Jump if you are going to take You've Got My Back from Feydark Illusionist, because using the Shield and Nightshield spells will give you an additional +10 PRR and MRR.
FEATS
Level 1: Quicken Spell
Level 3: Force of Personality
Level 6: Maximize Spell
Level 9: Empower Spell
Level 12: Shield proficiency (general)
Level 15: Shield Mastery
Level 18: Improved Shield Mastery
Level 21: Epic Eldritch Blast
Level 22: (Epic Destiny Feat): Epic Pact Dice
Level 24: Greater Shield Mastery
Level 25: (Epic Destiny Feat): Elusive Target
Level 27: Epic Damage Reduction
Level 28: (Epic Destiny Feat): Perfect Shield Mastery
Level 30: Epic Reflexes
Level 30: Scion of Celestia
Level 31: (Epic Destiny Feat): Legendary Toughness
Numbers below are self buffed with Shield and Nightshield, Tensers, raged, Elite Spider Cult Mask, no metas, boosts, pots, etc. at level 32 outside of reaper but includes innate tier 2-6 Grim Barricade and Dire Thaumaturge, which are always on. Reaper numbers are with all reaper trees maxed. Gearset below. Numbers are with Shifter race (Beasthide).
Stats are from U61
HP: 4910 (Reaper 6376)
Max Temp HP: 9632 (Reaper 11807) (fully buffed with Shining Through, Stanch, Yugoloth and remnant con potions)
SP: 2704
AC: 303
PRR: 375 (Reaper 400)
MRR: 270 (Reaper 290)
Dodge: 17% (Reaper 18%)
Saves: 105/86/94 (Reaper 107/100/96)
Heal amp: 267
Fortification: 330%
Intimidate: 143 (Reaper 145)
Light spell power: 474
ENHANCEMENTS
I have played this build with all races and find that Beasthide Shifter is a great choice for the added tanky stats that come with Beasthide Shifter, which include standing +3 constitution, 30 healing amplification, +3 intimidate, +6 natural armor and while raging (100% uptime) you have an additional +7 constitution, +22 PRR, +5% quality hit points, +4 AC and +20% threat generation.
Note that Beasthide Shifter cannot cast while raging within the enhancement tree, so raging isn't used until epics when Draconic Incarnation tier 2 Draconic Rage is taken, so if you are just doing a heroic 1-20 life then I do not recommend Beasthide Shifter.
If you do not have the extra racial action points to spend, you can omit the points spent in Feydark Illusionist, provided that you get magic missile immunity either from tier 2 Enlightened Spirit or cast the Shield or Nightshield spell. When not playing shifter, I would spend 12 points in Falconry for tier 3 Conditioned which gives +5% quality hit points, however this is redundant with Beasthide Shifter giving +5% quality hit points in tier 4 Threatening Shift. Alternatively, you can also get +5% quality hit points from Unyielding Sentinel tier 5 Deific Resilience if you take the Deific Warding feat.
For Reaper heroic leveling I highly recommend Wand and Scroll Mastery enhancement in Tainted Scholar, which is very nice to boost healing from wands and scrolls on self and others, which helps to mitigate some of the self-healing penalties in reaper mode. See next post for more information on reaper play.
EPIC DESTINY
I am primarily focused in Unyielding Sentinel for tankyness. My support destinies are Exalted Angel for Leap of Faith, Healing Pillar and Mass Cure Moderate Wounds SLA for support healing and Draconic Incarnation for the ability to cast while raging as a Beasthide Shifter.
PACT
This build is workable with any pact. I Chose Fey pact originally because I really like abundant step-like abilities, so Misty Escape was perfect for me. I regularly use wings from Exalted Angel however with my tanky playstyle, Misty Escape allows me to move through and directly into the middle of a group of mobs and start bursting from within. Misty Escape is also a nice way to escape when you're trapped, as it allows you to move through mobs. I also really like that Fey pact has Otto's Irresistible Dance, which is great to use on champions and reapers. Fey pact also includes Dark Delirium, which is a nice no-save stun to use on a mob that you don't want to deal with for a bit.
I played through the 3 newer pacts: Carceri Storm, Celestial and Abyss. See this post in the old DDO forums for a summary of my thoughts about these pacts. I have not played Voodu as an Acolyte of the Skin.
GEAR (end game)
For suggestions on non-raid endgame gear see next post.
Goggles: Legendary Lenses of the Orator Augment: Charisma +14
Head: Legendary Crown of Snow (mythic +3, Reaper +2 to ability scores) Augment: Crystallized Unicorn Tear
Neck: Cannith crafted Sheltering +36, Spell Saves +11, Insightful Spell Saves +5, Augment: Legendary Sapphire of Riposte, Sapphire of Armored Agility +2
Trinket: Icon of the Bitterwind Augment: Sapphire of Stunning +16 and Topaz of Greater Conjuration
Cloak: Legendary Cloak of Winter (mythic +3) Augment: Sapphire of Dodge +12%
Belt: Legendary Direbear Belt Augment: Diamond of Festive Constitution +2
Ring1: Legendary Nocturne Ring Augment: Sapphire of Spell Agility 15%
Ring2: Legendary Ring of Summer's Heat (mythic +3, reaper +3 PRR) Augment: Sapphire of Crushing Wave Guard
Hands: The Prince's Gauntlet Augments: Essence of the Masque, Legendary Demonheart Emerald and Essence of the Epic Litany of the Dead
Bracers: Legendary Cold Iron Bracers (reaper +3 PRR) Augment: Globe of True Imperial Blood
Boots: Legendary Deepsnow Boots (mythic +3, reaper +3 MRR) Augment: Diamond of Dexterity +12
Armor: Legendary Hardened Hide Armor (mythic +4, reaper +5% AC and + 3 PRR) Augment: Good Luck +3
Shield: Legendary Alchemical Large Shield (T1: Devotion+Healing Lore, T2: Alchemical Con +2, T3: Resistance +11) Augments: Legendary Coalescent Ruby and Legendary Undying Sapphire
Weapon: The Bitter Edge Augment: Meridian Fragment and Diamond of Balance +19
Quiver: Quiver of Alacrity
This gearset uses 7-piece Eminence of Winter and 2-piece Eminence of Summer set bonuses.
Minor artifact filigrees:
The gearset below is what I used as I worked through my racial lives. I post it here for reference and to give others ideas on how to gear up, it is not intended to indicate gear you must use. It was last updated on 7/11/21 to include heroic Feywild leveling gear.
SELF HEALING
This build has many self healing abilities. During heroic questing, the high UMD skill allows you to use healing wands and scrolls very effectively to heal self and others.
Brilliance (tier 4 Enlightened Spirit enhancement) an always on buffer of temporary hp that ticks for about 180-200 temp hp every 2 seconds at level cap. Functions as a great source of preventative maintenance healing. Affects everyone in the aura so is very friendly to melees in your group!
Renewal (from Unyielding Sentinel) a very nice little heal over time SLA that I am constantly casting this on myself and others.
Healing Pillar (SLA from Exalted Angel) Nice for support healing. I use this constantly on myself and others.
Mass Cure Moderate Wounds (SLA from Exalted Angel) Nice for support healing. I use this constantly on myself and others.
Shining Through (tier 5 Enlightened Spirit enhancement) a burst of temporary hp. Temp hp is not affected by reaper healing debuffs, so just as effective in high skull play.
Stanch (tier 3 innate Tainted Scholar enhancement) gives a huge boost of temporary hp. Awesome but easy to overlook because it gives a stacking -3% penalty to max hp every time it is used so new players will often shy away from. But this is an outstanding emergency heal and better to use than dying! I use it without hesitation, often getting 3-5 stacks between rests, which is not a big deal. Stacks are removed after shrining. Temp hp is not affected by reaper healing debuffs, so just as effective in high skull play.
Undying Vanguard (tier 5 Unyielding Sentinel enhancement) full heals you and gives a massive boost of 10,000 temporary hp to use as a last line of defense for emergencies. 5 minute cooldown.
SPELLS
At endgame I swap Jump for Nightshield because casting Nightshield gives +10 MRR with You've Got My Back from Feydark Illusionist.
See next post for additional build support information.
This is post was originally the companion thread to my 2015 video series: Voodu Warlock: A Pure Warlock Enlightened Spirit Tank Project but I would refer you to the Voodu Warlock 2023 video series for a more up to date video series.
This build is good for new players, warlock past lives, Hard Core, mid skull reaper quest tanking and non-reaper raid tanking and for melee players who don't like casters but want to get warlock past lives. It's efficacy can be pushed with past lives and reaper points. With gobs of past lives and reaper points I enjoy playing Voodu in legendary R8-10 questing.
The high survivability will carry new players through moments where they might otherwise perish. It can serve as an introduction to defensive play as well as a confidence booster and bridge for those who are struggling to perform in higher difficulty play. It is not meant to solo but can do so up to about R3, past lives and reaper points will affect performance. The primary function is tank and this is not a high dps build, so soloing can sometimes be slow, especially during boss beat downs, with its biggest drawback being low single target dps. It is not as tanky as "true tanks" (fighter/paladin, etc.) but provides a fun alternative to traditional "no dps tanks" for those who are not looking for high difficulty play.
In each episode of both video series I discuss gear, enhancement, feats, etc. and I also offer tips and advice largely geared for newer players.
I do not recommend this build for high skull end game content unless it is backed with past lives and reaper points. Regarding tanking, this build is only good for low difficulty raid tanking like legendary hard. I have not tried to tank some raids beyond hard, including Skeletons, Hunt, MA, Dryad and THTH. Others like Strahd and Baba up to R1 and I have pushed older raids like Deathwyrm and Thunder Peak a bit further. With an abundance of past lives and max reaper points I am comfortable tanking most R10 legendary quests but often just do R8's.
I monitor and update this thread as I make changes. I also welcome you to ask questions in real time during my live streams M-F 9am-3pm ET at Twitch channel Vooduspyce.
CLASS: pure warlock (the capstone is very nice! see note on multiclassing below)
RACE: Shifter (Beasthide) is now my recommended race unless just doing 1-20. Most race choices are fine but I would not recommend half orc. More note about Shifter below.
PACT: Fey (most pacts will work with this build but I would not recommend Abyss, more notes below)
ALIGNMENT: Any for Fey or Carceri Storm, Fiend, Abyss and Acolyte of the Skin cannot be good, Great Old One cannot be lawful, Celestial cannot be chaotic
Multiclassing: The Enlightened Spirit capstone is very valuable, most significantly giving +20% competence bonus to hp, but also gives +2 con, +2 cha, +10 Universal Spell Power and +20 Light Spell Power, so consider carefully before choosing to multiclass.
ABILITY SCORES
Starting Shifter 32 point build: Str 8 ~ Dex 10 ~ Con 18 ~ Int 12 ~ Wis 8 ~ Cha 16. Increase constitution when leveling.
For other races or point builds just start with max con, high charisma and some points in intelligence for skill points.
As a tank, this is a constitution build, not a charisma build. As an Enlightened Spirit, constitution is extra valuable, not only because the added hit points increase survivability, which compliments the close-quarters playstyle of a bursting warlock, but because high constitution improves the effectiveness of Shining Through and Brilliance, both of which are highly prized Enlightened Spirit enhancements. It also benefits from Stanch in the Tainted Scholar tree, which this build also makes use of. Charisma shouldn't be forgotten, but is not as important on this tanky burster compared to other types of warlocks which are more DC and dps-based. This is not a DC or max spell power build, it's primary role is tank.
IMPORTANT: I do not recommend playing as an Enlightened Spirit prior to getting Eldritch Burst at level 3. Up to that point you can play as a blaster, getting chain shape from the Tainted Scholar tree as soon as possible. For reaper I prefer to wait until at least level 9 with 34 action points (rank 44) to respec to Enlightened Spirit, which is when I can spend 23 points in ES to get important tier 4 abilities medium armor proficiency and Brilliance and also have 11 points in Tainted Scholar to get Utterdark Blast and Stanch. Many prefer, as I often do, to wait until level 12 when you can get tier 5 Spirit Blast (the second burst) because ES is not very fun to play with just one burst. Up to this point you can play either as a Soul Eater cone shape blaster or Tainted Scholar chain shape blaster, whichever you prefer. While cone shape is more powerful, I prefer chain shape for low levels, which allows me to pick up some very useful Tainted Scholar enhancements like Stanch and Wand and Scroll Mastery. Alternatively, you can play as an Enlightened Spirit with support from the Feydark Illusionist tree for early levels.
SKILLS
Max Intimidate, Spellcraft, Balance, Concentration and enough points in Jump to have a standing 40 by end game, at which point I swap the Jump spell for Nightshield (notes on this below). 1 rank in Tumble and UMD. Remaining points in Perform (if Fey Pact) or Heal. For reaper heroic leveling: Put enough points in UMD in order to use healing wands and scrolls as soon and as effective as possible, which are very important in reaper questing. UMD will be plenty high enough once you reach epic levels, so when epic reincarnating you can change out the UMD skill points to Perform or Heal or other more relevant skills for epic levels. You can also max Jump if you are going to take You've Got My Back from Feydark Illusionist, because using the Shield and Nightshield spells will give you an additional +10 PRR and MRR.
FEATS
Level 1: Quicken Spell
Level 3: Force of Personality
Level 6: Maximize Spell
Level 9: Empower Spell
Level 12: Shield proficiency (general)
Level 15: Shield Mastery
Level 18: Improved Shield Mastery
Level 21: Epic Eldritch Blast
Level 22: (Epic Destiny Feat): Epic Pact Dice
Level 24: Greater Shield Mastery
Level 25: (Epic Destiny Feat): Elusive Target
Level 27: Epic Damage Reduction
Level 28: (Epic Destiny Feat): Perfect Shield Mastery
Level 30: Epic Reflexes
Level 30: Scion of Celestia
Level 31: (Epic Destiny Feat): Legendary Toughness
Numbers below are self buffed with Shield and Nightshield, Tensers, raged, Elite Spider Cult Mask, no metas, boosts, pots, etc. at level 32 outside of reaper but includes innate tier 2-6 Grim Barricade and Dire Thaumaturge, which are always on. Reaper numbers are with all reaper trees maxed. Gearset below. Numbers are with Shifter race (Beasthide).
Stats are from U61
HP: 4910 (Reaper 6376)
Max Temp HP: 9632 (Reaper 11807) (fully buffed with Shining Through, Stanch, Yugoloth and remnant con potions)
SP: 2704
AC: 303
PRR: 375 (Reaper 400)
MRR: 270 (Reaper 290)
Dodge: 17% (Reaper 18%)
Saves: 105/86/94 (Reaper 107/100/96)
Heal amp: 267
Fortification: 330%
Intimidate: 143 (Reaper 145)
Light spell power: 474
ENHANCEMENTS
I have played this build with all races and find that Beasthide Shifter is a great choice for the added tanky stats that come with Beasthide Shifter, which include standing +3 constitution, 30 healing amplification, +3 intimidate, +6 natural armor and while raging (100% uptime) you have an additional +7 constitution, +22 PRR, +5% quality hit points, +4 AC and +20% threat generation.
Note that Beasthide Shifter cannot cast while raging within the enhancement tree, so raging isn't used until epics when Draconic Incarnation tier 2 Draconic Rage is taken, so if you are just doing a heroic 1-20 life then I do not recommend Beasthide Shifter.
If you do not have the extra racial action points to spend, you can omit the points spent in Feydark Illusionist, provided that you get magic missile immunity either from tier 2 Enlightened Spirit or cast the Shield or Nightshield spell. When not playing shifter, I would spend 12 points in Falconry for tier 3 Conditioned which gives +5% quality hit points, however this is redundant with Beasthide Shifter giving +5% quality hit points in tier 4 Threatening Shift. Alternatively, you can also get +5% quality hit points from Unyielding Sentinel tier 5 Deific Resilience if you take the Deific Warding feat.
For Reaper heroic leveling I highly recommend Wand and Scroll Mastery enhancement in Tainted Scholar, which is very nice to boost healing from wands and scrolls on self and others, which helps to mitigate some of the self-healing penalties in reaper mode. See next post for more information on reaper play.
EPIC DESTINY
I am primarily focused in Unyielding Sentinel for tankyness. My support destinies are Exalted Angel for Leap of Faith, Healing Pillar and Mass Cure Moderate Wounds SLA for support healing and Draconic Incarnation for the ability to cast while raging as a Beasthide Shifter.
PACT
This build is workable with any pact. I Chose Fey pact originally because I really like abundant step-like abilities, so Misty Escape was perfect for me. I regularly use wings from Exalted Angel however with my tanky playstyle, Misty Escape allows me to move through and directly into the middle of a group of mobs and start bursting from within. Misty Escape is also a nice way to escape when you're trapped, as it allows you to move through mobs. I also really like that Fey pact has Otto's Irresistible Dance, which is great to use on champions and reapers. Fey pact also includes Dark Delirium, which is a nice no-save stun to use on a mob that you don't want to deal with for a bit.
I played through the 3 newer pacts: Carceri Storm, Celestial and Abyss. See this post in the old DDO forums for a summary of my thoughts about these pacts. I have not played Voodu as an Acolyte of the Skin.
GEAR (end game)
For suggestions on non-raid endgame gear see next post.
Goggles: Legendary Lenses of the Orator Augment: Charisma +14
Head: Legendary Crown of Snow (mythic +3, Reaper +2 to ability scores) Augment: Crystallized Unicorn Tear
Neck: Cannith crafted Sheltering +36, Spell Saves +11, Insightful Spell Saves +5, Augment: Legendary Sapphire of Riposte, Sapphire of Armored Agility +2
Trinket: Icon of the Bitterwind Augment: Sapphire of Stunning +16 and Topaz of Greater Conjuration
Cloak: Legendary Cloak of Winter (mythic +3) Augment: Sapphire of Dodge +12%
Belt: Legendary Direbear Belt Augment: Diamond of Festive Constitution +2
Ring1: Legendary Nocturne Ring Augment: Sapphire of Spell Agility 15%
Ring2: Legendary Ring of Summer's Heat (mythic +3, reaper +3 PRR) Augment: Sapphire of Crushing Wave Guard
Hands: The Prince's Gauntlet Augments: Essence of the Masque, Legendary Demonheart Emerald and Essence of the Epic Litany of the Dead
Bracers: Legendary Cold Iron Bracers (reaper +3 PRR) Augment: Globe of True Imperial Blood
Boots: Legendary Deepsnow Boots (mythic +3, reaper +3 MRR) Augment: Diamond of Dexterity +12
Armor: Legendary Hardened Hide Armor (mythic +4, reaper +5% AC and + 3 PRR) Augment: Good Luck +3
Shield: Legendary Alchemical Large Shield (T1: Devotion+Healing Lore, T2: Alchemical Con +2, T3: Resistance +11) Augments: Legendary Coalescent Ruby and Legendary Undying Sapphire
Weapon: The Bitter Edge Augment: Meridian Fragment and Diamond of Balance +19
Quiver: Quiver of Alacrity
This gearset uses 7-piece Eminence of Winter and 2-piece Eminence of Summer set bonuses.
Minor artifact filigrees:
- Nystul's/Electrocution +10 MRR
- Blood Feast/Frozen Wanderer +10 PRR
- Blood Feast +10 heal amp rare +2 MRR (2-piece Blood Feast +1 constitution set bonus)
- Blood Feast +10 heal amp rare +2 MRR (3-piece Blood Feast +5 PRR)
- Blood Feast +1 Constitution rare +2 PRR (4-piece Blood Feast +5 melee power)
- Blood Feast/Frozen Wanderer +10 PRR (5-piece Blood Feast +100 temp hp per epic/legendary level when raging)
- Snake Bite/Grandfather's Shield: +2 Constitution rare +4 PRR
- Grandfather's Shield: +10 Healing Amplification rare +2 MRR (2-piece Grandfather's +5 PRR)
- Grandfather's Shield: +1 Constitution rare +2 PRR (3-piece Grandfather's +5% AC)
- Soulweaver/Splendid Cacophony: +2 Constitution rare +4 PRR
- Nystul's Mystical Defense: Constitution rare +2 PRR (2-piece Nystul's +5 MRR)
- Nystul's Mystical Defense: +3 MMR rare +2 PRR (3-piece Nystul's +1 to saves)
- Nystul's/Electrocution +10 MRR (4-piece Nystul's +100 hp)
The gearset below is what I used as I worked through my racial lives. I post it here for reference and to give others ideas on how to gear up, it is not intended to indicate gear you must use. It was last updated on 7/11/21 to include heroic Feywild leveling gear.
SELF HEALING
This build has many self healing abilities. During heroic questing, the high UMD skill allows you to use healing wands and scrolls very effectively to heal self and others.
Brilliance (tier 4 Enlightened Spirit enhancement) an always on buffer of temporary hp that ticks for about 180-200 temp hp every 2 seconds at level cap. Functions as a great source of preventative maintenance healing. Affects everyone in the aura so is very friendly to melees in your group!
Renewal (from Unyielding Sentinel) a very nice little heal over time SLA that I am constantly casting this on myself and others.
Healing Pillar (SLA from Exalted Angel) Nice for support healing. I use this constantly on myself and others.
Mass Cure Moderate Wounds (SLA from Exalted Angel) Nice for support healing. I use this constantly on myself and others.
Shining Through (tier 5 Enlightened Spirit enhancement) a burst of temporary hp. Temp hp is not affected by reaper healing debuffs, so just as effective in high skull play.
Stanch (tier 3 innate Tainted Scholar enhancement) gives a huge boost of temporary hp. Awesome but easy to overlook because it gives a stacking -3% penalty to max hp every time it is used so new players will often shy away from. But this is an outstanding emergency heal and better to use than dying! I use it without hesitation, often getting 3-5 stacks between rests, which is not a big deal. Stacks are removed after shrining. Temp hp is not affected by reaper healing debuffs, so just as effective in high skull play.
Undying Vanguard (tier 5 Unyielding Sentinel enhancement) full heals you and gives a massive boost of 10,000 temporary hp to use as a last line of defense for emergencies. 5 minute cooldown.
SPELLS
At endgame I swap Jump for Nightshield because casting Nightshield gives +10 MRR with You've Got My Back from Feydark Illusionist.
See next post for additional build support information.
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