What are somethings that would increase your goodwill towards the game?

kmoustakas

Scourge of Xaos
Since the game is unplayable on some servers, and they might be looking to do some PR, what are somethings you would like the developers do/work on?

Personally I want to see old content getting updated to match the current standards, like every update just give an older pack some refreshed items, and to see the developers be more transparent with how some of their systems work, particularly around drop rates.
Bah, this is ban bait. I deleted my 10 page rant lol. Go away you AI ban mechanism.
 

AngryGreek

Well-known member
Transparency and communication.

I don't expect friendly chatting but FFS throw us a frickin' bone.
This would be a fantastic first step. Acknowledge the complaints of your paying customers and take ownership of the current status of the game. That would go a LONG way for me. The radio silence has me in a state of compounding anger and frustration that has me looking more and more to other games. I know I'm not alone. SSG won't be able to ignore things when a big chunk of their player base (income) vanishes, never to return.
 

AngryGreek

Well-known member
They should communicate what they are doing to address it. It costs nothing. It is free to post here and let us know what is going on there for damage control.

It is not the first time during messy periods that they have gone quiet, and won’t be the last. Someone there is running stuff out of pride not basic customer service.
Every other post is asking for the same thing: acknowledgement and communication. BOTH of those things are free and take very little time or effort, yet SSG will not give them to us. WHY do we continue to support a company that obviously has zero respect for their paying customers? If they ban me over this, it simply speaks more about who SSG is and what they stand for.
 

Lacci

Well-known member
For me, the technical foundation of the game needs to be updated to something from this century.
Meaning better server hardware/netcode, proper support for current hardware like 4k monitors, better UI. The joke that was the "hireling folder" is the prime (negative) example for me. It´s ridiculous to demand money for something like that.
Fixing decade old bugs would also be high on my list.

But I´m quite sure that none of these will ever be adressed, so goodwill on my part will be quite limited as well.
 

kmoustakas

Scourge of Xaos
Since the game is unplayable on some servers, and they might be looking to do some PR, what are somethings you would like the developers do/work on?

Personally I want to see old content getting updated to match the current standards, like every update just give an older pack some refreshed items, and to see the developers be more transparent with how some of their systems work, particularly around drop rates.
Alright here's a legit response.

Fix the installer, the launcher and the direct X issues to prove you are legitimately interested in attracting new players.

Because right now people download, fail to launch or start the game and obviously uninstall right away and go call DDO a joke on platforms.
 

Minako

Well-known member
There are 3 things everyone on the game needs to do to get them to even glance at this.

1. No one buys DDO points. Just use your favor build up, no you won't get your instant gratification.
2. Every VIP player, myself included, lets their VIP run out. A lot of the older players have the all content code anyway, makes VIP useless.
3. If they make a new expansion no one spends a dime on it. No paying 200$ for the ultra super special sucker edition.

One of two things will happen. They will get their act together, or much more likely they will just end the game. Which is still a win as you cannot play it anyway. Maybe as a fairwell gift the day before they shut the game down they will fix that poor guys monster manual. Do I exect anyone, much less any of the majority to do this? Nope.

As an edit I agree with the people laughing at the mere idea of this.
 
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Phaedra

Well-known member
Eveningstar is a small town in Cormyr and from my view point has a lot of quest givers, vendors, and other types of NPCs. Yes, you can always squeeze more into but a big city on the size of Stormreach in FR is what I would like to see.
I respect your right to your own opinion, but I personally think that dipping into the Forgettable Realms is the worst mistake DDO has made. (Not least because and entire expansion where our epic heroes are acting as a distraction so an NPC can save the day is less than thrilling)

If we're going to add more cities, Fairhaven, Flamekeep, or Shai Cairdal would have a very different vibe than Sharn or Stormreach, and would expand our understanding of the world.
 

DDO Gaming

Well-known member
Transparency and communication.

I don't expect friendly chatting but FFS throw us a frickin' bone.
Fine I'll potentially offer you that bone: SSG needed this new 64bit server late 2022 when they could see their current hardware starting to struggle. Since there was no sign of $$$$ being injected into the business until very VERY recently they decided to continue "business as usual".

Personally having seen the way Raid/Legends has been structured to continuously tease money out of consumers I'm not happy with the "relying on goodwill" nature of DDO/SSG but this is the path they chose after going F2P and replacing servers etc demands more than father christmas falling through the chimney bellowing "ho ho ho folks a new server for your customers"
 

Sturmbb

Well-known member
I respect your right to your own opinion, but I personally think that dipping into the Forgettable Realms is the worst mistake DDO has made. (Not least because and entire expansion where our epic heroes are acting as a distraction so an NPC can save the day is less than thrilling)

If we're going to add more cities, Fairhaven, Flamekeep, or Shai Cairdal would have a very different vibe than Sharn or Stormreach, and would expand our understanding of the world.
I actually found it quite refreshing that the story line was centred round an NPC. The story arc of the NPC was really great i thought and the voice actress who played her, did a fantastic job.

I still think MOTUD is the second best expansion, the first being Ravenloft :)
 

Drunken.dx

Well-known member
Fine I'll potentially offer you that bone: SSG needed this new 64bit server late 2022 when they could see their current hardware starting to struggle. Since there was no sign of $$$$ being injected into the business until very VERY recently they decided to continue "business as usual".

Personally having seen the way Raid/Legends has been structured to continuously tease money out of consumers I'm not happy with the "relying on goodwill" nature of DDO/SSG but this is the path they chose after going F2P and replacing servers etc demands more than father christmas falling through the chimney bellowing "ho ho ho folks a new server for your customers"
I see you have no clue how "cranky" is WOTC with licenses
 

DDO Gaming

Well-known member
I see you have no clue how "cranky" is WOTC with licenses
so you're claiming the DDO license is heavily restricted? so why haven't SSG tried renegotiating it? Such restrictions only make sense of there was a a DDO++ on the market however my understanding is DDO remains a pretty unique product and it makes no sense to restrict its marketing potential
 

Ryiah

Well-known member
so you're claiming the DDO license is heavily restricted? so why haven't SSG tried renegotiating it?
You're assuming that they have something to use as a bargaining chip against Wizards of the Coast. DDO shows that there is a niche to be filled but it's a very small niche as seen by the fact that no one has bothered trying to compete against them. That's a rare thing to happen. When a niche shows success everyone tends to try to capitalize on it but this one has been completely ignored.
 
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DDO Gaming

Well-known member
You're assuming that they have something to use as a bargaining chip against Wizards of the Coast. DDO shows that there is a niche to be filled but it's a very small niche as seen by the fact that no one has bothered trying to compete against them. That's a rare thing to happen. When a niche shows success everyone tends to try to capitalize on it but this one has been completely ignored.
I'm not sure I agree with that. Elite Dangerous is a top20 playerbase (10x+ DDO) and they don't have a direct rival either.

Successful products very rarely have direct competition, often products are similar but not the same because within any product range there are often enough niche submarkets to allow alternative products to prosper. Hence while WoW is a similar product, its not a direct rival
 

AngryGreek

Well-known member
You're assuming that they have something to use as a bargaining chip against Wizards of the Coast. DDO shows that there is a niche to be filled but it's a very small niche as seen by the fact that no one has bothered trying to compete against them. That's a rare thing to happen. When a niche shows success everyone tends to try to capitalize on it but this one has been completely ignored.
You make a VERY good point. I've actively played D&D since 1977, and it's currently bigger than ever (don't get me started on the new edition, ugh). Considering the ubiquitous popularity of pen and paper D&D and the HUGE success of Baldur's Gate, the question begs to be asked: why isn't DDO way more popular and why isn't someone competing with it?
 

Ryiah

Well-known member
You make a VERY good point. I've actively played D&D since 1977, and it's currently bigger than ever (don't get me started on the new edition, ugh). Considering the ubiquitous popularity of pen and paper D&D and the HUGE success of Baldur's Gate, the question begs to be asked: why isn't DDO way more popular and why isn't someone competing with it?
Risk versus reward is just too much for most companies to consider it. Baldur's Gate 3 was very successful but it took seven years and $100M.

I'm not sure I agree with that. Elite Dangerous is a top20 playerbase (10x+ DDO) and they don't have a direct rival either.
DDO Audit approximately 2,000 players for DDO. Elite Dangerous is a little under 5,000. That's a far cry from 10x.

 
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